Index

A

Abstract Component

Abstraction

Bloating of

Cohesion of

Level of

Overdose of

Acceptor

Behavior of

Customization of

using Parameterized Types

using Polymorphism

Deletion of

Factory

Implementation of

Initialization of

Instantiation of

Interface of

Connection Completion Method

Connection Initialization Method

Hook Method

Template Method

Notification by Dispatcher

Registration with Dispatcher

Structure of

ACE (see ADAPTIVE Communication Environment)

ACT (see Asynchronous Completion Token)

Activation List

Behavior of

Implementation of

Iterator for

Monitoring of

State of

Structure of

Active Demultiplexing

Active Object

Distributed

Thread Pool

Ada

Adaptation

Adapter

ADAPTIVE Communication Environment

Affordability

Agility

Algorithm

Family

Skeleton

Variation

Algorithm Pattern

Amoeba

Analysis Pattern

Anti-Pattern

API (see Application Programming Interface)

Application (see Software System)

Application Domain

Accounting

Aerospace Control

Avionics Mission Computing

Billing

Call Center Management

Corporate Finance

Data Communication

Database Search Engine

e-Commerce

Financial Services

Health Care

Home Automation

Industrial Process Automation

Information Provision

Inventory

Medical Diagnostics

Medical Imaging

Mobile Agent

Network Management

Office Automation

On-line Banking

Payroll

Personal Assistant

Scientific Computing

Simulation

Telecommunication

Teleradiology

Transaction Processing

Ubiquitous Computing

Video

Application Framework

Architecture of

Behavior of

Black-box

Blocking of

Component-based

Control of Behavior

Evolution of

Functionality of

Interface of

Introspection of

Lightweight

Service Integration with

Service Registration with

State of

State Transition of

Application Programming Interface

Data of

Encapsulation of

for Network Programming

Function of

Function-based

Low-level

Non-object-oriented

Platform-specific

Relationships between

Application Server

Application Service (see Service)

AQuA

Architectural Pattern

Architectural Style

Aspect-Oriented Programming

Associative Array

Asynchronous Completion Token

Behavior of

Chain of

Collection of

Completion Handler Identification Information within

Creation of

Demultiplexing of

Implementation of

Interface of

Hook Method

Location of

Meaningful

Non-opaque

Opaque

Passing of

Explicit

Implicit

Piggy-backing of

Processing Information within

Release of

Representation of

Index-based

Object Reference Based

Pointer-based

Result of

Structure of

Usage of

Asynchronous Event Demultiplexer

Concurrent

Demultiplexing Strategy of

FIFO Demultiplexing

Selective Demultiplexing

Selection of

Shared

Type of

aio_suspend()

GetQueuedCompletionStatus()

WaitForMultipleObjects()

Asynchronous Operation

Behavior of

Cancellation of

Completion of

Context of

Control of

Identification of

Interface of

Invocation of

Parameter of

Priorization of

Processing Information within

Processing of

Result of

Result Type of

Scheduling of

Structure of

Asynchronous Operation Processor

ACT Management within

Emulation of

Implementation of

Processing Information within

Asynchronous Procedure Call

Asynchronous Transfer Mode

Asynchrony

Auditing

Authentication

Authorization

Availability

B

Backus Naur Form

Bandwidth

Base-line Architecture

BNF (see Backus Naur Form)

Booch Components

Broadcast

Broker

Bus

Busy Wait

C

C

C++

Assignment Operator

break Statement

Compiler

Constructor

continue Statement

Copy Constructor

Destructor

Exception

goto Statement

Inlining

Linker

operator->

Pointer

Private Method

Protected Method

Public Method

return Statement

Standard Template Library

Static Object

Template

Volatile Data

Cache

Affinity

Coherency

Flushing of

Type of

Data Cache

Instruction Cache

Update of

Caching

Optimization of

Strategy

Least-frequently Used

Least-recently Used

Call Center Management

Callback

Delivery

Asynchronous

Synchronous

via Interrupt

via Signal Handler

CCM (see CORBA Component Model)

Centralization

Change Propagation

Cheshire Cat

Choices

Chorus COOL

Class

Abstract Class

Concrete Class

Constructor of

Destructor of

Interface of

Nested Class

Private Method

Relationships between

Subclass

Superclass

Class-Responsibility-Collaborator Card

Client

Asynchronous

Role of

Synchronous

Thin

Closure

Cohesion

Collaborator

Collocation

COM (see Microsoft Component Object Model)

Command Line

Command Processor

Commercial-Off-The-Shelf

Component

Middleware

Software System

Common Object Request Broker Architecture (see CORBA)

Commonality

Communication

Overhead

Peer-to-peer

Protocol

Role

Service

COMPAQ Alpha

Compatibility

Compiler

Conditional Compilation Directive for

Defect of

Feature

Lexical Analyzer within

Limitation of

Optimizing

Parser within

Completion Event Queue

Event Buffering within

Event Insertion into

Event Removal from

Management of

Selection of

Type of

Win32 Completion Port

Completion Handler

Behavior of

Dispatching Target of

Function

Object

Event Processing within

Asynchronous

Synchronous

Identification of

Interface of

Hook Method

Multi-method

Single-method

Lifecycle of

Management of

Result of

Serialization of

Shared

Structure of

Subclassing of

Table of

Complexity

Accidental

Implementation

Inherent

Physical

Structural

Component

Access of

by IPC

by Name

by Pointer

Concurrent

Local

Remote

Administration of

Architecture of

as a Unit of Configuration

Behavior of

Cohesion of

Composition of

Concurrency Strategy for

Configuration Mechanism for

Dynamic

Robust

Static

Configuration of

Configuration Point of

Configuration Policy for

Collocated

Distributed

In-band

On-demand

Out-of-band

Configuration Protocol for

Connectivity of

Control Interface of

Inheritance-based

Message Passing Based

Control of

Activation

Finalization

Identification

Initialization

Lifecycle

Passivation

Resumption

Suspension

Termination

Control Status of

Cooperation between

Corruption of

Coupling of

Customization of

Declaration of

Error Handling within

Evolution of

Exchange of

Factory

Family

Functionality of

Implementation of

Implementation Strategy for

Multiple Inheritance

Nested Class

Separate Interface Class

Incompatibility of

Initialization of

Instantiation of

Interface of

Bloating

Constructor

Implementation Method

Interface Method

Retrieval

Location of

Processing within

Relationships between

Aggregation

Containment

Establishment

Logical

Physical

Role of

Self-deadlock of

State of

Structure of

Thread-safety of

Usage Policy of

Version-skew of

Component Configurator

Behavior of

Component Configuration Directive for

Parsing

Processing

Specification

Component Configuration Mechanism within

Component Configuration Script for

Directive Interpreter within

Implementation of

Interface of

Structure of

Component Factory

Behavior of

Finder

Functionality of

Component Finding

Component Instantiation

Component Lifecycle Management

Component Usage Policy

Implementation of

Interface of

per Component Type

Singleton

Structure of

Component Model

Domain-specific

Standard

Component Repository

Behavior of

Component Management within

Implementation of

Structure of

Composite Pattern

Compound Pattern

Conciseness

Concrete Acceptor

Concrete Completion Handler

Behavior of

Functionality of

Handle Configuration of

Generic

Hard-coded

Implementation of

State of

Structure of

Type of

Acceptor

Connector

Service Handler

Concrete Component

Behavior of

Concurrency Strategy for

Multi-processing

Multi-threading

Proactive

Reactive

Connection Establishment to

Implementation of

Processing within

Structure of

Concrete Connector

Concrete Event Handler

Behavior of

Functionality of

Handle Configuration of

Generic

Hard-coded

Implementation of

State of

Structure of

Type of

Acceptor

Connector

Service Handler

Time-based

Concrete Interceptor

Behavior of

Callback to

Dispatching of

Implementation of

Instantiation of

Interface of

Registration with Application Framework

Structure of

Triggering by Framework

Concrete Method Request

Concrete Service Handler

Concurrency

Control

Mechanism

Strategey

Strategy

Concurrency Pattern

Concurrent System

Condition Variable

Condition Expression within

Destruction of

Initialization of

Notification of

Conditional Compilation

Conduit

Configurability

Configuration Management Pattern

Connection

Acceptor

Establishment of

Active

Asynchronous

Completion

Initiation

Passive

Pending

Synchronous

Handshake

Initiator

Management of

Role of

Active

Passive

Termination of

Topology of

Connector

Behavior of

Blocking of

Customization of

using Parameterized Types

using Polymorphism

Factory

Implementation of

Instantiation of

Interface of

Connection Completion Method

Connection Initiation Method

Hook Method

Template Method

Notification by Dispatcher

Registration with Dispatcher

Service Handler Management within

Structure of

Consumer

Container

Context Object

Behavior of

Creation of

Deletion of

Event-specific

Implementation of

Interface of

Accessor Method

Mutator Method

Passing of

Per-event

Per-registration

Semantics of

Structure of

Context Switch

Continuation

Contract

Controller

CORBA

Asynchronous Method Invocation

CORBA Component Model

CORBA Fault Tolerance Specification

CORBA Naming Service

CORBA Object Reference

CORBA Trading Service

Event Notification Service

Fault Tolerant CORBA Specification

General Inter-ORB Protocol

IDL Mapping

Internet Inter-ORB Protocol

Portable Interceptor Specification

Tie Adapter

Correctness

Cost-effectiveness

COTS (see Commercial-Off-The-Shelf)

Coupling

CPU

Starvation

CRC Card (see Class-Responsibility-Collaborator Card)

Creativity

Critical Section

Entering of

Execution of

Identification of

Leaving of

Read-side

Return Path from

Scope of

Write-side

Customization

D

Daemon

Data

Access of

Allocation of

Buffering of

Flow Control

Notification

Ordering

Serialization

Copying of

Corruption of

Decryption of

Encapsulation of

Encryption of

Exchange of

Manipulation of

Movement of

Passing of

Processing of

Pulling of

Reception of

Routing of

Sending of

Shared

Stream of

Transfer of

Type of

Data Structure

Creation of

Destruction of

Untyped

Data Structure Pattern

Database

Programming Library

DCE Cell Directory Service

DCOM (see Microsoft Distributed Component Object Model)

Deadlock

Debugger

Decoupling

Demarshaling

Dependability

Design

Aspect

By Contract

Complexity

Force

Logical

Method

Object-oriented

Pattern-based

Physical

Principle

Problem

Stability

Strategic

Tactical

Technique

Design Pattern

Design-by-contract

Desktop Computer

Deterministic Finite Automata

Device

Driver

Diligence

Directory Service

Discipline

Dispatcher

Behavior of

Event Demultiplexing within

Event Loop of

Handler Notification by

Handler Registration with

Interceptor Callback Policy for

First-in, First-out

Interceptor Chain

Last-in, First-out

Priority-based

Interface of

Event Notification Method

Interceptor Registration Method

Notification by Application Framework

Specification of

Structure of

Distributed Object Computing

Directory Service

Naming Service

Remote Service Location

Service Partitioning

Distribution

DLL (see Dynamically Linked Libarary)

DNS

Domain Analysis

Double-Dispatching

Dynamic Binding

Dynamic Linking

Mechanism

Policy

Dynamically Linked Library

dynamicTAO

Dynix/PTX

E

Education

Efficiency

Eiffel

EJB (see Java Enterprise JavaBeans)

E-mail

Encapsulation

Endpoint

Environment Variable

Error Handling

errno

Error Code

Error Value

Low-level

Eternal

Ethernet

Event

Demultiplexing of

Active

Asynchronous

Concurrent

Synchronous

Detection of

Dispatching of

Handling of

Hand-off of

Occurrence of

Priority of

Processing Information about

Processing of

Asynchronous

Concurrent

Iterative

Proactive

Reactive

Synchronous

Propagation of

Queueing of

Reception of

Asynchronous

Concurrent

Synchronous

Type of

Application-specific Event

Completion Event

Control Event

Data Event

External Event

I/O Event

Indication Event

Lifecycle Event

Request Event

Response Event

Timer Event

Event Demultiplexer

GetQueuedCompletionStatus()

poll()

select()

WaitForMultipleObjects()

Event Handler

Activation of

Behavior of

Callback to

Connection to

Creation of

Dispatching Logic within

Dispatching Target of

Function

Object

Event Processing within

Implementation of

Interface of

Hook Method

Multi-method

Single-method

Serialization of

Structure of

Subclassing of

Templatized

Event Sink

Event Source

Blocking on

External

Internal

Set

Shared

Evolution

Exception Handling

Benefits of

Drawbacks of

Exception Hierarchy

Platform-specific Variation of

Structured

Type-safety of

Exception-safety

Experience

Experience Report

eXtended Markup Language

Extensibility

Extension Interface

Access Control of

Behavior of

Error Handling within

Implementation of

Interface of

Asymmetric

Bloating

Domain-specific Interface

General-purpose Interface

Root Interface

Linking between

Naming of

Property of

Reference Counting within

per Component

per Extension Interface

Reflection about

Retrieval of

Reflexivity

Symmetry

Transitivity

Role of

Sharing of

State of

Structure of

Extension Object

eXtreme Programming

F

Factory

Fault Tolerance

File System

File Transfer

File Transfer Protocol

Finite State Machine

Flexibility

Flow Control

Flow Of Control

Inversion Of Control

Oscillation of

Self-directed

FORTRAN

FTP

Full Association

Function

Clustering of

Coalescing of

Cohesive Group of

Encapsulation of

Low-level

Parameter of

Syntax of

Functional Property

Future

Behavior of

Blocking on

Deletion of

Polling of

Rendezvous with

Asynchronous

Synchronous Timed Wait

Synchronous Waiting

Result of

Evaluation

Space Consumption

Structure of

Type of

Polymorphic

Typed

G

Gang-of-Four

Garbage Collection

Gateway

Generic Programming

Genetics

Global Variable

Graphical User Interface

Display

Event Handling within

Library

Guard

Creation of

Implementation of

Interface of

Constructor

Destructor

Explicit Accessor Method

Owner Flag within

Strategized

Bridge-based

Parameterized Type based

Polymorphism-based

Templatized

GUI (see Graphical User Interface)

H

Handle

Access of

Activation of

Deactivation of

Event Occurence on

Handle/Thread Association

Bound

Hybrid

Unbound

Operation Initiation on

Reactivation of

Type of

Concurrent

I/O Handle

Iterative

Shared

Socket Handle

Transport Handle

Writer/Reader

Value of

Handle Set

Multiple

Synchronization of

Type of

Concurrent

Iterative

Shared

Hardware

Diversity of

I/O Hardware

Interrupt Handler

Multi-processor Platform

Technology

Hardwiring

Hash Function

Hash Table

Heap

Herculean Task

Hollywood Principle

Hook Method

Host

HTML (see Hyper Text Markup Language)

HTTP (see Hyper Text Transport Protocol)

Hyper Text Markup Language

Hyper Text Transport Protocol

Client

Cookie

Daemon Process

Processing

Request

Server

I

I/O

Architecture

Bottleneck

Completion Port

Device

Event

Handle

Hardware

Operation

Protocol

Socket

Stream

Thread of Control

Transfer Subsystem

Type of

Asynchronous

Blocking

Overlapped

Proactive

Signal-driven

Synchronous

Idiom

IDL (See Interface Definition Language)

Indirection

Overhead

Inetd

Inheritance

Multiple

Single

Inheritance Anomaly

Initialization

Initiator

ACT Dispatching within

ACT Holding within

Explicit

Implicit

Behavior of

Event Demultiplexing within

Callback

Queued Completion Event

Implementation of

Robustness of

Structure of

Type of

Multi-theraded

Single-threaded

Inlining

Instance

Instruction Pointer

Intel Itanium

Interception

Cascade

Interception Group

Interception Point

Partitioning of

Reader Set

Semantically-related

Writer Set

Interceptor

Behavior of

Callback Policy

Callback to

Dynamic Loading of

Factory for

Implementation of

Instantiation of

Interface of

Library of

Registration with Framework

Automated

Explicit

Implicit

Stack of

Structure of

Triggering by Framework

Type of

Client-side

Erroneous

Logical

Malicious

Physical

Server-side

Singleton

Symmetrical

Interface

Bloating of

Conversion of

Negotiation

Uniform

Interface Definition Language

Internet

Backbone

Chat Room

Domain Address

Service

Internet Protocol

Interprocess Communication

Mechanism

Interrupt

Handler

Handling of

Hierarchy of

Priority of

InterViews

Dispatcher

Interviews

Intranet

Introspection

Invariant

IP (see Internet Protocol)

IPC (see Interprocess Communication)

Iterator

J

Java

Applet

Bytecode

Class Library

AWT

Swing

Development Community

Enterprise JavaBeans

Event Handling

Java Naming and Directory Interface

Java Virtual Machine

Listener

Monitor

Remote Method Invocation

Synchronized Block

Synchronized Method

Third-party Framework

Java RMI (see Java Remote Method Invocation)

Jini

Handback Object

Jitter

Judgement

K

Kerberos

Key

Creation of

Deletion of

Globally-unique

Range of

Recycling of

Key Factory

Behavior of

Implementation of

Key Creation within

L

Late Binding

Latency

Layer

Application Layer

Asynchronous Processing Layer

Base-level Layer

Component Layer

Configuration Management Layer

Connection Management Layer

Event Demultiplexing Layer

Event Dispatching Layer

Event Handler Layer

Event Source Layer

Meta-level Layer

Queueing Layer

Socket Layer

Synchronous Processing Layer

Transport Layer

LDAP

Legacy

lex

Library

Linker

Linux

LinuxThreads

Liskov Substitution Principle

Listen

Load Balancing

Local Area Network (see Network)

Location Broker

Locator Service

Lock

Abstract

Acquisition of

Automatic

Explicit

Assignment of

Contention of

Copying of

Hint

Initialization of

Interface of

Accessor Method

Release of

Automatic

Explicit

Sharing of

Type of

File Lock

Mutex

Non-recursive Mutex

Null Lock

Polymorphic Lock

Readers/Writer Lock

Recursive Mutex

Semaphore

Strategized Lock

Locking

Efficiency of

Logic

Mechanism

Family of

Parameterized Type based

Polymorphism-based

Overhead of

Protocol for

Robustness of

Logging

Loopback Device

LynxOS

M

Mach

Maintainability

Marshaling

Memento

Hierarchy of

Maintenance of

Memory

Allocation of

Barrier

Consumption of

Leak

Management

Re-mapping of

Message

Buffering of

Flow Control

Notification

Ordering

Serialization

Passing

Pulling of

Message Queue

Synchronized

Method (Development)

Analysis

Limitation of

Pattern-based

Method (see Service)

Method Closure

Method Request

Behavior of

Creation of

Deletion of

Dequeueing of

Dispatching of

Execution of

Implementation of

Interface of

Constructor

Guard

Management of

Pending of

Scheduling of

Structure of

MFC (see Microsoft Foundation Classes)

Micro-architecture

Microkernel

Microsoft

ActiveX

Component Object Model

Active Template Library

Custom Marshaling

Globally Unique Identifier

Run-time System

Distributed Component Object Model

Foundation Classes

Internet Explorer

Visual Studio

ATL Wizard

Win32

Asynchronous Operation

Asynchronous Procedure Call

C API

CreateIoCompletionPort()

errno

Exception Handling

GetQueuedCompletionStatus()

I/O Completion Port

Mutex

Named Pipe

Overlapped I/O

select()

Socket

Synchronization

Threads

WaitForMultipleObjects()

Windows NT

I/O Subsystem

Kernel

Service Control Manager

Thread Scheduler

WinSock

Middleware

Reflective

Mix-In

Model

Modularity

Module

Monitor

Dijkstra-style

Hoare-style

Monitor Condition

Behavior of

Notification by

Notification of

Structure of

Waiting on

Monitor Daemon

Monitor Lock

Acquisition of

Behavior of

Release of

Structure of

Monitor Object

Access of

Behavior of

Configuation of

Critical Section within

Data Member of

Execution of

Functionality of

Implementation of

Interface of

Implementation Method

Interface Method

Invariant of

Multiple Roles of

Scheduling of

State of

Structure of

Synchronization of

Monitoring

Moore’s Law

MTV

Multicast

Mutual Exclusion

N

Name Binding

Name Space

Namespace

Naming

Nested Monitor Lockout

NetPC

Netscape Communicator

Network

Byte Order

Connection

Interface

Local Area

Management

Neural

Platform

Programming

Protocol

Service

Wide Area

Wireless

Networked System

Networking

Idiosyncrasy

Non-functional Property

O

Object

Access of

Atomic

Concurrent

Scheduled

Synchronized

Access to

Composition of

Creation of

Destruction of

Idempotent Initialization of

Interface of

Intra-object Method Call within

Invariant of

Just Once Initialization of

Manipulation of

Responsibility of

Self-deadlock of

Serialization of

State of

Type of

Active

Composite

Concurrent

Global

Logically Global

Opaque

Passive

Physically Global

Physically Local

Remote

Shared

Singleton

Thread-specific

Object Management Group

Object Model

Object Request Broker

Client-side

Communication Mechanism within

Core of

Event Loop of

Fault Tolerant

Flexibility of

Request Processing within

Server-side

ObjectSpace

Observer

ODBC Database Toolkit

OMG (see Object Management Group)

On-the-wire Protocol

Open Implementation

OpenDoc

OpenGL

Open-source Software

OpenSSL

Operating System

Application Programming Interface of

Defect of

Diversity of

Feature of

Interrupt Handling within

Kernel of

Limitation of

Native Call to

Service of

Thread Scheduler within

Threads Library of

Type of

Microkernel

Multi-threaded

Real-time

Single-threaded

Optimization Principle Pattern

ORB (see Object Request Broker)

ORBacus

Orbix

Filter

MT-Orbix

Organizational Pattern

Originator

Out-of-Band

P

Package

Packet

Parallelism

Parameter

Parameterized Type

Pascal

Passive Object

Pattern

Applicability of

Categorization of

Combination of

Decomposition of

Documentation of

Experience Report on

Formalization of

Inter-relationships between

Is-Used-By

Transitive

Uses

Introduction to

Organization of

Property of

Pattern Almanac

Pattern Community

Pattern Conference

ChiliPLoP

EuroPLoP

KoalaPLoP

PLoP

Pattern Form

Pattern Language

Entry Point Pattern

Intermediate Pattern

Leaf Pattern

Pattern Paradigm

Alexander-oriented

Anti-patterns

Engineering-oriented

Pattern System

Classification Scheme of

Domain-specific

Problem Category of

Universal

Pattern Writer

Pedagogical Pattern

Peer

Peer-to-peer

Performance

Bottleneck

Degradation of

Enhancement of

Measurement of

Optimization of

Overhead of

Persistence

Piecemeal Growth

Pipe

Platform

Hardware

Heterogeneous

Homogeneous

Software

Polymorphism

Port

Number

Portability

Portland Pattern Repository

POSIX

aio_suspend()

Asynchronous I/O

Condition Variable

Mutex

Network Programming

once Variable

Pthreads

_POSIX_THREAD_KEYS_MAX

object_set_

pthread_exit()

pthread_getspecific()

pthread_key_create()

pthread_key_t

pthread_self()

pthread_setspecific()

thread_exit_hook

thread_state

Real-time

Predictability

Preprocessor

Priority Inversion

Proactor

Access of

Behavior of

Completion Handler Dispatching within

Configuration of

Event Demultiplexing within

Event Loop of

Handle Registration with

Hierarchy of

Implementation of

Interface of

Management of

Number of

Structure of

Type of

Multi-threaded

Single-threaded

Singleton

Process

Address Space of

as a Unit Of Protection

as a Unit Of Resource Allocation

Blocking of

Kernel Mode of

Management of

Multi-processing

Process Pool

Restart of

Scheduling of

Shut Down of

Single-processing

Spawning of

Synchronization of

Termination of

Process Pattern

Producer

Product Market-share

Productivity

Programming

Asynchronous

Complexity

Concurrent

Error

Model

Object-oriented

Overhead

Paradigm

Sequential

Simplification

Synchronous

Programming Language

Limitation of

Non-object-oriented

Object-oriented

Programming Pattern (see Idiom)

Project Spectrum

Protocol

Bytestream-oriented

Chain

Communication

Configuration

Connection-oriented

Handler

Message Passing

Peer-to-peer

Processing

Record-oriented

Stack

Prototype

Proxy

Behavior of

Data of

Implementation of

Interface of

Logic within

Structure of

Type of

Abstract

Client-side

Local

Multiple Roles

Remote Proxy

Role-specific

Server-side

pSoS

Publisher

Q

QoS (see Quality Of Service)

Quality Object

Quality Of Service

Best-effort

CPU Speed

End-to-end

Latency

Memory Access Time

Network Bandwidth

Power Level

Stringent

Throughput

R

Race Condition

Reactivation

Reactor

Behavior of

Demultiplexing Table of

Event Demultiplexing within

Event Handler Dispatching within

Event Handler Registration with

Event Loop of

Hierarchy of

Implementation of

Initialization of

Interface of

Notification of

Number of

Re-entrancy of

State of

Structure of

Thread-safety of

Timer Mechanism of

Type of

Multi-threaded

Platform-specific

Single-threaded

Singleton

Redundancy

Re-entrancy

Refactoring

Reference Counting

Reflection

Lightweight

Register

Reification

Relationship

Reliability

Remote Log-in

Remote Procedure Call

Replication

Active

Framework

Passive

Replica Manager

Request

Forwarding of

Issuing of

Ordering of

Prioritiy of

Processing of

Asynchronous

Concurrent

Iterative

Proactive

Reactive

Simultaneous

Synchronous

Receiver of

Retransmission of

Sender of

Resource

Acquisition of

Activation of

Consumption of

Deactivation of

Leak

Limited

Management of

Manipulation of

Release of

Shared

Utilization of

Resource-Acquisition-is-Initialization

Responsibility

Responsiveness

Reusability

Robustness

Rogue Wave

Net.h++

Threads.h++

Role

Run-time Stack

S

Scalability

Scheduler

Activation of

Behavior of

Event Loop

Implementation of

Interface of

Method Dispatching by

Structure of

Type of

Integrated

Message Passing Based

Real-time

Scheme

Scripting

Security

Self-deadlock

Semaphore

SEP

Separation Of Concerns

Serialization

Servant

Behavior of

Critical Section within

Implementation of

Logic within

Predicate of

State of

Structure of

Server

Failure of

Request Processing within

Response of

Restart of

Role of

Status of

Termination of

Type of

Back-end

Communication

Database

Event-driven

Front-end

Multi-threaded

Replicated

Service

Access of

ACT Holding within

Blocking of

Chain of

Closure of

Communication with

Configuration of

Connection to

Context of

Control of

Cooperation of

Dispatching of

Evolution of

Failure of

Implementation of

Initialization of

Integration of

Interface of

Abstract Method

Implementation Method

Interface Method

Invocation of

Asynchronous

Concurrent

Timed

Invocation Protocol of

Lifecycle of

Location of

Naming of

Notification of

Parameter of

Partitioning of

Processing of

Asynchronous

Concurrent

Iterative

Synchronous

Property of

Proxy for

Removal of

Request for

Result of

Role of

Scheduling of

Selection of

Semantically-related

Synchronization

Synchronization of

Type of

End-to-end

Layered

Long-duration

Networked

One-way

Out-of-band

Peer

Remote

Semantically-related

Short-duration

Two-way

Service Handler

Behavior of

Communication with

Concurrency Strategy for

Configuration of

Connection to

Cooperation Protocol for

Creation of

Customization of

Data Exchange with

Deletion of

Implementation of

Initialization of

Interface of

Hook Method

IPC mechanism for

Notification by Dispatcher

Processing within

Registration with Dispatcher

Structure of

Service Provider

Shared Library

Shared Memory

Siemens

FlexRouting

MedCom

REFORM

Signal

Signal Handler

Simplicity

Singleton

Canonical Implementation of

Constructor of

Initialization of

Method Invocation on

Per-thread Singleton

Pre-initialization of

Template Adapter for

Thread-safety of

Skeleton

Smalltalk

SMTP

Socket

Acceptor

Application Programming Interface

Concurrent Accept Function

Connection

Datagram

Endpoint

Handle

Handle Factory for

Layer

Loopback Conection

Operation on

Serialization of

Stream

Type of

Data-mode

I/O

Passive-mode

Software Architecture

Layered

Multi-tier

Software Development

Cost of

Cycle-time of

Effort of

Lifecycle of

Method for

Process

Tool for

Software System

Behavior of

Blocking of

Compilation of

Complexity of

Configuration of

Control of

Event Loop of

Evolution of

Failure of

Family

Initialization of

Introspection of

Linking of

Logic of

Monitoring of

Property of

Component-based

Concurrent (see Concurrent System)

Decentralized

Distributed

Embedded

Event-driven

Fault-tolerant

Interactive

Mobile

Modular

Multi-threaded

Networked (see Networked System)

Performance-sensitive

Reactive

Real-time

Remote

Sequential

Short-lived

Single-threaded

Stand-alone

Transactional

Requirement for

Semantics of

Structure of

Subsystem of

Solaris

Condition Variable API

errno

Mutex API

Synchronization Function

Threading API

Threads

SPX

SSL

Starvation

State Machine

Storage Management

Structured Programming

Stub

Subject

Subscriber

Supplier

Symmetry

Synchronization

Boundary

Constraint

Mechanism

Objectified

Parameterized

Overhead of

Primitive

Strategy

Multiple-readers/Single-writer

Synchronized Method

Behavior of

Blocking of

Execution of

Implementation of

Invocation of

Resumption of

Scheduling of

Serialization of

Structure of

Suspension of

Synchronous Completion Token

Synchronous Event Demultiplexer

Blocking

Concurrent

poll()

select()

Selection

WaitForMultipleObjects()

Synchronous Operation

System Library

T

TAO (see The ACE ORB)

TCP (see Transmission Control Protocol)

TELNET

Testability

The ACE ORB

Thin Client

Thread Of Control

as a Unit Of Execution

Blocking of

Cancellation of

Cooperation between

Coordination of

Dispatching of

Exit Hook for

Exit Status of

Handle/Thread Association

Bound

Hybrid

Unbound

Identifier of

Joining of

Management of

Multi-threading

Hazard

Synchronous

Notification of

Overhead of

Priority of

Programming with

Resumption of

Scheduling of

Shut Down of

Single-threading

Spawning of

Stack of

Suspension of

Synchronization of

Threading Model

Thread Pool

Thread-per-Connection

Thread-per-Request

Thread-specific Data of

Thread-specific Storage of

Type of

Consumer Thread

Detached

Follower Thread

Leader Thread

Preemptive Thread

Processing Thread

Producer Thread

Thread Pool

Behavior of

Creation of

Follower Thread within

Multiple

Promotion

Implementation of

Leader Thread within

Multiple

Selection

Processing Thread within

Promotion Protocol of

Implementation-defined

Last-in, First-out

Priority-based

Structure of

Synchronizer within

Thread Rejoinment

Thread-safety

Thread-specific Object

Access of

Extension Interface

Smart Pointer

Behavior of

Creation of

On-demand

Destruction of

Global Access Point of

Glopal Access Point of

Identification of

Implementation of

Initialization of

Interface of

Constructor

Destructor

Matrix Analogy for

Method Invocation on

Overuse of

Per-thread Singleton

Retrieval of

State of

Type of

Thread-specific Object Proxy

Access of

Behavior of

Creation of

Destruction of

Implementation of

Interface of

Parameterized Type

Polymorphism

Matrix Analogy for

Method Invocation on

Structure of

Thread-specific Object Set

Access of

Behavior of

Identification of

Implementation of

Interface of

Location of

Thread-external

Thread-internal

Matrix Analogy for

Structure of

Throughput

Time Service

Berkeley Algorithm

Clerk

Clock Synchronization

Cristian Algorithm

Time Server

Timer

Delta-list-based

Heap-based

Queue

Timing Wheel-based

Time-to-market

TLI (see Transport Layer Interface)

Token Ring

Tool

Administration

Auto Configuration

Debugging

Forward Engineering

Limitation of

Monitoring

Parser Generator

Pattern-based

Reverse Engineering

TP4

Trading

Transaction

Commitment of

Monitor

Request for

Transmission Control Protocol

Connection

Flow Control

Full Association

Packet

Port Number

Transport Endpoint

Transport Layer

Transport Address

Transport Endpoint

Connected

Creation of

Deletion of

Encapsulation of

Initialization of

Passive-mode

Selection of

Transport Handle

Creation of

Deletion of

Encapsulation of

Initialization of

Transport Layer Interface

Transport Layer System

Transport Mechanism

Transport Protocol

Tuxedo

Type-safety

U

UDP (see User Datagram Protocoll)

UML (see Unified Modeling Language)

Unicode

Unified Modeling Language

Class Diagram

Sequence Diagram

Statechart Diagram

Unified Software Development Process

Uniformity

UNIX

BSD UNIX

I/O Subsystem

Kernel

Network Packet Processing

Networking Subsystem

Protocol Processing

read()

sbwait()

sbwakeup()

Scheduler

soreceive()

Network Daemon

Network Superserver

Networking Subsystem

pipe

poll()

Processes

select()

Signal Handler

Sockets

STREAM Pipe

STREAMS

System V Release 4

System V STREAMS

Upcall

Usability

User Datagram Protocol

User Interface

User Interface Library

V

Validation

Variation

Versioning

View

Virtual Machine

Virtual Memory

Visibroker

Visual Basic

VLSI

VMS

VxWorks

W

Web Browser

Graphical User Interface of

Plug-in for

Web Server

Behavior of

Blocking of

Cached Virtual Filesystem of

Configuration of

Connection Management within

Design of

Event Dispatcher of

Event Loop of

Event Processing within

File Cache of

File Transmission within

Framework for

Hit Count of

Latency of

Protocol Handler of

Protocol Processing within

Request Queue of

Dequeuing

Enqueuing

Synchronized

Robustness of

Type of

Concurrent

Multi-threaded

Single-threaded

Wide Area Network (see Network)

WikiWikiWeb

Wireless Network (see Network)

Workload

World Wide Web

Traffic on

Transfer Protocol for

HTTP/1.0

HTTP/1.1

HTTP-NG

Syntax

Wrapper Facade

Behavior of

Escape Hatch from

Implementation of

Level Of Indirection within

Private Portion of

Structure of

Type of

Strongly-typed

System-level

Writers Workshop

WWW (see World Wide Web)

X

X Windows

GUI Event Dispatching within

Xt toolkit

X.500

XML (see eXtended Markup Language)

XP (see eXtreme Programming)

X-terminal

Y

yacc

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