Index
A
Animation
bouncing ball sketch
bouncing polygon
definition
answer variable
ArrayList
Arrays
B
Ballistic motion
Binary system
Bouncing ball
code
example
pentagon
planning
polygons
program
byte data type
C
Callbacks
Camel casing
Card maker
callbacks
feedback to users
files
fonts
input/output library
libraries
saving
sound library
subclasses
char value
Classes
bouncing objects
planning
program
types
definition
jigsaw puzzle
make path/travel path
ok-so-far testing
PApplet
phases of operations
tolerance of margin
Codec
Coin-toss sketch
planning
program
Color Selector tool
Comma-separated value (CSV) table
Compound statement
Computer application
Constructor methods
createCanvas function
D
Daddy logo
Data types
Digital format
Digital video files
Displaying text
draw function
Dreidel
E
Elapsed time
Event-driven programming
F
Family collage
grab utility
implementation
collage6 tab
planning
programming
manipulation
modifications
online source code
opening window
use
Fearless Girls vs. the Bull
Feedback, users
Files
fill function
filter method
Finite differences
FontButton class
Fonts
Fonts sketch
implementation
names
programming
fudge variable
G
getActual methods
Global variables
Graphics processing units (GPUs)
Graphics sketch
Guess-a-word games
Guessing games
H
Hexagon sketch
hexShape function
Hidden line removal
Holiday greeting card
Horizontal delta factor
Hue, saturation, brightness (HSB) system
Hypertext Markup Language (HTML)
I
if statement
if–else statement
ImageMode(CENTER)
Images
beginShape/endShape
case statement
changing sketch
choosing
coordinate system
effects
hue-saturation-brightness color mode
mixed-up colors
opening screen
pixel processing
pixels
planning
programming
transformations
Image test operation
CSV file
function table
input
planning
program
Image test sketch
Implementation
Incorrect tries
Indexing expression
Information hiding
int parameters
J
Java programming language
JavaScript, and p5.js
Jigsaw puzzle
definition
planning
program
restored positions
window
K
keyPressed function
L
Last in, first out (LIFO)
lerpColor function
Libraries
Logical expressions
Looping
M
Make card sketch
font
functions
image saved
interface
message
PDE files
planning
programming
start
Make Path and Move functions
Map function
match function
millis function
mouseClicked function
mouseDragged function
mousePressed function
mouseReleased function
move method
Movie
Movie object
movieEvent
MovieItem
myRock.isOver method
mySlingshot variables
myString
myString.length()
myText variable
N
Natural languages
noFill() function
noLoop() function
O
Object-oriented programming (OOP)
Object variables
ok-so-far testing
Origami flower graphic
covers
HSB color
implementing
planning
programming
P, Q
p5.js effort
p5.js language
p5.js library and tools
p5js project
p5js site
Paper-and-pencil game
Parallel structures
Photographs
PImage variable
Please Excuse My Dear Aunt Sally (PEMDAS)
Polygon function
Polygon sketch operation
code
planning
println function
Processing
Processing Development Environment (PDE)
Processing documentation
Processing features
ArrayList
char data type
keyCode/keyPressed
match function
millis function
switch statement
Table files
Processing programming
classes
dynamic arrays
features
images/rectangles/ellipses
oksofar coding
videos
Processing sketches
Processing system
definition
PDE
polygon-drawing sketch
Programming languages
angles
built-in functions
colors
Daddy Logo, implementation
code
comments
functions
planning
definition
displaying images, files
event
functions
Hello, World program
looping
PDE
positions/angles
processing
randomness
values/variables
Pseudocode
Pseudorandom processing
R
rainbowColors
Rainbow helix
random function
Red-Green-Blue-Alpha system
Red-Green-Blue method
Regular expressions
remove method
S
saveFrame function
Scale
Scaling up
secret.length()
Secret words
setRotation function
Shallow copying vs. deep copying
Slingshot operation
Slingshot sketch
opening phase
planning
programming
second phase
table
Snake operation
Snake sketch
function table
planning
programming
Snide comment
snowman.mov
Solar system
Spinning
Splash window/screen
Stochastic processing
Character data type vs. String data type
switch statement
T
The kissy fish
3D
nature of the drawing
primitives
processing documentation
rendering of
representation
shapes
texture
tools
3D coordinate system
3D cube
3D modeling system
ball with Spanish flag rolling
rotating cube
dot (.) notation
double equal sign (==)
Throw-away code
Try-and-catch option
2D
Typical function
U
URL method
User interface
V
Vertical delta factor
Videos
controls
quality of image
shallow vs. deep copying
W, X, Y, Z
Web editor
Wedges
Window with letter keys
Window with secret word
Wire frame objects
Word Game
using letter buttons
using the keyboard
Word Game sketches
planning
programming
Word guessing game
Wrong guesses
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