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Book Description

This book teaches you all the essential knowledge required to learn and apply time-proven SOLID principles of object-oriented design and important design patterns in ASP.NET 5 (recently renamed ASP.NET Core 1.0) applications. You will learn to write server-side as well as client-side code that makes use of proven practices and patterns.

SOLID is an acronym used to describe five basic principles of good object-oriented design--Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation and Dependency Inversion. This book covers all five principles and illustrates how they can be used in ASP.NET 5 applications.

Design Patterns are time proven solutions to commonly occurring software design problems. The most well-known catalog of design patterns comes from Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides, the so-called GoF patterns (Gang of Four patterns). This book contains detailed descriptions of how to apply Creational, Structural and Behavioral GoF design patterns along with some Patterns of Enterprise Application Architecture. Popular JavaScript patterns are covered, along with working examples of all these patterns in ASP.NET 5 and C# are included.• How to apply SOLID principles to ASP.NET 5 applications

Table of Contents

  1. Cover
  2. Frontmatter
  3. 1. Overview of SOLID Principles and Design Patterns
  4. 2. SOLID Principles
  5. 3. Creational Patterns: Singleton, Factory Method, and Prototype
  6. 4. Creational Patterns: Abstract Factory and Builder
  7. 5. Structural Patterns: Adapter, Bridge, Composite, and Decorator
  8. 6. Structural Patterns: Façade, Flyweight, and Proxy
  9. 7. Behavioral Patterns: Chain of Responsibility, Command, Interpreter, and Iterator
  10. 8. Behavioral Patterns: Mediator, Memento, and Observer
  11. 9. Behavioral Patterns: State, Strategy, Template Method, and Visitor
  12. 10. Patterns of Enterprise Application Architecture: Repository, Unit of Work, Lazy Load, and Service Layer
  13. 11. JavaScript Code-Organization Techniques and Patterns
  14. Backmatter
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