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by Ernest Adams
Fundamentals of Role-Playing Game Design
Title Page
About the Author
Table of Contents
What Are Role-Playing Games?
War Games
Action Games
Adventure Games
Game Features
Themes
Progression
Gameplay Modes
Core Mechanics
Rolling Dice
Character Attributes
Magic and Its Equivalents
Skills and Special Capabilities
Character Design
The Game World and Story
Settings
Story
The Presentation Layer
Interaction Model
Camera Model
User Interface
Summary
Design Practice Case Study
Design Practice Questions
Copyright Page
Fundamentals of Game Design
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About the Author
Fundamentals of Role-Playing Game Design
Ernest Adams
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