Chapter 8, Exploring the Wide World of D, introduced the Derelict and Diemos bindings projects. While Deimos includes bindings for C libraries that are useful for game development, Derelict was created with games in mind. Between them, you can find dynamic and/or static bindings for several C and C++ libraries that are commonly used in game development, such as:
Derelict includes bindings for OpenGL, OpenAL, OpenCL, OpenIL, FreeImage, FreeType, and other libraries useful for game development. There is also a binding in Derelict for the Allegro library (http://liballeg.org/). A static binding for Allegro, maintained by one of the Allegro developers, can be found at https://github.com/SiegeLord/DAllegro5.
If you're looking for libraries to help make a game engine, GFM is a project that has a number of convenience wrappers to several of the libraries mentioned above and more. It's available at https://github.com/d-gamedev-team/gfm. To handle all of the vectors, matrixes, quaternions, and other math constructs you may need, there's the gl3n library at https://github.com/Dav1dde/gl3n.
If you aren't looking for C library bindings and aren't planning to make your own game engine, you may want to turn to DGame, a simple but popular 2D game framework at https://github.com/Dgame/Dgame. If you're looking to move into 3D, Circular Studios maintains the Dash engine at https://github.com/Circular-Studios/Dash. For anyone looking to integrate D into an existing game engine, Manu Evans gave a presentation at DConf 2013 on how Remedy Games did just that for one of their projects (refer to http://dconf.org/2013/talks/evans_1.html).
There are a number of hobbyist game developers in the D community, and some who work in the industry. At the time of writing, a couple of D games have been released on Steam and there are quite a few projects scattered around the internet. Game development is one of the areas where there is ample opportunity for anyone developing D-specific tools and libraries. If it's an area of interest for you, I encourage you to reach out to others on the #D IRC channel and in the forums.
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