A
3G (Third generation mobile communications technology), 213
Á là carte channels, 34
ABC-Disney, 207
Ad skipping, 35
Ad timeliness, 37
Advance Audio Coding (AAC), 96, 98, 213
Advanced Television Systems Committee (ATSC), 213
Advanced Video Coding (AVC), 97
Advertising servers, 124, 128–129, 134
AL Jazeera, 20
Alcatel Bell, 206
Alternative architectures, 66
Circuit technology, 67
Shared super head end, 67
Amdocs, 59
Analog RCA Jacks, 156
Apple Computer, 101, 117, 173, 178, 208, 211
Apple Video iPod, 25
Archive servers, 124
ASF file format, 179
Asymmetric Digital Subscriber Line (ADSL), 139–141, 198, 213
Asynchronous Transfer Mode (ATM), 146, 213
AT&T Broadband TV
and IPTV, 28
Audio Compression, 98
Audio/video synchronization see Lip sync
B
DSL deployment, 141
DSLAM, 142
Home gateway, 142
CAT6, 143
coax, 143
home networking growth, 144
HPNA, 144
on-demand, network smashing future, 143
Installation and power issues, 151
for Triple-play and HDTV future, 149–150
Bernstein research, 209
Best Data 542 Four Port Ethernet switch/router, 44
Bit-for-bit file, 86
Bloomberg Television, 170
BSkyB, 197
BT, 197
Business challenges, of IPTV
Permission, 68
Reaching existing homes, 68
Return on investments, 68
Business models, 31
advertising supported, 42
cost element, 40
free and user-contributed content, 42–43
via IPTV, 39
rights purchase/podcasting, 41
subscription, 41
IPTV, 32
à là carte channels, 34
local Advertising, 35
quadruple play, 38
subscription service, 34
triple play, 38
walled garden, 39
C
Cable Modem Termination System (CMTS), 77
Cache, 214
Calix C7 Multiservice Access Platform, 44
System construction, 44
Capture, 214
CAT5 (Category5 Unshielded Twisted Pair Cable), 76, 214
CAT6 (Category6 Unshielded Twisted Pair Cable), 76, 143, 214
CATV (Community Antenna Television), 6, 10, 14, 35, 74, 77, 125, 214
NTL/Telewest, 15
CBS Digital Media, 205
Central Office (CO), 49, 54–55, 215
Centralized versus distributed servers, 126
Channel changing, 147–149, 163
China Telecom, 208
Circuit technology, 67
Closed Captioning, 215
CNBC, 202
Coaxial, 215
Codec, 215
Component video, 157
Conditional Access, 113–117, 214
Hardware-based technologies, 160
Software-based technologies, 160
Conditional Access System, 57, 214
Content delivery networks (CDN), 129, 215
Content preparation system, 60–61
Content Scramble System (CSS), 215
Continuous content streams, 19–20
D
Data Over Cable Service Interface Specification (DOCSIS), 77
Non-Microsoft, 179
RealNetwork, 180
Software-only decoders, 96
layer III, 99
in STB, 146
Dial-up connection, 5, 22, 25, 174
Digital head end, 45
Digital Media, 142, 176, 205, 207
Digital rights management (DRM), 10, 58, 66, 117, 130, 160, 215
Digital Subscriber Line Access Multiplexer (DSLAM), 18, 54–55, 85, 138, 142, 216
Digital subscriber lines see DSL
Digital Television (DTV), 95, 216
Digital Turnaround, 102–103, 215
Transrating, 103
Digital Versatile Disc (DVD), 103, 104, 199, 216
Digital video, 1
Digital Video Broadcasting – Handheld (DVB-H), 216
Digital Video Broadcasting (DVB), 166, 216
Digital video recorder see Personal video recorder
Digital Visual Interface (DVI), 157–158, 216
Direct-to-Home (DTH), 216
Discrete content elements, 23–24
Dolby AC-3 Audio, 99
Domain Name System (DNS), 79, 215
Download and play, 171, 172, 183, 189, 215
Deployment, 141
Home gateway, 142
CAT6, 143
coax, 143
home networking, 144
HPNA, 144
on-demand, network smashing future, 143
Modem, 55
Service type options, 139
Splitter, 55
VDSL, 140
DSL deployment, 141
DSL modem, 55
DSL splitter, 55
E
EBay, 195
Electronic Program Guide (EPG), 20, 56–57, 163, 217
Elementary Stream, 217
Emergency Alert System (EAS), 59, 217
Layer III, 98
Non-Microsoft, 179
RealNetwork, 180
Encryption, 10, 44, 58, 114, 217
Key, 220
and Rights management, 130
Entone Technologies, 144
ESPN2, 33
Cabling, 5
Hubs, 79
Everything-on-demand (EOD), 198–200, 217
Experts view
Business leaders view, 206–207
F
FCC's Wireline Competition Bureau, 8
Fiber to the Home (FTTH), 67, 217
Fiber-based future
File servers, 123
Final Cut Pro, 178
Forward Error Correction (FEC), 113, 217
Fox Sports, 33
France Telecom, 3, 12, 14, 139, 210
Free video on demand (FVOD), 36
Future, of IP video, 193
History, 193
Meat grinder or metamorphosis, 210–212
Portable media, 201
network valuation, 202
G
Gigabit Ethernet (GigE), 218
Gigabit Ethernet interface cards, 7
Gigabit per second (Gbps), 218
Gigabyte (GB), 217
Google, 4, 24, 169, 194, 196, 208
Graeme Packman, 12
Groups of Pictures (GOP), 92, 148, 218
Bit rate, 93
Error tolerance, 94
Frames, 92
H
HaiVision Systems, 145
Hard disk drive, of STB, 161–162
Push VOD, 161
PVR, 161
Hardware architecture, of IPTV
Client PC, 63
Content preparation system, 60–61
Video server, 62
Head End, 218
Hearst Corporation, 29
Helix servers, 180
High Definition (HD), 63, 140, 218
High Definition Television (HDTV), 218
High-Bandwidth Digital Content Protection (HDCP), 158, 218
High-Definition Multimedia Interface (HDMI), 158, 218
Home gateway, 56, 142–144, 218
CAT6, 143
Coax, 143
Home networking growth, 144
HPNA, 144
On-demand, network smashing future, 143
Home Phoneline Networking Alliances (HPNA), 144, 155, 218
Homes passed (HP), 141
Hybrid Fiber Coax (HFC), 218
HyperText Transfer Protocol (HTTP), 6, 75, 81, 218
I
IGMP see multicasting technology
Impulse PPV, 219
Ingest servers, 123
Installation and power issues, of PON, 151
Integrated Receiver/Decoder (IRD), 220
Interactive program guide, 56, 57
Interactive TV (iTV), 37–38, 219
Interactivity, 54, 163–164, 184
Intermix Media, 196
International Organization for Standardization (ISO), 220
Internet, 219
Internet Assigned Numbers Authority(IANA), 6
Internet Engineering Task Force (IETF), 220
Internet Protocol see IP
Internet Service Provider (ISP), 12
Internet streaming, 169
Advantages and disadvantages, 183
Content creation workflows, 184
Types of, 171
webcasting, 173
Using scenarios, 186
Internet Video, 17, 22–25, 39–43, 68–69, 219
Consumer PCs, viewed on, 25
Content offerings, 24
Discrete content elements, 23–24
Internet delivery, 25
and IPTV, key differences, 26
Multiple content formats, 24–25
Uses, 25
Internet Video system construction, of IPTV, 59
Hardware architecture, 60
client PC, 63
content preparation system, 60–61
video server, 62
Software architecture, 63
streaming engine, 64
web browsers, 65
Internet video technologies, 167
Commercial players, 177
Apple computer, 178
streaming format selection, 181–182
Content creation workflows, 184
user scenarios, turning streams, 186–189
Internet streaming types, 171
webcasting, 173,
Video blogging, 191
ION Media Networks, 83
Artifacts, 110
Basic software, 7
Broadband network growth, 87–88
Cost advantages, 7
Definition, 3
IPTV versus Internet Video, 17
Market forecast, 12
networking protocol layers, 74
Multicasting, 82
in IPTV, 85
issues with, 86
Network flexibility, 6
data, kinds of, 1
Network types, 75
digital subscriber lines (DSL), 77–78
optical fibers, 78
wireless ethernet, 76
Packet, 73
Transport protocols, 81
Real-time Transport Protocol (RTP), 82
Transmission Control Protocol (TCP), 82
User Datagram Protocol (UDP), 81–82
IP artifacts, 110
IP PRIME, 67
IP video, 3
cost advantages, 7
network flexibility, 6
network jitters, 10
pioneer syndrome, 11
prioritizing application, 11
viewing habits, 10,
À là Carte Channels, 34
ADSL Digital Television, 3
Centralized concept, 126
consumer television via STB, 22
continuous content streams, 19–20
multiple channels, 20
private network delivery, 21–22
uniform content format, 21
Decentralized concept, 126
success of, 14
versus Internet video, 17
Local advertising, 35
Market forecast, 12
Service providers, 126
and Streaming, 170
Subscription, 34
Triple/quadruple play, 38
J
Joint stereo, 98
Joints Photographic Experts Group (JPEG), 100, 220
JPEG2000, 100
K
Key, 220
Kilobit per second (kbps), 220
Kilobyte (Kbyte), 220
L
Live streaming server, 62–63, 124, 129
Live Video Access, 41
Local Area Networks (LAN), 75, 220
Local End Office (LEO), 18, 49, 220
M
Macromedia, 196
Market forecast, 12
Media players, 65–66, 99, 175–176, 182
Media viewer, 23
Megabit per second (Mbps), 221
Megabyte (MB), 221
Metropolitan Area Networks (MAN), 75
Microsoft, 65, 89, 99–100, 101, 178–179
Back office integration, 163
Channel changing, 163
Electronic program guide primitives and utilities, 163
Screen navigation function, 163
Text and menu generation, 163
User identification, 162
Motion Estimation, 221
Motion Vectors, 222
Movie maker, 178
Moving Pictures Experts Group (MPEG), 222
Audio compression, 98
Dolby AC-3 Audio, 99
Frame, 92
MPEG-2, 45, 89, 96, 102, 109, 140
MPEG-3, 95
Transport stream (TS), 146
Mozilla®, 182
MPEG audio layers, 98
, Advanced Video Coding (AVC), 97–99
MSN, 208
MTV, 33
Technology, 55
versus Unicasting, 84
Multimedia Home Platform (MhP), 165–166, 221
Multimedia Research Group (MRG), 4
Multiple content formats, 24–25
Multiple televisions, 144–145, 152, 198
Multi-Protocol Label Switching (MPLS), 222
Musicam, 222
Myrio, 44
N
National Rural Telecommunication Cooperative (NRTC), 67
Near video on demand (NVOD), 36, 222
Network construction, of IPTV, 48–59
conditional access system, 57
DRM system, 58
EAS, 59
subscriber management and billing system, 58–59
VOD system, 57
of STB, 155
Network jitters, 10
Network overviews, 47
Alternative architectures, 66–67
challenges, 68
Internet video, low end of, 68–69
Internet Video system, construction, 59–69
IPTV network, construction, 48–59
Network personal video recorder (NPVR), 36
Network valuation, of portable media, 202–203
News Corp., 196
Nickelodeon, 33
Nicolaus Co., 195
NTL/Telewest, 15
NTSC (National Television System Committee), 96, 110, 222
Frame, 92
O
OgilvyOne, 199
OpenCable Application Platform (OCAP), 165–166, 222
OpenTV, 169
Optical fibers, 78
Optical line termination (OTL), 150
Optical network termination (ONT), 150, 151
Over the air (OTA), 26, 34, 82, 128, 222
P
Packet Identifier (PID), 223
Packetized Elementary Stream, 223
PAL (Phase Alternating Line), 96, 223
Frame, 92
Passive Optical Networks (PONs), 150–151
Installation and power issues, 151
Pay-per-view (PPV), 36, 40–41, 223
Pay-TV, 32
Personal computers (PCs), 23, 25, 28, 63, 76, 99, 116–117, 223
Personal video recorder (PVR), 36, 132, 161, 224
Pioneer syndrome, 11
Plain old telephone service (POTS), 142, 152
Player software, 176, 177, 182
Podcasting, 41, 183, 189–191, 223
Publication and subscription, 190
Post Office Protocol – Version 3 (pop3), 6
Pre-roll advertising, 132
Private network delivery, 21–22
Production or playout servers, 123–124
Program Clock Reference, 146
Program Stream (PS), 224
Progressive download and play, 171, 183, 223
Disadvantages, 102
Q
Quality of Service (QoS), 136, 224
R
Radio Frequency (RF), 147, 224
Real Time Control Protocol (RTCP), 225
Real Time Streaming Protocol (RTSP), 225
Real-time transport protocol (RTP), 82, 173, 177
RealAudio clip (.ra), 180
Reality check
Internet Protocol (IP), 12, 86–88
Internet video technologies, 189–191
IPTV versus Internet video, 27
Network overviews, 66
Video quality and security, 117–119
Really Simple Syndication (RSS), 189
RealMedia clip (.rm), 180
RealNetwork, 101
File formats and extension, 180
Streaming-related products, 179–180
RealPlayer, 179
RealProducer, 180
RealVideo metafile (.ram or .rpm), 180
Reed-Solomon, 113
Remote Terminals (RT), 44, 49, 54–55, 224
RGB, 157
RJ-45 (Registered Jack), 141, 224
S
SBC, 48
Scrolling program guide, 56
Server Sizing
Centralised servers, 133
Encryption and rights management, 130
Live streaming servers, 129
Push VOD, 133
Server types, 134
Video on demand servers, 124–128
advertising supported, 131–132
selling space to advertisers, 131
server storage capacity, calculation, 127–128
Service Level Agreement (SLA), 225
SES Americom, 67
Session Announcement Protocol (SAP), 225
Set top box (STB), 18, 22, 44, 54, 56, 94, 153, 226
conditional access hardware, 160
conditional access software, 160
network interface, 155
user interface, 159
video and audio outputs, 155–159
back office integration, 163
channel changing, 163
electronic program guide primitives and utilities, 163
screen navigation function, 163
text and menu generation, 163
user identification, 162
Partitioned hard drive installation, 133
Selection issues, 165
VOD, 164
Shared super head end, 67
Showtime, 207
Simple Mail Transfer Protocol (SMTP), 6, 75
Skype, 211
Smart cards, 114–115, 160, 226
SMPTE 421M see VC-1 Social Networking, 226
Society of Motion Picture and Television Engineers (SMPTE), 99, 226
Soft Real Time, 226
Software architecture, of IPTV
Streaming engine, 64
Web browsers, 65
Software capabilities, of IPTV, 56–60
Conditional access system, 57
DRM system, 58
EAS, 59
Subscriber management and billing system, 58–59
VOD system, 57
SongBird, 182
SonicBlue, 132
Sony/Philips Digital Interface Format (S/PDIF), 158, 226
Source image quality, 109
Standard Definition (SD), 225
Streaming, 170, 171–172, 176, 226
Streaming engine, 64
Streaming media providers, 200
Streaming system architecture
Application, media players, 175–176
Transport network, 175
Subscriber management and billing system, 58–59
Subscription video on demand (SVOD), 36
Subtitles, 226
Super Head End (SHE), 49, 50–52, 225
Supertrunk, 226
Swisscom, 197
Switch, 227
System architecture, of IPTV, 49–56
T
T-Online, 12
Tandberg Television, 197
TBS, 33
Telecom Italia subsidiary Alice, 12
Telefonica, 139
Terabyte, 227
TF1, 20
The International Organization for Standardization and the International
Electrotechnical Commission (ISO/IEC), 220
The Office, 207
Thomson, 212
Timeshifting, 227
Tiscali, 206
TNT, 33
TOSLINK see Fiber optic audio
Transcoding, 21, 51, 102–103, 227
Transmission Control Protocol (TCP), 82, 173, 227
Transport protocol
Hierarchy, 80
Real-time Transport Protocol (RTP), 82
Transmission Control Protocol (TCP), 82
User Datagram Protocol (UDP), 81–82
Transport Stream (TS), 227
Treo and Palm, 28
True streaming, 171, 172, 173, 183, 227
User datagram protocol (UDP), 173
versus Downloading and play, 172
True video on demand, 36
Tut Systems Astria CP, 44
U
Uniform content format, 21
Unshielded Twisted Pair (UTP), 228
User Datagram Protocol (UDP), 81–82, 173, 227
User interaction support, 125
User interface, of STB, 159
V
Verimatrix, 44
Very high-speed Digital Subscriber Line (VDSL), 140, 198, 228
Video and audio outputs, of STB, 155–159
Component video, 157
Connector style for, 156
Digital Visual Interface (DVI), 157–158
High-bandwidth digital content protection (HDCP), 158
High-definition multimedia interface, 158
S-Video, 157
Sony/Philips Digital Interface format audio (S/PDIF), 158
Benefits of, 91
Compression technologies
JPEG, 100
JPEG2000, 100
Groups of Pictures (GOP)bit rate, 93
error tolerance, 94
MPEG
audio compression, 98
Dolby AC-3 Audio, 99
MPEG-2, 96
Video content storage, 125
Video Library Access, 41
Video on demand (VOD), 14, 35–37, 45, 46, 52, 57–58, 228
Argument regarding, 132
Functions, 125
Types, 36
Vendors, 130
Video quality
Affecting factors
lip sync, 108
resolution, 110
signal availability, 113
source image quality, 109
Video security
personal computers (PCs), 116–117
DRM, 117
Video servers, 40, 62, 122–124
Video Serving Office (VSO), 18, 49, 53–54, 228
Video streaming, 171
Internet radio and TV, 188–189
Investor relations, 188
Videoconferencing, 5
Virtual private network (VPN), 142
Visible World, 200
Vlogging see video blogging Voice Over IP (VoIP), 145, 228
W
Web browser, 65
Webcams, 5
Wide Area Networks (WAN), 75, 228
WinAmp, 182
Windows Advanced Systems Format File (.asf), 179
Windows Media Audio File (.wma), 179
Windows Media Video File (.wmv), 179
Wireless ethernet, 76
Y
Y signal, 157
3.135.246.193