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A abacus, finger, Design Follows Technology accelerometers activity trackers and, Not All Steps Are Equal , Sensors to Data smartwatches and, Designing for Smartwatches wearable cameras and, Narrative: Design for the Photographed ACE (American Council on Exercise), Shaping active capture (cameras), Wearable Cameras , Narrative: Design for the Photographed active listening, Augmentation active-focused applications, Frameworks for Smartwatch Interaction activity trackers advancements and distinctions in, Not All Steps Are Equal connected fitness trackers, Connected Fitness Trackers designing, Telling the Rest of the Health Story early step tracking, Activity Trackers energy expenditure considerations, Connecting the Dots passive input and, Passive input sensors and machine learning in, More Sensors and Machine Learning step count considerations, Activity Trackers , Connected Fitness Trackers structural problems with, More Sensors and Machine Learning Adafruit FLORA platform, Connecting to Processing addition, sensory, Augmentation Adler, Patricia, Target’s Open House Amazon Alexa personal assistant, Service Avatars and Story Telling American Council on Exercise (ACE), Shaping anagram example, Describing Our Minds analog signals, Sensors analyses (Laban framework), Gaining Physical Awareness Android mode (Processing language), Android mode , Android Mode in Processing Android Wear platform (Google), Cell Phones and The Modern Era animal electricity, Describing Our Minds Ant prototype (Google Glass), The Development of Google Glass Apple (company) cell phones, Ecosystem Integration , Narrative: Design for the Photographed designing for smartwatches, Frameworks for Smartwatch Interaction Lisa Office System, Early Wrist Computers service design and, Service Design Arduino platform about, Why Prototype? , Android mode Arduino boards, Android mode Arduino IDE, Different boards , Getting comfortable with Arduino code example, Arduino code getting comfortable with, Getting comfortable with Arduino Processing language and, Getting comfortable with Arduino sensors, Arduino code short example, Sensors augmentation, sensory, Memory and Expectations augmented reality, GoPro’s Mobile Video Editing , Augmented Reality automation (machine learning), Service Design and Machine Learning B B-frames, What a Digital Camera Does barometric pressure, Smartwatches Bat prototype (Google Glass), The Development of Google Glass “because we can”, Because We Can , We Can Behar, Yves, Not All Steps Are Equal behavioral feedback (machine learning), Automation bioimpedance, More Sensors and Machine Learning , Telling the Rest of the Health Story bioindicators activity trackers and, Bioindicators to Sensors cognitive wearables and, Fitness Trackers for Your Mind biological attention (perception), Raw Information bits (computer), What a Digital Camera Does Black Mirror (TV show), Diminished Reality blindsight, Embodied Perception body schema, Cognition and Tools breathing patterns, Fitness Trackers for Your Mind , Cognition and Tools Brin, Sergey, One Day C calculator watches, Smartwatches calorie tracking energy expenditure and, Connecting the Dots , More Sensors and Machine Learning GoBe application, Telling the Rest of the Health Story translating data to metrics, Sensors to Data cameras, Wearable Cameras CamFind app, Augmented Reality Carroll, Aaron E., More Sensors and Machine Learning Casio watches, The Microchip Explosion Cat prototype (Google Glass), The Development of Google Glass causality considerations (cognitive wearables), Language CDC (Center for Disease Control), More Sensors and Machine Learning cell phones, Ecosystem Integration cellular data networks, The Internet Center for Disease Control (CDC), More Sensors and Machine Learning CMOS sensor, What a Digital Camera Does cognitive accountability system, Causality cognitive attention (perception), Raw Information cognitive wearables about, Cognitive Wearables altering consciousness, Muse embodied wearable devices, Cognition and Tools learning to learn, Thync machine learning and, More Sensors and Machine Learning moving forward with, Cognitive Wearables stress and focus, Stress and Focus color values (cameras), What a Digital Camera Does , Narrative’s Moments , Computer Vision and Supporting Technologies communication tools about, The Double Diamond , Service Blueprint customer journey map, The Double Diamond service blueprint, The Double Diamond complication (watches), Designing for Smartwatches compression, image, What a Digital Camera Does computer vision, Computer-Mediated Reality computer-mediated reality about, GoPro’s Mobile Video Editing augmented reality, GoPro’s Mobile Video Editing , Augmented Reality computer vision and, Computer-Mediated Reality diminished reality, GoPro’s Mobile Video Editing , Diminished Reality mixed reality, GoPro’s Mobile Video Editing , Computer Vision and Supporting Technologies , Mixed Reality , We Can concepting/ideation (double-diamond process), The Double Diamond conductive thread, Connecting to Processing connected fitness trackers, Early Step Tracking , Connected Fitness Trackers consciousness, altering, Muse controlP5 GUI, Layers CRT (cathode ray tube), The Microchip Explosion customer journey map, The Double Diamond D da Vinci, Leonardo, Activity Trackers Dahl, Erik, Gaining Physical Awareness Damasio, Antonio, Embodied Perception data logging advancements in, Not All Steps Are Equal connected fitness trackers, Connected Fitness Trackers designing fitness trackers, Telling the Rest of the Health Story energy expenditure, Connecting the Dots manual, Telling the Rest of the Health Story pedometers and, Connected Fitness Trackers sensors and machine learning, More Sensors and Machine Learning detailed input for wearable devices, Input differential reinforcement, Behavioral Feedback digital amnesia, Cognition and Tools digital cameras, What a Digital Camera Does digital posture coach, Passive input , Spire digital signals, Arduino code digital watches, Ecosystem Integration diminished reality, GoPro’s Mobile Video Editing , Diminished Reality disembodied cognition, Describing Our Minds Disney Magicband, Service Design Dog prototypes (Google Glass), The Development of Google Glass Doppler Labs, Augmentation double-diamond design process, The Double Diamond draw loop Arduino platform, Arduino code Processing language, The Processing IDE , Connecting to Processing Dreamforce conference, The Development of Google Glass Dynamosphere (Laban framework), Scenarios E Eagleman, David, Augmentation editing, mobile video, Narrative’s Moments EEG (electroencephalography) band, Spire , Causality efforts (Laban framework), Gaining Physical Awareness , Analyses Electronics magazine, Digital Maturity ellipse() function, Connecting to Processing embodiment theory about, How We Think , Describing Our Minds cognition and tools, Cognition and Tools embodied wearable devices, Cognition and Tools how we think, How We Think Emu prototype (Google Glass), The Development of Google Glass energy balance equation, More Sensors and Machine Learning energy expenditure (activity trackers), Connecting the Dots Evernote (company), Designing for Smartwatches EXIF (Exchangeable Image File) format, What a Digital Camera Does expectations (perception), Memory and Expectations experiential knowledge, Connecting the Dots explicit knowledge, Connecting the Dots F facial recognition, Augmented Reality Fast, Karl, Describing Our Minds feedback mechanisms active output, Passive input behavioral feedback, Automation cognitive wearables, Stress and Focus embodiment of, What Is Embodiment? , Cognition and Tools perception of, Gaining Physical Awareness prototyping and, Prototyping service design and, The Double Diamond Firmata sketch, Getting comfortable with Arduino Fitbit devices about, More Sensors and Machine Learning active output and, Passive input advancements in, Not All Steps Are Equal data logging and, Connected Fitness Trackers sensors in, More Sensors and Machine Learning fitness trackers, Not All Steps Are Equal Fly prototype (Google Glass), The Development of Google Glass focus (mental state), Stress and Focus Fossil smartwatches, Ecosystem Integration , Designing for Smartwatches foveal resolution, Raw Information Frankenstein (Shelly), Describing Our Minds Fuelband (Nike), Connecting the Dots G Galvani, Luigi, Describing Our Minds galvanic skin response (sensor), More Sensors and Machine Learning Garten, Ariel, Muse Gelder, Beatrice De, Embodied Perception gestural interfaces, Detailed input Getting Started with Arduino (Banzi), Getting comfortable with Arduino Glassholes, Public Backlash Gliding effort (Laban framework), Analyses Gnu prototype (Google Glass), The Development of Google Glass GoBe devices, Telling the Rest of the Health Story Google (company) DR applications and, Diminished Reality embedded wearable cameras, Diminished Reality I/O conference, One Day , Public Backlash MR applications and, Mixed Reality smartwatches and, Cell Phones and The Modern Era , Withings Activité Google Effects on Memory (Sparrow), Cognition and Tools Google Glass about, A Truly Wearable Computer , Not a Failure active output and, Passive input CamFind app, Augmented Reality development of, The Development of Google Glass failures of, Not a Failure Glassholes and, Public Backlash image recognition programs, The Internet One Day video, One Day public backlash against, One Day GoPro (company) smartwatches and, Designing for Smartwatches wearable cameras and, Narrative: Design for the Photographed , Narrative’s Moments GPS location, Input , What a Digital Camera Does , Smartwatches GUI (graphical user interface), Early Wrist Computers , Layers gyroscopes, Not All Steps Are Equal , Sensors to Data , Designing for Smartwatches H hammers example, Selling the Invisible Hatano, Yoshiro, Early Step Tracking , Connected Fitness Trackers HealBe (company), Telling the Rest of the Health Story heart activity (sensors), More Sensors and Machine Learning , Smartwatches Heilig, Morton, A Truly Wearable Computer Here earbuds (Doppler Labs), Augmentation Hike-O-Meter (Wheaties), Early Step Tracking Hinton, Andrew, Describing Our Minds , Embodied Perception , Memory and Expectations Hippocrates, How We Think Hog prototype (Google Glass), The Development of Google Glass Hololens (Microsoft), Detailed input , Mixed Reality homeostasis, Embodied Perception honesty principle (wearable cameras), Narrative: Design for the Photographed human mind cognition and tools, Cognition and Tools computer metaphor, Describing Our Minds embodied wearable devices, Cognition and Tools embodiment theory, Describing Our Minds gaining physical awareness, Gaining Physical Awareness how we think, How We Think perception and, Smartwatches sensory experiences, Memory and Expectations human-related areas for wearable technology about, The Internet determining what we want, The “Us” Part of Maturity input considerations, Input output considerations, Passive input Humanyze (company), Passive input humors (human body), How We Think I I-frames, What a Digital Camera Does Ibex prototype (Google Glass), The Development of Google Glass ideation (double-diamond process), The Double Diamond If This Then That (IFTTT), Intel Curie image recognition programs, The Internet In Our Own Image (Zarkadakis), How We Think input for wearable devices about, Input detailed input, Input machine learning and, Service Design and Machine Learning passive input, Detailed input Inserm research group, Cognition and Tools integrated circuits, Digital Maturity , The First Calculator Watch Intel Curie chip, Intel Curie International Space Station, Ecosystem Integration internet DR technology and, Diminished Reality Moore’s law and, The Internet Particle microcontroller board connections, Intel Curie transitive memory and, Cognition and Tools interpersonal reciprocity, law of, Public Backlash intimacy considerations (cognitive wearables), Causality IoT (Internet of Things), Gaining Physical Awareness iPhone (Apple), Ecosystem Integration , Designing for Smartwatches , Narrative: Design for the Photographed K Kallayil, Gopi, The Development of Google Glass Källström, Martin, Narrative: Design for the Photographed Ketai library, Android–Ketai keyboards one-handed, Input , Early Wearable Computers wrist computers and, Early Wrist Computers Koala prototype (Google Glass), The Development of Google Glass Kuniavsky, Mike, xiv, Service Design , Hammers and Memories L Laban Movement Analysis about, Gaining Physical Awareness analyses in, Gaining Physical Awareness efforts in, Gaining Physical Awareness , Analyses scenarios in, Scenarios Laban, Rudolf, Gaining Physical Awareness language considerations (cognitive wearables), Language layers (Processing), Layers LCD (liquid-crystal display), The First Calculator Watch , The Microchip Explosion Learning Processing (Shiffman), Android mode LED (light-emitting diode) display Arduino platform example, Sensors smartwatches and, The First Calculator Watch , The Microchip Explosion , Designing Smartwatches Themselves Lennon prototype (Google Glass), The Development of Google Glass libraries (Processing language), Layers , Putting Firmata on your Arduino board , Android–Ketai Lumo Lift, Passive input , Spire M MacDonald, Michelle, Telling the Rest of the Health Story machine learning about, Service Design and Machine Learning activity trackers and, More Sensors and Machine Learning advances in, We Can automation example, Service Design and Machine Learning behavioral feedback example, More Sensors and Machine Learning , Automation cognitive wearables and, More Sensors and Machine Learning moving forward with, Cognitive Wearables service design and, More Sensors and Machine Learning , Service Design and Machine Learning shaping example, Behavioral Feedback transparency example, Shaping macroblocks, What a Digital Camera Does Madison, James, Activity Trackers Magic Leap (company), Mixed Reality Magicband (Disney), Service Design mainstream cognition, Describing Our Minds Mann, Steve, Foreword Manpo-kei pedometer, Early Step Tracking marketing, Selling the Invisible Maxbotix MaxSonar EZ1 sensor, Short example meditation, Spire , Thync memory and expectations (perception), Memory and Expectations Meta (company), Mixed Reality metadata, What a Digital Camera Does metrics and measurement, Connected Fitness Trackers cognitive wearables and, Fitness Trackers for Your Mind fitness trackers and, Activity Trackers , Telling the Rest of the Health Story Mi Band (Xiaomi), Not All Steps Are Equal microchips, The First Calculator Watch microcontroller boards, Intel Curie Microsoft (company) gestures as input mechanisms, Detailed input MR technology and, Mixed Reality smartwatches and, Ecosystem Integration Misfit Shine, Not All Steps Are Equal MIT Wearable Computing Project, Early Wearable Computers mixed reality about, GoPro’s Mobile Video Editing , Mixed Reality examples of, Computer Vision and Supporting Technologies moving forward with, We Can moments (Narrative Clip), Handling the Data Moore, Gordon, Digital Maturity Moore’s law, Digital Maturity Muse (cognitive wearable), Spire , Causality My Disney Experience app, Disney’s Magicband MyFitnessPal application, Telling the Rest of the Health Story , Telling the Rest of the Health Story Myo Armband, Detailed input N Narges, Iran, Pulling It All Together Narrative Clip camera about, Wearable Cameras examples of images, What a Digital Camera Does moments concept, Handling the Data sales and marketing, Hammers and Memories NASA, Early Wrist Computers National Institutes of Health, More Sensors and Machine Learning nervous systems, Thync Nest “learning thermostat”, Service Design and Machine Learning neural coding, Raw Information Nexus One phones, The Development of Google Glass Nike Fuelband, Connecting the Dots Nike+iPod Sports Kit, Connected Fitness Trackers note taking and retrieval program, Early Wearable Computers O One Day video (Google Glass), One Day one-handed keyboards, Input , Early Wearable Computers Open House laboratory (Target), Target’s Open House open source movement, The Internet , Different boards output for wearable devices about, Passive input active output, Passive input , Withings Activité passive output, Passive input P P-frames, What a Digital Camera Does Pack prototype (Google Glass), The Development of Google Glass Palm/Fossil Wrist PDA, Ecosystem Integration parasympathetic nervous system, Thync Particle microcontroller boards, Intel Curie passive capture (cameras), Wearable Cameras passive input for wearable devices, Input passive-focused applications, Frameworks for Smartwatch Interaction , Designing for Smartwatches Pebble Core, Service Avatars and Story Telling Pebble Smartwatch, Ecosystem Integration , Designing for Smartwatches pedometers, Not All Steps Are Equal Casio watches and, The Microchip Explosion daily step goal, Early Step Tracking , Connected Fitness Trackers data logging and, Connected Fitness Trackers historical background, Activity Trackers perception about, Smartwatches anagram example, Describing Our Minds biological attention and, Raw Information breaking down, Embodied Perception cognitive attention and, Raw Information embodied perception, Embodied Perception expectations and, Memory and Expectations gaining physical awareness, Gaining Physical Awareness memory and, Memory and Expectations raw information and, Raw Information sensory addition, Augmentation sensory augmentation, Memory and Expectations , Cognitive Wearables sensory substitution, Augmentation speed of, Raw Information photodiodes, What a Digital Camera Does photoplethysmogram (PPG) sensor, More Sensors and Machine Learning physical awareness, Gaining Physical Awareness pixel grid (Processing), Drawing on the pixel grid pixels (images), What a Digital Camera Does Place Avoider software, Diminished Reality Pokemon Go app, Computer Vision and Supporting Technologies , Smartwatches polygraph tests, More Sensors and Machine Learning PPG (photoplethysmogram) sensor, More Sensors and Machine Learning predictive information, Service Design and Machine Learning , Automation Pressing effort (Laban framework), Efforts Processing programming language about, Why Prototype? Android mode, Android mode , Android Mode in Processing Arduino platform and, Getting comfortable with Arduino code example, What the code looks like drawing on the pixel grid, Drawing on the pixel grid Firmata sketch, Getting comfortable with Arduino getting comfortable with, Android mode layers, Layers libraries, Layers , Putting Firmata on your Arduino board , Android–Ketai Processing IDE, Foundational Tools , Getting comfortable with Arduino reference and examples, Layers sketch output window, The Processing IDE sketch structure, The Processing IDE Project Glass: One Day video, One Day prototyping about, Prototyping Adafruit FLORA platform, Connecting to Processing Arduino platform, Why Prototype? , Android mode double-diamond design process and, The Double Diamond Google Glass projects, The Development of Google Glass Intel Curie chip, Intel Curie Particle microcontroller boards, Intel Curie Processing programming language, Why Prototype? , Getting comfortable with Arduino , Android Mode in Processing role of, Prototyping Pulse Width Modulation, The Arduino board R Rail Europe, The Double Diamond raw information (perception), Raw Information reactive capture (cameras), Wearable Cameras reference (Processing language), Layers refine (double-diamond process), The Double Diamond reinforcement learning, Service Design and Machine Learning Remembrance Agent interface, Early Wearable Computers Remis, Nick, Service Blueprint Replay mobile video editing app, GoPro’s Mobile Video Editing research (double-diamond process), The Double Diamond respiratory patterns, Fitness Trackers for Your Mind , Cognition and Tools response variables, Service Design and Machine Learning RFID tag, Service Design RGB color values, What a Digital Camera Does , Narrative’s Moments , Computer Vision and Supporting Technologies Rhodes, Brad, Early Wearable Computers Robinson, James, Telling the Rest of the Health Story S sales and marketing about, Selling the Invisible hammers example, Selling the Invisible retail environment, Service Avatars and Story Telling service avatars, Hammers and Memories story telling in, Hammers and Memories Target Open House laboratory, Target’s Open House scenarios (Laban framework), Scenarios Schlegel, Andreas, Layers Schönhammer, Rainer, Public Backlash Science and Human Behavior (Skinner), Behavioral Feedback SDN (Service Design Network), What is Design’s Role in This? Seiko (company) calculator watches, The First Calculator Watch wrist computers, Early Wrist Computers Self Comes to Mind (Damasio), Embodied Perception Sensorama Simulator, A Truly Wearable Computer sensors activity trackers and, Connected Fitness Trackers , Not All Steps Are Equal , Bioindicators to Sensors Adafruit FLORA platform, Connecting to Processing analyzing social interactions, Passive input Arduino platform, Arduino code digital cameras and, What a Digital Camera Does sensory addition, Augmentation sensory augmentation, Memory and Expectations sensory substitution, Augmentation Serial library, Putting Firmata on your Arduino board service avatars, xiv, Service Design , Hammers and Memories service blueprint, The Double Diamond service design about, xiv, More Sensors and Machine Learning , Service Design communication tools, The Double Diamond Disney Magicband example, Service Design double-diamond design process, The Double Diamond machine learning and, More Sensors and Machine Learning , Service Design and Machine Learning selling the invisible, Selling the Invisible Service Design Network (SDN), What is Design’s Role in This? setup Arduino platform, Arduino code Processing sketch, The Processing IDE shaping (machine learning), Behavioral Feedback Shelly, Mary, Describing Our Minds Shiffman, Daniel, Android mode sketch (Processing language), The Processing IDE , Getting comfortable with Arduino skin temperature sensor, More Sensors and Machine Learning Skinner, B. F., Behavioral Feedback Slice mobile video editing app, GoPro’s Mobile Video Editing Slocum, Sarah, One Day Smart Things (Kuniavsky), xiv, Service Design smartwatches as embodied wearable devices, Withings Activité cell phones and modern era, Ecosystem Integration designing, Frameworks for Smartwatch Interaction early wrist computers, Early Wrist Computers ecosystem integration, Early Wrist Computers first calculator watch, Smartwatches frameworks for interaction, Cell Phones and The Modern Era Intel Curie chip and, Intel Curie microchip explosion, The First Calculator Watch moving forward with, We Can prototyping, Android–Ketai social isolation, Public Backlash social media sites, Augmented Reality Sony (company) embedded wearable cameras, Diminished Reality The Walkman Effect, Public Backlash sound waves to vibration patterns, Substitution and Addition sousveillance, Foreword space analysis (Laban framework), Gaining Physical Awareness Sparrow, Betsy, Cognition and Tools spatial compression, What a Digital Camera Does speed (perception), Raw Information Spire (cognitive wearable), Stress and Focus , Cognition and Tools Starner, Thad, Early Wearable Computers step count (activity trackers), Activity Trackers , Connected Fitness Trackers Stop The Cyborgs group, One Day story telling in service design, Hammers and Memories stress (mental state), Stress and Focus substitution, sensory, Augmentation subtlety principle (wearable cameras), Narrative: Design for the Photographed successive approximations, Behavioral Feedback Sullivan, Marita, Augmented Reality , Service Avatars and Story Telling supervised learning, Service Design and Machine Learning surveillance, Foreword Sutherland, Ivan, Early Wearable Computers Suunto Ambit3 watch, Smartwatches sympathetic nervous system, Thync synthesis (double-diamond process), The Double Diamond T tacit knowledge, Connecting the Dots TAG Heuer Connected watch, Intel Curie Target Open House laboratory, Target’s Open House target variables, Service Design and Machine Learning Teller, Astro, Not a Failure temporal compression, What a Digital Camera Does text input, Input Thalmic Labs, Detailed input The Borgs (MIT group), Early Wearable Computers the Google effect, Cognition and Tools The Sword of Damocles, Early Wearable Computers The Walkman Effect, Public Backlash Thync (cognitive wearable), Muse time analysis (Laban framework), Analyses Time Computing Company, Smartwatches Time Magazine, One Day Timex watches, Ecosystem Integration Track, Understand, and Act model (Jawbone), More Sensors and Machine Learning , Automation training data sets, Service Design and Machine Learning transitive memory, Cognition and Tools transparency (machine learning), Shaping Twiddler one-handed keyboards, Input , Early Wearable Computers W watchOS user interface, Cell Phones and The Modern Era wearable cameras about, Wearable Cameras computer-mediated reality, GoPro’s Mobile Video Editing digital camera functionality, What a Digital Camera Does embedded, Diminished Reality GoPros, Narrative: Design for the Photographed handling data, Handling the Data Narrative Clip, Narrative: Design for the Photographed wearable technology activity trackers, Activity Trackers assumptions of accuracy for, Telling the Rest of the Health Story cognitive wearables, More Sensors and Machine Learning , Cognitive Wearables determining what we want, The “Us” Part of Maturity embodiment and perception in, How We Think Google Glass, A Truly Wearable Computer historical background and advancements in, Design Follows Technology human problem with, The Internet marketing, Selling the Invisible moving forward with, We Can prototyping, Prototyping service design and, Service Design smartwatches, Smartwatches wearable cameras, Wearable Cameras weight analysis (Laban framework), Gaining Physical Awareness Wheaties Hike-O-Meter, Early Step Tracking Withings Activité watches about, Designing for Smartwatches , Spire advancements with, Not All Steps Are Equal passive output and, Passive input Woodman, Nick, GoPros for Everyone! wrist computers, Early Wrist Computers Wrist PDA (Palm/Fossil), Ecosystem Integration WristMac (Seiko), Early Wrist Computers
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