Boolean Type and Operators

C#’s bool type (aliasing the System.Boolean type) is a logical value that can be assigned the literal true or false.

Although a Boolean value requires only one bit of storage, the runtime will use one byte of memory, since this is the minimum chunk that the runtime and processor can efficiently work with. To avoid space inefficiency in the case of arrays, the Framework provides a BitArray class in the System.Collections namespace that is designed to use just one bit per Boolean value.

Equality and Comparison Operators

== and != test for equality and inequality of any type, and always return a bool value. Value types typically have a very simple notion of equality:

int x = 1, y = 2, z = 1;
Console.WriteLine (x == y);      // False
Console.WriteLine (x == z);      // True

For reference types, equality, by default, is based on reference, as opposed to the actual value of the underlying object. Therefore, two instances of an object with identical data are not considered equal unless the == operator for that type is specially overloaded to that effect (for more information, see the sections The object Type and Operator Overloading).

The equality and comparison operators, ==, !=, <, >, >=, and <=, work for all numeric types, but should be used with caution with real numbers (see the section Real Number Rounding Errors on the previous page). The comparison operators also work on enum type members, by comparing their underlying integral values.

Conditional Operators

The && and || operators test for and and or conditions. They are frequently used in conjunction with the ! operator, which expresses not. In this example, the UseUmbrella method returns true if it’s rainy or sunny (to protect us from the rain or the sun), as long as it’s not also windy (since umbrellas are useless in the wind):

static bool UseUmbrella (bool rainy, bool sunny,
                         bool windy)
{
  return !windy && (rainy || sunny);
}

The && and || operators short-circuit evaluation when possible. In the preceding example, if it is windy, the expression (rainy || sunny) is not even evaluated. Short-circuiting is essential in allowing expressions such as the following to run without throwing a NullReferenceException:

if (sb != null && sb.Length > 0) ...

The & and | operators also test for and and or conditions:

return !windy & (rainy | sunny);

The difference is that they do not short-circuit. For this reason, they are rarely used in place of conditional operators.

The ternary conditional operator (simply called the conditional operator) has the form q ? a : b, where if condition q is true, a is evaluated, else b is evaluated. For example:

static int Max (int a, int b)
{
  return (a > b) ? a : b;
}

The conditional operator is particularly useful in LINQ queries.

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