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by Martin Sauter
3G, 4G and Beyond: Bringing Networks, Devices and the Web Together, 2nd Edition
Cover
Title Page
Copyright
Preface
Chapter 1: Evolution from 2G over 3G to 4G
1.1 First Half of the 1990s—Voice-Centric Communication
1.2 Between 1995 and 2000: The Rise of Mobility and the Internet
1.3 Between 2000 and 2005: Dot Com Burst, Web 2.0, Mobile Internet
1.4 Between 2005 and 2010: Global Coverage, Fixed Line VoIP, and Mobile Broadband
1.5 2010 and Beyond
1.6 All over IP in Mobile—The Biggest Challenge
1.7 Summary
Chapter 2: Beyond 3G Network Architectures
2.1 Overview
2.2 UMTS, HSPA, and HSPA+
2.3 LTE
2.4 802.11 Wi-Fi
Chapter 3: Network Capacity and Usage Scenarios
3.1 Usage in Developed Markets and Emerging Economies
3.2 How to Control Mobile Usage
3.3 Measuring Mobile Usage from a Financial Point of View
3.4 Cell Capacity in Downlink
3.5 Current and Future Frequency Bands for Cellular Wireless
3.6 Cell Capacity in Uplink
3.7 Per-User Throughput in Downlink
3.8 Per-User Throughput in Uplink
3.9 Traffic Estimation Per User
3.10 Overall Wireless Network Capacity
3.11 Network Capacity for Train Routes, Highways, and Remote Areas
3.12 When will GSM be Switched Off?
3.13 Cellular Network VoIP Capacity
3.14 Wi-Fi VoIP Capacity
3.15 Wi-Fi and Interference
3.16 Wi-Fi Capacity in Combination with DSL, Cable, and Fiber
3.17 Backhaul for Wireless Networks
3.18 A Hybrid Cellular/Wi-Fi Network Today and in the Future
Chapter 4: Voice over Wireless
4.1 Circuit-Switched Mobile Voice Telephony
4.2 Packet-Switched Voice Telephony
4.3 SIP Telephony over Fixed and Wireless Networks
4.4 Voice and Related Applications over IMS
4.5 Voice over DSL and Cable with Femtocells
4.6 Unlicensed Mobile Access and Generic Access Network
4.7 Network Operator Deployed Voice over IP Alternatives
4.8 Over-the-Top (OTT) Voice over IP Alternatives
4.9 Which Voice Technology will Reign in the Future?
Chapter 5: Evolution of Mobile Devices and Operating Systems
5.1 Introduction
5.2 The System Architecture for Voice-Optimized Devices
5.3 The System Architecture for Multimedia Devices
5.4 Mobile Graphics Acceleration
5.5 Hardware Evolution
5.6 Multimode, Multifrequency Terminals
5.7 Wireless Notebook Connectivity
5.8 Impact of Hardware Evolution on Future Data Traffic
5.9 Power Consumption and User Interface as the Dividing Line in Mobile Device Evolution
5.10 Feature Phone Operating Systems
5.11 Smartphone Operating Systems
5.12 Operating System Tasks
Chapter 6: Mobile Web 2.0, Apps, and Owners
6.1 Overview
6.2 (Mobile) Web 1.0—How Everything Started
6.3 Web 2.0—Empowering the User
6.4 Web 2.0 from the User's Point of View
6.5 The Ideas behind Web 2.0
6.6 Discovering the Fabrics of Web 2.0
6.7 Mobile Web 2.0—Evolution and Revolution of Web 2.0
6.8 (Mobile) Web 2.0 and Privacy and Security Considerations
6.9 Mobile Apps
6.10 Android App Programing Introduction
6.11 Impact of Mobile Apps on Networks and Power Consumption
6.12 Mobile Apps Security and Privacy Considerations
6.13 Summary
Chapter 7: Conclusion
Index
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