Chapter 3: Playing with Opacity and Blend Modes
In This Chapter
Adjusting opacity
Applying Blend modes for effects
Setting the blend options
In this chapter, we show you how to have a little fun and get those creative juices flowing. This chapter, along with Chapters 1 and 3 in Book VII, gives you a few ways to tweak the layers you’ve so diligently created. Maybe you want to make one of your layers semitransparent so that you can see the layer beneath it. Or perhaps you want to try blending the colors between a couple layers in a way that’s slightly offbeat. Look no further.
Take these techniques as far as you want. Remember: There’s no substitute for good old experimentation. Before you jump into these techniques, you should have a handle on the methods of layer creation and management that we explain in Chapters 1 and 2 of this minibook.
Adjusting Layer Opacity
One of the easiest ways by far to make your image look interesting is to have one image ghosted over another, as shown in Figure 3-1. Creating this effect is an easy task with the Opacity option in the Layers panel. You adjust the opacity by selecting a layer in the Layers panel. Then either access the slider by clicking the right arrow or enter a percentage value in the Opacity text box.
©istockphoto.com/babyblueut and Image#4266855 and muratkoc Image #3357562
Figure 3-1: Adjusting the opacity enables one image to ghost over another.
The Opacity setting allows you to mix the active layer with the layers below it in varying percentages from 100% (completely opaque) to 0% (completely transparent). Remember that you can adjust the opacity only on a layer, not on the Background.
Creatively Mixing with Blend Modes
Elements sports an impressive 25 Blend modes. Blend modes affect how colors interact between layers and how colors interact when you apply paint to a layer. Blend modes can produce a multitude of interesting, sometimes even bizarre, effects. What’s more, you can easily apply, edit, or discard Blend modes without modifying your image pixels one iota.
Blend modes are located on a drop-down menu at the top of the Layers panel in Expert mode. The best way to get a feel for the effect of Blend modes isn’t to memorize the descriptions we give you in the following sections. Instead, grab an image with some layers and apply each Blend mode to one or more of the layers to see what happens. In fact, try a few different images because the effects may be subtle or intense, depending on the colors in the image and the colors with which they’re blending. Throw in some different opacity percentages, and you’re on your way to endless hours of creative fun.
General Blend modes
Normal Blend mode doesn’t require an explanation. It’s the one you probably use the most. Dissolve is the next one on the list and, ironically, is probably the one you use the least. (You can see both at work in Figure 3-2.)
Normal: The default mode displays each pixel, unadjusted. Note that you can’t see the underlying layer at all with the Normal blend mode.
Dissolve: You can see this mode only on a layer with an opacity setting of less than 100%. The lower the opacity, the more intense the effect. Dissolve allows some pixels from lower layers, which are randomized, to show through the target (selected) layer.
©istockphoto.com/dlewis33 Image #2434140 and PhotoInc Image #464286
Figure 3-2: The Dissolve Blend mode enables pixels from one layer to peek randomly through another layer.
Blend modes that darken
Overall, all the Blend modes we cover in this section produce effects that darken an image, as shown in Figure 3-3.
©istockphoto.com/dlewis33 Image #2434140 and PhotoInc Image #464286
Figure 3-3: These Blend modes darken, or burn, your layers.
Here are the Blend modes that darken your image in some way:
Darken: Turns lighter pixels transparent if the pixels on the target layer are lighter than those on layers below. If the pixels are darker, they’re unchanged.
Multiply: Burns the target layer onto the layers underneath, thereby darkening all colors where they mix. When you’re painting with the Brush or Pencil tool, each stroke creates a darker color, as though you’re drawing with markers.
Color Burn: Darkens the layers underneath the target layer and burns them with color, creating an increased contrast effect, like applying a dark dye to an image. Blending with white pixels has no effect.
Linear Burn: Darkens the layers underneath the target layer by decreasing the brightness. This effect is similar to Multiply but often makes portions of an image black. Blending with white has no effect.
Dark Color: When blending two layers, the darker color of the two colors is visible. This mode comes in handy when you overlay elements like scanned sheets of music, handwritten letters, or logos over your images and you want the white portions to appear transparent.
Blend modes that lighten
If you have Blend modes that darken, well, having modes that lighten just makes good sense. So, if you have the need to throw some digital bleach on your brightly colored pixels, try a couple of these Blend modes, as shown in Figure 3-4.
Lighten: Turns darker pixels transparent if the pixels on the target layer are darker than those on layers below. If the pixels are lighter, they’re unchanged. This effect is the opposite of Darken.
Screen: Lightens the target layer where it mixes with the layers underneath. Blending with black has no effect. This effect is the opposite of Multiply.
Color Dodge: Lightens the pixels in the layers underneath the target layer and infuses them with colors from the top layer. Blending with black has no effect. This effect is similar to applying a bleach to an image.
Lighter Color: When you’re blending two layers, the lighter color of the two colors is visible.
Linear Dodge: Lightens the layers underneath the target layer by increasing the brightness. This effect is similar to Screen but often makes parts of an image pure white. Blending with black pixels has no effect.
©istockphoto.com/dlewis33 Image #2434140 and PhotoInc Image #464286
Figure 3-4: These Blend modes lighten, or dodge, your layers.
Lighting or Contrast Blend modes
This group of Blend modes plays with the lighting in your layers. Some of these Blend modes, such as Pin Light, are best reserved for the occasional wacky special effect. See these Blend modes in action in Figure 3-5.
Overlay: Multiplies the dark pixels in the target layer and screens the light pixels in the underlying layers. Enhances the contrast and saturation of colors.
Soft Light: Darkens the dark pixels (greater than 50% gray) and lightens the light pixels (less than 50% gray). Blending with black or white results in darker or lighter pixels but doesn’t make parts of your image pure black or pure white. It’s similar to Overlay, but is softer and subtler. The effect is like shining a soft spotlight on the image.
Hard Light: This mode multiplies the dark pixels (greater than 50% gray) and screens the light pixels (less than 50% gray). It can be used to add highlights and shadows to an image. Blending with black or white gives you black and white. The effect is similar to shining a bright, hard spotlight on the image.
Vivid Light: If the pixels on the top layer are darker than 50% gray, this mode darkens the colors by increasing the contrast. If the pixels on the top layer are lighter than 50% gray, the mode lightens the colors by decreasing the contrast. It’s a combination of Color Burn and Color Dodge.
Linear Light: If the pixels on the top layer are darker than 50% gray, the mode darkens the colors by decreasing the brightness. If the pixels on the top layer are lighter than 50% gray, the mode lightens the colors by increasing the brightness. It’s a combination of Linear Burn and Linear Dodge.
©istockphoto.com/dlewis33 Image #2434140 and PhotoInc Image #464286
Figure 3-5: These Blend modes adjust the lighting between image layers.
Pin Light: Replaces the colors of pixels, depending on the colors in the top layer. If the pixels on the top layer are darker than 50% gray, the mode replaces the pixels that are darker than those on the top layer and doesn’t change pixels that are lighter. If the pixels on the top layer are lighter than 50% gray, the mode replaces the pixels that are lighter than those pixels on the top layer and doesn’t change pixels that are darker. It’s a combination of Darken and Lighten; useful for special effects.
Hard Mix: Similar to Vivid Light but reduces the colors to a total of eight: cyan, magenta, yellow, black, red, green, blue, and white. Although the results depend on the mix of existing colors on the top and bottom layers, this mode usually creates a highly posterized (a cartoon or flat illustration) effect.
Blend modes that invert
If the Blend modes discussed in the preceding sections are a little too sedate for you, you may want to experiment with the inverters — Difference and Exclusion. These Blend modes, also referred to as Comparative blend modes, invert your colors and can produce some interesting special effects, as shown in Figure 3-6.
Difference: Produces a negative, or inverted, effect according to the brightness values on the top layers. If the pixels on the top layer are black, no change occurs in the underlying layers. If the pixels on the top layer are white, the mode inverts the colors of the underlying layers. It can produce some intense effects.
Exclusion: Like Difference, but with less contrast and saturation. If the pixels on the top layer are black, no change occurs in the underlying layers. If the pixels on the top layer are white, this mode inverts the colors of the underlying layers. Medium colors blend to create shades of gray.
©istockphoto.com/dlewis33 Image #2434140 and PhotoInc Image #464286
Figure 3-6: The Difference and Exclusion Blend modes invert colors.
HSL color model Blend modes
These Blend modes, sometimes referred to as the Comparative blend modes, use the HSL (Hue, Saturation, Luminosity) color model to mix colors, as shown in Figure 3-7.
Hue: Blends the luminance (brightness) and saturation (intensity of the color) of the underlying layers with the hue (color) of the top layer.
Saturation: Blends the luminance and hue of the underlying layers with the saturation of the top layer.
©istockphoto.com/dlewis33 Image #2434140 and PhotoInc Image #464286
Figure 3-7: These Blend modes use the Hue, Saturation, Luminosity color model to mix colors.
Color: Blends the luminance of the underlying layers with the saturation and hue of the top layer. This mode enables you to paint color while preserving the shadows, highlights, and details of the underlying layers.
Our favorite Blend mode in this group is Color; you use it to apply color to images without obscuring the tonality. Color mode is helpful for “hand painting” grayscale images. If you’ve ever admired those hand-tinted, black-and-white photos used in greeting cards and posters, you can create the same effect fairly easily. First, make sure that your black-and-white image is in RGB (red, green, blue) mode so that it can accept color. Create a new layer in the Layers panel and set it to the Color Blend mode. Grab the Brush tool (with a soft-edged tip), choose a color, and paint over the image. Adjust the opacity to less than 100% to create a softer effect. See details on this technique in Book V, Chapter 1.
Luminosity: The opposite of Color, this mode blends the hue and saturation of the underlying layers with the luminance of the top layer. This mode also preserves the shadows, highlights, and details from the top layer and mixes them with the colors of the underlying layers.