Index

A note on the digital index

A link in an index entry is displayed as the section title in which that entry appears. Because some sections have multiple index markers, it is not unusual for an entry to have several links to the same section. Clicking on any link will take you directly to the place in the text in which the marker appears.

A

abacus, finger, Design Follows Technology
accelerometers
activity trackers and, Not All Steps Are Equal, Sensors to Data
smartwatches and, Designing for Smartwatches
wearable cameras and, Narrative: Design for the Photographed
ACE (American Council on Exercise), Shaping
active capture (cameras), Wearable Cameras, Narrative: Design for the Photographed
active listening, Augmentation
active-focused applications, Frameworks for Smartwatch Interaction
activity trackers
advancements and distinctions in, Not All Steps Are Equal
connected fitness trackers, Connected Fitness Trackers
designing, Telling the Rest of the Health Story
early step tracking, Activity Trackers
energy expenditure considerations, Connecting the Dots
passive input and, Passive input
sensors and machine learning in, More Sensors and Machine Learning
step count considerations, Activity Trackers, Connected Fitness Trackers
structural problems with, More Sensors and Machine Learning
Adafruit FLORA platform, Connecting to Processing
addition, sensory, Augmentation
Adler, Patricia, Target’s Open House
Amazon Alexa personal assistant, Service Avatars and Story Telling
American Council on Exercise (ACE), Shaping
anagram example, Describing Our Minds
analog signals, Sensors
analyses (Laban framework), Gaining Physical Awareness
Android mode (Processing language), Android mode, Android Mode in Processing
Android Wear platform (Google), Cell Phones and The Modern Era
animal electricity, Describing Our Minds
Ant prototype (Google Glass), The Development of Google Glass
Apple (company)
cell phones, Ecosystem Integration, Narrative: Design for the Photographed
designing for smartwatches, Frameworks for Smartwatch Interaction
Lisa Office System, Early Wrist Computers
service design and, Service Design
Arduino platform
about, Why Prototype?, Android mode
Arduino boards, Android mode
Arduino IDE, Different boards, Getting comfortable with Arduino
code example, Arduino code
getting comfortable with, Getting comfortable with Arduino
Processing language and, Getting comfortable with Arduino
sensors, Arduino code
short example, Sensors
augmentation, sensory, Memory and Expectations
augmented reality, GoPro’s Mobile Video Editing, Augmented Reality
automation (machine learning), Service Design and Machine Learning

B

B-frames, What a Digital Camera Does
barometric pressure, Smartwatches
Bat prototype (Google Glass), The Development of Google Glass
“because we can”, Because We Can, We Can
Behar, Yves, Not All Steps Are Equal
behavioral feedback (machine learning), Automation
bioimpedance, More Sensors and Machine Learning, Telling the Rest of the Health Story
bioindicators
activity trackers and, Bioindicators to Sensors
cognitive wearables and, Fitness Trackers for Your Mind
biological attention (perception), Raw Information
bits (computer), What a Digital Camera Does
Black Mirror (TV show), Diminished Reality
blindsight, Embodied Perception
body schema, Cognition and Tools
breathing patterns, Fitness Trackers for Your Mind, Cognition and Tools
Brin, Sergey, One Day

C

calculator watches, Smartwatches
calorie tracking
energy expenditure and, Connecting the Dots, More Sensors and Machine Learning
GoBe application, Telling the Rest of the Health Story
translating data to metrics, Sensors to Data
cameras, Wearable Cameras
CamFind app, Augmented Reality
Carroll, Aaron E., More Sensors and Machine Learning
Casio watches, The Microchip Explosion
Cat prototype (Google Glass), The Development of Google Glass
causality considerations (cognitive wearables), Language
CDC (Center for Disease Control), More Sensors and Machine Learning
cell phones, Ecosystem Integration
cellular data networks, The Internet
Center for Disease Control (CDC), More Sensors and Machine Learning
CMOS sensor, What a Digital Camera Does
cognitive accountability system, Causality
cognitive attention (perception), Raw Information
cognitive wearables
about, Cognitive Wearables
altering consciousness, Muse
embodied wearable devices, Cognition and Tools
learning to learn, Thync
machine learning and, More Sensors and Machine Learning
moving forward with, Cognitive Wearables
stress and focus, Stress and Focus
color values (cameras), What a Digital Camera Does, Narrative’s Moments, Computer Vision and Supporting Technologies
communication tools
about, The Double Diamond, Service Blueprint
customer journey map, The Double Diamond
service blueprint, The Double Diamond
complication (watches), Designing for Smartwatches
compression, image, What a Digital Camera Does
computer vision, Computer-Mediated Reality
computer-mediated reality
about, GoPro’s Mobile Video Editing
augmented reality, GoPro’s Mobile Video Editing, Augmented Reality
computer vision and, Computer-Mediated Reality
diminished reality, GoPro’s Mobile Video Editing, Diminished Reality
mixed reality, GoPro’s Mobile Video Editing, Computer Vision and Supporting Technologies, Mixed Reality, We Can
concepting/ideation (double-diamond process), The Double Diamond
conductive thread, Connecting to Processing
connected fitness trackers, Early Step Tracking, Connected Fitness Trackers
consciousness, altering, Muse
controlP5 GUI, Layers
CRT (cathode ray tube), The Microchip Explosion
customer journey map, The Double Diamond

D

da Vinci, Leonardo, Activity Trackers
Dahl, Erik, Gaining Physical Awareness
Damasio, Antonio, Embodied Perception
data logging
advancements in, Not All Steps Are Equal
connected fitness trackers, Connected Fitness Trackers
designing fitness trackers, Telling the Rest of the Health Story
energy expenditure, Connecting the Dots
manual, Telling the Rest of the Health Story
pedometers and, Connected Fitness Trackers
sensors and machine learning, More Sensors and Machine Learning
detailed input for wearable devices, Input
differential reinforcement, Behavioral Feedback
digital amnesia, Cognition and Tools
digital cameras, What a Digital Camera Does
digital posture coach, Passive input, Spire
digital signals, Arduino code
digital watches, Ecosystem Integration
diminished reality, GoPro’s Mobile Video Editing, Diminished Reality
disembodied cognition, Describing Our Minds
Disney Magicband, Service Design
Dog prototypes (Google Glass), The Development of Google Glass
Doppler Labs, Augmentation
double-diamond design process, The Double Diamond
draw loop
Arduino platform, Arduino code
Processing language, The Processing IDE, Connecting to Processing
Dreamforce conference, The Development of Google Glass
Dynamosphere (Laban framework), Scenarios

E

Eagleman, David, Augmentation
editing, mobile video, Narrative’s Moments
EEG (electroencephalography) band, Spire, Causality
efforts (Laban framework), Gaining Physical Awareness, Analyses
Electronics magazine, Digital Maturity
ellipse() function, Connecting to Processing
embodiment theory
about, How We Think, Describing Our Minds
cognition and tools, Cognition and Tools
embodied wearable devices, Cognition and Tools
how we think, How We Think
Emu prototype (Google Glass), The Development of Google Glass
energy balance equation, More Sensors and Machine Learning
energy expenditure (activity trackers), Connecting the Dots
Evernote (company), Designing for Smartwatches
EXIF (Exchangeable Image File) format, What a Digital Camera Does
expectations (perception), Memory and Expectations
experiential knowledge, Connecting the Dots
explicit knowledge, Connecting the Dots

F

facial recognition, Augmented Reality
Fast, Karl, Describing Our Minds
feedback mechanisms
active output, Passive input
behavioral feedback, Automation
cognitive wearables, Stress and Focus
embodiment of, What Is Embodiment?, Cognition and Tools
perception of, Gaining Physical Awareness
prototyping and, Prototyping
service design and, The Double Diamond
Firmata sketch, Getting comfortable with Arduino
Fitbit devices
about, More Sensors and Machine Learning
active output and, Passive input
advancements in, Not All Steps Are Equal
data logging and, Connected Fitness Trackers
sensors in, More Sensors and Machine Learning
fitness trackers, Not All Steps Are Equal
Fly prototype (Google Glass), The Development of Google Glass
focus (mental state), Stress and Focus
Fossil smartwatches, Ecosystem Integration, Designing for Smartwatches
foveal resolution, Raw Information
Frankenstein (Shelly), Describing Our Minds
Fuelband (Nike), Connecting the Dots

G

Galvani, Luigi, Describing Our Minds
galvanic skin response (sensor), More Sensors and Machine Learning
Garten, Ariel, Muse
Gelder, Beatrice De, Embodied Perception
gestural interfaces, Detailed input
Getting Started with Arduino (Banzi), Getting comfortable with Arduino
Glassholes, Public Backlash
Gliding effort (Laban framework), Analyses
Gnu prototype (Google Glass), The Development of Google Glass
GoBe devices, Telling the Rest of the Health Story
Google (company)
DR applications and, Diminished Reality
embedded wearable cameras, Diminished Reality
I/O conference, One Day, Public Backlash
MR applications and, Mixed Reality
smartwatches and, Cell Phones and The Modern Era, Withings Activité
Google Effects on Memory (Sparrow), Cognition and Tools
Google Glass
about, A Truly Wearable Computer, Not a Failure
active output and, Passive input
CamFind app, Augmented Reality
development of, The Development of Google Glass
failures of, Not a Failure
Glassholes and, Public Backlash
image recognition programs, The Internet
One Day video, One Day
public backlash against, One Day
GoPro (company)
smartwatches and, Designing for Smartwatches
wearable cameras and, Narrative: Design for the Photographed, Narrative’s Moments
GPS location, Input, What a Digital Camera Does, Smartwatches
GUI (graphical user interface), Early Wrist Computers, Layers
gyroscopes, Not All Steps Are Equal, Sensors to Data, Designing for Smartwatches

H

hammers example, Selling the Invisible
Hatano, Yoshiro, Early Step Tracking, Connected Fitness Trackers
HealBe (company), Telling the Rest of the Health Story
heart activity (sensors), More Sensors and Machine Learning, Smartwatches
Heilig, Morton, A Truly Wearable Computer
Here earbuds (Doppler Labs), Augmentation
Hike-O-Meter (Wheaties), Early Step Tracking
Hinton, Andrew, Describing Our Minds, Embodied Perception, Memory and Expectations
Hippocrates, How We Think
Hog prototype (Google Glass), The Development of Google Glass
Hololens (Microsoft), Detailed input, Mixed Reality
homeostasis, Embodied Perception
honesty principle (wearable cameras), Narrative: Design for the Photographed
human mind
cognition and tools, Cognition and Tools
computer metaphor, Describing Our Minds
embodied wearable devices, Cognition and Tools
embodiment theory, Describing Our Minds
gaining physical awareness, Gaining Physical Awareness
how we think, How We Think
perception and, Smartwatches
sensory experiences, Memory and Expectations
human-related areas for wearable technology
about, The Internet
determining what we want, The “Us” Part of Maturity
input considerations, Input
output considerations, Passive input
Humanyze (company), Passive input
humors (human body), How We Think

I

I-frames, What a Digital Camera Does
Ibex prototype (Google Glass), The Development of Google Glass
ideation (double-diamond process), The Double Diamond
If This Then That (IFTTT), Intel Curie
image recognition programs, The Internet
In Our Own Image (Zarkadakis), How We Think
input for wearable devices
about, Input
detailed input, Input
machine learning and, Service Design and Machine Learning
passive input, Detailed input
Inserm research group, Cognition and Tools
integrated circuits, Digital Maturity, The First Calculator Watch
Intel Curie chip, Intel Curie
International Space Station, Ecosystem Integration
internet
DR technology and, Diminished Reality
Moore’s law and, The Internet
Particle microcontroller board connections, Intel Curie
transitive memory and, Cognition and Tools
interpersonal reciprocity, law of, Public Backlash
intimacy considerations (cognitive wearables), Causality
IoT (Internet of Things), Gaining Physical Awareness
iPhone (Apple), Ecosystem Integration, Designing for Smartwatches, Narrative: Design for the Photographed

K

Kallayil, Gopi, The Development of Google Glass
Källström, Martin, Narrative: Design for the Photographed
Ketai library, Android–Ketai
keyboards
one-handed, Input, Early Wearable Computers
wrist computers and, Early Wrist Computers
Koala prototype (Google Glass), The Development of Google Glass
Kuniavsky, Mike, xiv, Service Design, Hammers and Memories

L

Laban Movement Analysis
about, Gaining Physical Awareness
analyses in, Gaining Physical Awareness
efforts in, Gaining Physical Awareness, Analyses
scenarios in, Scenarios
Laban, Rudolf, Gaining Physical Awareness
language considerations (cognitive wearables), Language
layers (Processing), Layers
LCD (liquid-crystal display), The First Calculator Watch, The Microchip Explosion
Learning Processing (Shiffman), Android mode
LED (light-emitting diode) display
Arduino platform example, Sensors
smartwatches and, The First Calculator Watch, The Microchip Explosion, Designing Smartwatches Themselves
Lennon prototype (Google Glass), The Development of Google Glass
libraries (Processing language), Layers, Putting Firmata on your Arduino board, Android–Ketai
Lumo Lift, Passive input, Spire

M

MacDonald, Michelle, Telling the Rest of the Health Story
machine learning
about, Service Design and Machine Learning
activity trackers and, More Sensors and Machine Learning
advances in, We Can
automation example, Service Design and Machine Learning
behavioral feedback example, More Sensors and Machine Learning, Automation
cognitive wearables and, More Sensors and Machine Learning
moving forward with, Cognitive Wearables
service design and, More Sensors and Machine Learning, Service Design and Machine Learning
shaping example, Behavioral Feedback
transparency example, Shaping
macroblocks, What a Digital Camera Does
Madison, James, Activity Trackers
Magic Leap (company), Mixed Reality
Magicband (Disney), Service Design
mainstream cognition, Describing Our Minds
Mann, Steve, Foreword
Manpo-kei pedometer, Early Step Tracking
marketing, Selling the Invisible
Maxbotix MaxSonar EZ1 sensor, Short example
meditation, Spire, Thync
memory and expectations (perception), Memory and Expectations
Meta (company), Mixed Reality
metadata, What a Digital Camera Does
metrics and measurement, Connected Fitness Trackers
cognitive wearables and, Fitness Trackers for Your Mind
fitness trackers and, Activity Trackers, Telling the Rest of the Health Story
Mi Band (Xiaomi), Not All Steps Are Equal
microchips, The First Calculator Watch
microcontroller boards, Intel Curie
Microsoft (company)
gestures as input mechanisms, Detailed input
MR technology and, Mixed Reality
smartwatches and, Ecosystem Integration
Misfit Shine, Not All Steps Are Equal
MIT Wearable Computing Project, Early Wearable Computers
mixed reality
about, GoPro’s Mobile Video Editing, Mixed Reality
examples of, Computer Vision and Supporting Technologies
moving forward with, We Can
moments (Narrative Clip), Handling the Data
Moore, Gordon, Digital Maturity
Moore’s law, Digital Maturity
Muse (cognitive wearable), Spire, Causality
My Disney Experience app, Disney’s Magicband
MyFitnessPal application, Telling the Rest of the Health Story, Telling the Rest of the Health Story
Myo Armband, Detailed input

N

Narges, Iran, Pulling It All Together
Narrative Clip camera
about, Wearable Cameras
examples of images, What a Digital Camera Does
moments concept, Handling the Data
sales and marketing, Hammers and Memories
NASA, Early Wrist Computers
National Institutes of Health, More Sensors and Machine Learning
nervous systems, Thync
Nest “learning thermostat”, Service Design and Machine Learning
neural coding, Raw Information
Nexus One phones, The Development of Google Glass
Nike Fuelband, Connecting the Dots
Nike+iPod Sports Kit, Connected Fitness Trackers
note taking and retrieval program, Early Wearable Computers

O

One Day video (Google Glass), One Day
one-handed keyboards, Input, Early Wearable Computers
Open House laboratory (Target), Target’s Open House
open source movement, The Internet, Different boards
output for wearable devices
about, Passive input
active output, Passive input, Withings Activité
passive output, Passive input

P

P-frames, What a Digital Camera Does
Pack prototype (Google Glass), The Development of Google Glass
Palm/Fossil Wrist PDA, Ecosystem Integration
parasympathetic nervous system, Thync
Particle microcontroller boards, Intel Curie
passive capture (cameras), Wearable Cameras
passive input for wearable devices, Input
passive-focused applications, Frameworks for Smartwatch Interaction, Designing for Smartwatches
Pebble Core, Service Avatars and Story Telling
Pebble Smartwatch, Ecosystem Integration, Designing for Smartwatches
pedometers, Not All Steps Are Equal
Casio watches and, The Microchip Explosion
daily step goal, Early Step Tracking, Connected Fitness Trackers
data logging and, Connected Fitness Trackers
historical background, Activity Trackers
perception
about, Smartwatches
anagram example, Describing Our Minds
biological attention and, Raw Information
breaking down, Embodied Perception
cognitive attention and, Raw Information
embodied perception, Embodied Perception
expectations and, Memory and Expectations
gaining physical awareness, Gaining Physical Awareness
memory and, Memory and Expectations
raw information and, Raw Information
sensory addition, Augmentation
sensory augmentation, Memory and Expectations, Cognitive Wearables
sensory substitution, Augmentation
speed of, Raw Information
photodiodes, What a Digital Camera Does
photoplethysmogram (PPG) sensor, More Sensors and Machine Learning
physical awareness, Gaining Physical Awareness
pixel grid (Processing), Drawing on the pixel grid
pixels (images), What a Digital Camera Does
Place Avoider software, Diminished Reality
Pokemon Go app, Computer Vision and Supporting Technologies, Smartwatches
polygraph tests, More Sensors and Machine Learning
PPG (photoplethysmogram) sensor, More Sensors and Machine Learning
predictive information, Service Design and Machine Learning, Automation
Pressing effort (Laban framework), Efforts
Processing programming language
about, Why Prototype?
Android mode, Android mode, Android Mode in Processing
Arduino platform and, Getting comfortable with Arduino
code example, What the code looks like
drawing on the pixel grid, Drawing on the pixel grid
Firmata sketch, Getting comfortable with Arduino
getting comfortable with, Android mode
layers, Layers
libraries, Layers, Putting Firmata on your Arduino board, Android–Ketai
Processing IDE, Foundational Tools, Getting comfortable with Arduino
reference and examples, Layers
sketch output window, The Processing IDE
sketch structure, The Processing IDE
Project Glass: One Day video, One Day
prototyping
about, Prototyping
Adafruit FLORA platform, Connecting to Processing
Arduino platform, Why Prototype?, Android mode
double-diamond design process and, The Double Diamond
Google Glass projects, The Development of Google Glass
Intel Curie chip, Intel Curie
Particle microcontroller boards, Intel Curie
Processing programming language, Why Prototype?, Getting comfortable with Arduino, Android Mode in Processing
role of, Prototyping
Pulse Width Modulation, The Arduino board

Q

Quik mobile video editing app, GoPro’s Mobile Video Editing

R

Rail Europe, The Double Diamond
raw information (perception), Raw Information
reactive capture (cameras), Wearable Cameras
reference (Processing language), Layers
refine (double-diamond process), The Double Diamond
reinforcement learning, Service Design and Machine Learning
Remembrance Agent interface, Early Wearable Computers
Remis, Nick, Service Blueprint
Replay mobile video editing app, GoPro’s Mobile Video Editing
research (double-diamond process), The Double Diamond
respiratory patterns, Fitness Trackers for Your Mind, Cognition and Tools
response variables, Service Design and Machine Learning
RFID tag, Service Design
RGB color values, What a Digital Camera Does, Narrative’s Moments, Computer Vision and Supporting Technologies
Rhodes, Brad, Early Wearable Computers
Robinson, James, Telling the Rest of the Health Story

S

sales and marketing
about, Selling the Invisible
hammers example, Selling the Invisible
retail environment, Service Avatars and Story Telling
service avatars, Hammers and Memories
story telling in, Hammers and Memories
Target Open House laboratory, Target’s Open House
scenarios (Laban framework), Scenarios
Schlegel, Andreas, Layers
Schönhammer, Rainer, Public Backlash
Science and Human Behavior (Skinner), Behavioral Feedback
SDN (Service Design Network), What is Design’s Role in This?
Seiko (company)
calculator watches, The First Calculator Watch
wrist computers, Early Wrist Computers
Self Comes to Mind (Damasio), Embodied Perception
Sensorama Simulator, A Truly Wearable Computer
sensors
activity trackers and, Connected Fitness Trackers, Not All Steps Are Equal, Bioindicators to Sensors
Adafruit FLORA platform, Connecting to Processing
analyzing social interactions, Passive input
Arduino platform, Arduino code
digital cameras and, What a Digital Camera Does
sensory addition, Augmentation
sensory augmentation, Memory and Expectations
sensory substitution, Augmentation
Serial library, Putting Firmata on your Arduino board
service avatars, xiv, Service Design, Hammers and Memories
service blueprint, The Double Diamond
service design
about, xiv, More Sensors and Machine Learning, Service Design
communication tools, The Double Diamond
Disney Magicband example, Service Design
double-diamond design process, The Double Diamond
machine learning and, More Sensors and Machine Learning, Service Design and Machine Learning
selling the invisible, Selling the Invisible
Service Design Network (SDN), What is Design’s Role in This?
setup
Arduino platform, Arduino code
Processing sketch, The Processing IDE
shaping (machine learning), Behavioral Feedback
Shelly, Mary, Describing Our Minds
Shiffman, Daniel, Android mode
sketch (Processing language), The Processing IDE, Getting comfortable with Arduino
skin temperature sensor, More Sensors and Machine Learning
Skinner, B. F., Behavioral Feedback
Slice mobile video editing app, GoPro’s Mobile Video Editing
Slocum, Sarah, One Day
Smart Things (Kuniavsky), xiv, Service Design
smartwatches
as embodied wearable devices, Withings Activité
cell phones and modern era, Ecosystem Integration
designing, Frameworks for Smartwatch Interaction
early wrist computers, Early Wrist Computers
ecosystem integration, Early Wrist Computers
first calculator watch, Smartwatches
frameworks for interaction, Cell Phones and The Modern Era
Intel Curie chip and, Intel Curie
microchip explosion, The First Calculator Watch
moving forward with, We Can
prototyping, Android–Ketai
social isolation, Public Backlash
social media sites, Augmented Reality
Sony (company)
embedded wearable cameras, Diminished Reality
The Walkman Effect, Public Backlash
sound waves to vibration patterns, Substitution and Addition
sousveillance, Foreword
space analysis (Laban framework), Gaining Physical Awareness
Sparrow, Betsy, Cognition and Tools
spatial compression, What a Digital Camera Does
speed (perception), Raw Information
Spire (cognitive wearable), Stress and Focus, Cognition and Tools
Starner, Thad, Early Wearable Computers
step count (activity trackers), Activity Trackers, Connected Fitness Trackers
Stop The Cyborgs group, One Day
story telling in service design, Hammers and Memories
stress (mental state), Stress and Focus
substitution, sensory, Augmentation
subtlety principle (wearable cameras), Narrative: Design for the Photographed
successive approximations, Behavioral Feedback
Sullivan, Marita, Augmented Reality, Service Avatars and Story Telling
supervised learning, Service Design and Machine Learning
surveillance, Foreword
Sutherland, Ivan, Early Wearable Computers
Suunto Ambit3 watch, Smartwatches
sympathetic nervous system, Thync
synthesis (double-diamond process), The Double Diamond

T

tacit knowledge, Connecting the Dots
TAG Heuer Connected watch, Intel Curie
Target Open House laboratory, Target’s Open House
target variables, Service Design and Machine Learning
Teller, Astro, Not a Failure
temporal compression, What a Digital Camera Does
text input, Input
Thalmic Labs, Detailed input
The Borgs (MIT group), Early Wearable Computers
the Google effect, Cognition and Tools
The Sword of Damocles, Early Wearable Computers
The Walkman Effect, Public Backlash
Thync (cognitive wearable), Muse
time analysis (Laban framework), Analyses
Time Computing Company, Smartwatches
Time Magazine, One Day
Timex watches, Ecosystem Integration
Track, Understand, and Act model (Jawbone), More Sensors and Machine Learning, Automation
training data sets, Service Design and Machine Learning
transitive memory, Cognition and Tools
transparency (machine learning), Shaping
Twiddler one-handed keyboards, Input, Early Wearable Computers

U

Understanding Context (Hinton), Describing Our Minds
unsupervised learning, Service Design and Machine Learning
UX Week conference, Describing Our Minds

V

Verily Life Sciences, The Future on (or in) Your Eyeballs
video cameras, Wearable Cameras
virtual assistant technology, Cell Phones and The Modern Era, Service Avatars and Story Telling
voice input, Input

W

watchOS user interface, Cell Phones and The Modern Era
wearable cameras
about, Wearable Cameras
computer-mediated reality, GoPro’s Mobile Video Editing
digital camera functionality, What a Digital Camera Does
embedded, Diminished Reality
GoPros, Narrative: Design for the Photographed
handling data, Handling the Data
Narrative Clip, Narrative: Design for the Photographed
wearable technology
activity trackers, Activity Trackers
assumptions of accuracy for, Telling the Rest of the Health Story
cognitive wearables, More Sensors and Machine Learning, Cognitive Wearables
determining what we want, The “Us” Part of Maturity
embodiment and perception in, How We Think
Google Glass, A Truly Wearable Computer
historical background and advancements in, Design Follows Technology
human problem with, The Internet
marketing, Selling the Invisible
moving forward with, We Can
prototyping, Prototyping
service design and, Service Design
smartwatches, Smartwatches
wearable cameras, Wearable Cameras
weight analysis (Laban framework), Gaining Physical Awareness
Wheaties Hike-O-Meter, Early Step Tracking
Withings Activité watches
about, Designing for Smartwatches, Spire
advancements with, Not All Steps Are Equal
passive output and, Passive input
Woodman, Nick, GoPros for Everyone!
wrist computers, Early Wrist Computers
Wrist PDA (Palm/Fossil), Ecosystem Integration
WristMac (Seiko), Early Wrist Computers

X

Xiaomi Mi Band, Not All Steps Are Equal

Y

YouTube videos, One Day

Z

Zarkadakis, George, How We Think
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