Chapter 4. Coordination and Tactics

In this chapter, we will learn techniques for coordination and devising tactics:

  • Handling formations
  • Extending A* for coordination: A*mbush
  • Creating good waypoints
  • Analyzing waypoints by height
  • Analyzing waypoints by cover and visibility
  • Exemplifying waypoints for decision making
  • Introducing influence maps
  • Improving influence with map flooding
  • Improving influence with convolution filters
  • Building a fighting circle

Introduction

As we will see, this is not a chapter focused on a sole subject, but rather a chapter that has its own original recipes and also learns from previous recipes in order to create new or improved techniques.

In this chapter, we will learn different recipes for coordinating different agents into one organism, such as formations and techniques that allow us to make tactical decisions based on graphs (such as waypoints) and influence maps. These techniques use different elements from the previous chapters and recipes, especially from the graph construction and path finding algorithms found in Chapter 2, Navigation.

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