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A Common-Sense Guide to Data Structures and Algorithms

If you last saw algorithms in a university course or at a job interview, you’re missing out on what they can do for your code. Learn different sorting and searching techniques, and when to use each. Find out how to use recursion effectively. Discover structures for specialized applications, such as trees and graphs. Use Big O notation to decide which algorithms are best for your production environment. Beginners will learn how to use these techniques from the start, and experienced developers will rediscover approaches they may have forgotten.

Jay Wengrow

(218 pages) ISBN: 9781680502442 $45.95

Design It!

Don’t engineer by coincidence—design it like you mean it! Grounded by fundamentals and filled with practical design methods, this is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Ask the right stakeholders the right questions, explore design options, share your design decisions, and facilitate collaborative workshops that are fast, effective, and fun. Become a better programmer, leader, and designer. Use your new skills to lead your team in implementing software with the right capabilities—and develop awesome software!

Michael Keeling

(350 pages) ISBN: 9781680502091 $42.50

Data Science Essentials in Python

Go from messy, unstructured artifacts stored in SQL and NoSQL databases to a neat, well-organized dataset with this quick reference for the busy data scientist. Understand text mining, machine learning, and network analysis; process numeric data with the NumPy and Pandas modules; describe and analyze data using statistical and network-theoretical methods; and see actual examples of data analysis at work. This one-stop solution covers the essential data science you need in Python.

Dmitry Zinoviev

(224 pages) ISBN: 9781680501841 $29

Practical Programming (2nd edition)

This book is for anyone who wants to understand computer programming. You’ll learn to program in a language that’s used in millions of smartphones, tablets, and PCs. You’ll code along with the book, writing programs to solve real-world problems as you learn the fundamentals of programming using Python 3. You’ll learn about design, algorithms, testing, and debugging, and come away with all the tools you need to produce quality code. In this second edition, we’ve updated almost all the material, incorporating the lessons we’ve learned over the past five years of teaching Python to people new to programming.

Paul Gries, Jennifer Campbell, Jason Montojo

(400 pages) ISBN: 9781937785451 $38

Explore It!

Uncover surprises, risks, and potentially serious bugs with exploratory testing. Rather than designing all tests in advance, explorers design and execute small, rapid experiments, using what they learned from the last little experiment to inform the next. Learn essential skills of a master explorer, including how to analyze software to discover key points of vulnerability, how to design experiments on the fly, how to hone your observation skills, and how to focus your efforts.

Elisabeth Hendrickson

(186 pages) ISBN: 9781937785024 $29

The Way of the Web Tester

This book is for everyone who needs to test the web. As a tester, you’ll automate your tests. As a developer, you’ll build more robust solutions. And as a team, you’ll gain a vocabulary and a means to coordinate how to write and organize automated tests for the web. Follow the testing pyramid and level up your skills in user interface testing, integration testing, and unit testing. Your new skills will free you up to do other, more important things while letting the computer do the one thing it’s really good at: quickly running thousands of repetitive tasks.

Jonathan Rasmusson

(256 pages) ISBN: 9781680501834 $29

Your Code as a Crime Scene

Jack the Ripper and legacy codebases have more in common than you’d think. Inspired by forensic psychology methods, this book teaches you strategies to predict the future of your codebase, assess refactoring direction, and understand how your team influences the design. With its unique blend of forensic psychology and code analysis, this book arms you with the strategies you need, no matter what programming language you use.

Adam Tornhill

(218 pages) ISBN: 9781680500387 $36

The Nature of Software Development

You need to get value from your software project. You need it “free, now, and perfect.” We can’t get you there, but we can help you get to “cheaper, sooner, and better.” This book leads you from the desire for value down to the specific activities that help good Agile projects deliver better software sooner, and at a lower cost. Using simple sketches and a few words, the author invites you to follow his path of learning and understanding from a half century of software development and from his engagement with Agile methods from their very beginning.

Ron Jeffries

(176 pages) ISBN: 9781941222379 $24

Exercises for Programmers

When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you’re a new programmer, these challenges will help you learn what you need to break into the field, and if you’re a seasoned pro, you can use these exercises to learn that hot new language for your next gig.

Brian P. Hogan

(118 pages) ISBN: 9781680501223 $24

Creating Great Teams

People are happiest and most productive if they can choose what they work on and who they work with. Self-selecting teams give people that choice. Build well-designed and efficient teams to get the most out of your organization, with step-by-step instructions on how to set up teams quickly and efficiently. You’ll create a process that works for you, whether you need to form teams from scratch, improve the design of existing teams, or are on the verge of a big team re-shuffle.

Sandy Mamoli and David Mole

(102 pages) ISBN: 9781680501285 $17

Mazes for Programmers

A book on mazes? Seriously? Yes! Not because you spend your day creating mazes, or because you particularly like solving mazes. But because it’s fun. Remember when programming used to be fun? This book takes you back to those days when you were starting to program, and you wanted to make your code do things, draw things, and solve puzzles. It’s fun because it lets you explore and grow your code, and reminds you how it feels to just think. Sometimes it feels like you live your life in a maze of twisty little passages, all alike. Now you can code your way out.

Jamis Buck

(286 pages) ISBN: 9781680500554 $38

Good Math

Mathematics is beautiful—and it can be fun and exciting as well as practical. Good Math is your guide to some of the most intriguing topics from two thousand years of mathematics: from Egyptian fractions to Turing machines; from the real meaning of numbers to proof trees, group symmetry, and mechanical computation. If you’ve ever wondered what lay beyond the proofs you struggled to complete in high school geometry, or what limits the capabilities of the computer on your desk, this is the book for you.

Mark C. Chu-Carroll

(282 pages) ISBN: 9781937785338 $34


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