Summary

In this chapter, you learned about many interesting Go topics including maps, arrays, and slices, as well as Go pointers, Go constants and loops, and how Go allows you to work with dates and times. By now, you should understand why slices are superior to arrays.

The next chapter will cover building and using composite types in Go, which mainly includes types that are created with the struct keyword and are called structures. After that, we will talk about string variables and tuples.

Additionally, the next chapter will address Regular expressions and Pattern matching, which are tricky subjects, not only in Go but also in every other programming language as well. When used properly and carefully, however, regular expressions and pattern matching can make the life of a developer so much easier that it is totally worth learning more about them.

Also, you will learn about the switch keyword and the strings package that allow you to manipulate UTF-8 strings.

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