Chapter 15

Finding Your Way around: from Foursquare to Google Glass

Matt Appleby

Carrying a powerful GPS-enabled computer in our pockets every day has created new ways for us to interact with the web and social networks. We are continually blurring the lines between the online and offline worlds in a way which has massive potential impact for professional communicators.

Checking-in and geotagging photos has become as natural as updating our status. We are increasingly creating new layers of content with our smartphones and tablets tied to real-world places for others to find, share and review.

As smartphone use increases, the opportunities for location-based services will expand, and we have already seen widespread adoption of the technology over the last three/four years.

Between 2011 and 2012 smartphone take-up rose from 27% to 39% of UK adults.131 In the UK, a greater proportion of website traffic is generated from smartphones, tablets and other connected devices than in any comparable European country. The UK is a nation of smartphone addicts.132

From a marketing perspective, it's an attractive audience, increasingly difficult to reach through other channels. Smartphone use is unsurprisingly higher in younger groups: 66% of 16–24-year-olds and 60% of those aged 25–34 have one, as do 46% in the ABC1 socio-economic group.

Retail and leisure have arguably seen the greatest impact – more than half of smartphone users say they've used their handset in some way when out shopping. This includes taking a photo of a product (31%), making price comparisons (25%) and reading online reviews (19%). In 2012 smartphones influenced more than £15 billion (6%) of in-store sales – 15 times the value of direct purchases made through mobiles.133

Bernoff and Schadler (2010) make the implications for business clear: “Customers have more information power than ever before. Mobile browsing and mobile applications have made that power ubiquitous. You have a choice to make. You can line yourself up with them, empowering them with mobile offers, mobile information, and mobile customer services. Or you can let them find that stuff on their own” (empowered, Harvard Business School Press, 2010, p. 70).

Content will always be king, but context is rapidly becoming as influential – reaching people when they are in the place where you want them to take a desired action, whether that's choosing a restaurant, playing a game or buying a new gadget.

Where will you check in?

Location-based networks started to make headlines in 2009. In a short space of time they have had to evolve – the novelty of just checking in faded quickly as more established networks added geo-location features and new apps appeared.

While competitive checking in was fun for a while, being able to add location information to familiar social media activities – updating status, sharing pictures, reading reviews – was more natural than adding another new network which needed to be checked and managed. What it brought was a new, more immersive experience to many familiar tools.

Discovery is a key theme – whether that's finding a new restaurant that your friends are recommending, meeting new like-minded people, checking hotel reviews or sharing pictures. Value is the other – why should people check in? Brands and venues quickly realized that if they expected users to promote their service (by publishing their location through their social media networks) then they would expect something in return.

The picture today is broadly a threefold mix: surviving standalone location-based social networks; mainstream networks with enhanced mobile/local features; new location-based technologies, e.g. augmented reality.

Any roundup of current services will inevitably date quickly as they continuously evolve – but it is worth reviewing the location features of a selection of those that have the critical mass to be mainstream in most social media users' experience.

Foursquare

Since it first arrived on the scene in 2009 and was the talk of that year's SXSW Festival, Foursquare has outlasted several of its competitors. It says on its blog it is “a free app that helps you and your friends make the most of where you are. Share and save your experiences at the places you visit and get personalized recommendations for where to go.”

It differentiated itself by offering Mayorships earned by being the most frequent visitor to a venue, competitive check-in rankings between friends and a wide range of badges to be earned. Its platform for businesses enables venues to offer different promotions to reward loyalty, encourage repeat visits or incentivize checking in with friends and includes valuable check-in data and the ability to post updates to loyal customers.

Foursquare has evolved over time. It has always positioned itself as a tool to make the most of your local area – find new things and share experiences with friends. The latest update has made this even more prominent, with enhanced venue information, images and user tips. The game element has become less central to the app over time.

There are over 25 million worldwide users and over 1 million venues using the merchant platform.134 With over 25,000 developers using the Foursquare platform135 it is also powering location services for a range of other apps like Instagram, Foodspotting and Untappd.

Facebook

Facebook is the most popular social networking site in the UK, so it brings massive numbers of users to whatever it does in the location space.

It launched Places to great fanfare in 2010 and it was assumed that it would easily dominate smaller rivals such as Foursquare and Gowalla (which it did later buy and shut down). Location is obviously an important element in the move to letting users document their lives through Timeline and Places as a standalone feature lasted around a year before being integrated into the main status update system.

Users can check in to venues and this feature offers valuable insight data to page managers who can see gender, age and home town of people visiting.

Facebook promotes the value of adding location to a status update to help remember where photos were taken, let friends know where you are so you can meet up or share where you're going so you can get tips. It makes more sense to users as a logical additional aspect of an update than as a standalone feature.

Google

Google has integrated location-based features across its services and apps. Its dominance in search, mapping, as a mobile operating system and browser puts it in a leading position in this space for users and businesses.

The latest version of the Google+ app includes the ability to check in with geotagged images, localized events and mapping. Its Local app uses location to serve up nearby local search results (including maps, business listings and reviews) and includes a useful category browsing facility. The same user reviews now also feature in the popular Google Maps app, reaching an even bigger potential audience on the move.

Local listings are invaluable for businesses, they're free to complete (add images, services, share updates), come with useful analytics and ensure you appear in web, map, local and G+ searches. In the US businesses can also create offers tied to their location, a useful incentive to turn web traffic into footfall if it comes to the UK.

Google Maps has long been a useful tool for displaying data creatively and is a staple of news reporting and blogging, as it is easy to create and share custom maps.

What Google does next within the location space will bring content and context more seamlessly together, “keeping people in the moment”136 by replacing the barrier of a handheld device with connected augmented reality glasses. Its Project Glass video137 has racked up 18.6 million views on YouTube already (December 2012) and with Microsoft and Apple reportedly working on similar technology we need to get used to the idea of even better-connected people accessing location-specific content all day, every day.

Twitter

Twitter added a location feature in 2010 amid a certain amount of controversy over privacy. It includes the ability in its search tool to filter by location and rolled out localized trends information to a range of UK cities in December 2012.

While Twitter itself has not added particularly rich location-based features, other location-based apps can be used to map or view tweets nearby through an augmented reality lens.

Yelp

Yelp is a directory and review service which launched in 2004 with a mission to help people find local businesses. Listings are free for businesses and Yelp emphasizes the impartiality of its reviews and the lengths it goes to in ensuring suspicious reviews are suppressed. The service is all about local discovery, so the mobile version puts reviews in your pocket while you're potentially standing in the street making the decision about which business to choose.

Its mobile app has an augmented reality (AR) viewer called Monocle, which adds a layer of Yelp reviews to what the camera sees, enabling you to scan a whole street and see instant star ratings. While it may have a reputation for being all about leisure venues, only 20% of the businesses reviewed are restaurants138 – no local business should be ignoring its potential to influence customers.

Augmented reality apps

The fusing of a real-world view, usually through a phone camera, with web or social media content has opened up new possibilities for innovation and delivering relevant content when it has the greatest potential utility and impact.

Wikitude was a pioneer of AR browsing (layering web content over a smartphone camera view) when it launched in 2008 and now, according to its website, boasts 20,000 developers using the platform. The Wikitude app adds content layers over a map or through a smartphone camera. Users can find new places to visit, see reviews, view photographs or find social media activity like nearby tweets. It is a relatively simple process to publish your own “Worlds” to Wikitude which can be found by anyone using the app.

The next area where AR has made major inroads is in augmenting traditional publishing.139 The Sunday Times Magazine of 24 November 2012 claimed to be “The First Augmented Reality Supplement” and increasingly catalogues (e.g. Ikea), customer magazines (e.g. M&S), advertising (e.g. O2) and even packaging (e.g. Lego) or menus (e.g. Wagamama) are using the technology to enrich the printed experience.

The final example is in generating news through stunts – the technology is still new enough that good examples of its use remain newsworthy. This is the area which many people may be most familiar with, as high-profile stunts have been used to generate buzz around quirky AR innovations.

Lynx grabbed headlines and viral success for its Fallen Angels stunt in March 2011. Bringing its TV advertising to life, it set up an AR system through the big screen at Victoria Station. As commuters passed through a fixed point which a camera relayed to the screen, they saw the Lynx Angels falling down around them.

At the end of 2012 One Direction launched a new exclusive box set which came with a virtual AR picture book app. It was just one example of increasing use of AR in the music business reported by The Guardian140 at the time. Aurasma reported that 24% of the people who interacted with its Rolling Stones AR app clicked through to the pre-order site in the same story.

Either as an experience, or as an added value offer with a premium product, the fact that it was innovative, high-impact use of the technology has driven the reporting. The novelty factor clearly has a shelf life, so it is important to keep track of what's on the horizon to be able to stay ahead creatively.

Putting PR on the map

Social media has seen a massive shift of power from corporation to consumer. Location-based networks have shifted that power even further.

Professional PR practitioners need to be alert to even better informed customers, more powerful online reviews, new ways to engage directly with consumers and more relevant location-specific social word of mouth. What does that mean in practice?

1. Adapt content to context – what is the functionality that a customer will want on the go? Keep it quick and simple to use.
2. Strategically, what location features would add value? It's more obvious for venues and consumer businesses but in a B2B context141 could they, for example, be offering localized insight/expertise, technical support, seminars/events or a reason to check in to your office?
3. Are businesses monitoring what's being said? Reviews and customer service are more powerful if they are tied to the location where customers are making a buying decision. Listen, adapt and respond quickly.
4. Respect privacy. It's an even more sensitive subject with location-based services and even the big networks have misfired here. Give people a reason or incentive to opt in.
5. Remember that you are asking people to help you promote your business through their networks if they check in. Be up front – tell them what their check-in means to you and offer something valuable in return.
6. Be clear on what you want to get out of it – increased sales, improved customer loyalty, higher frequency of visit, promotion of a specific offer?
7. Decide what you'll do with the data you collect and the insights about your customers.
8. How will you promote your localized online presence? It needs to be promoted through all your other social networks, website, PR, POS, advertising, e-newsletter and so on.
9. To be effective, augmented reality needs to add something valuable. The novelty of animated ads has already worn off – content has to be as novel and innovative as context.
10. Make the most of Google Local listings – it's free and very (increasingly) powerful.

Empowering people with information right at the point of decision – adding context to content – adds a new dimension of influence. As technology, and particularly mobile devices, evolves this will only become even more widespread, pervasive and powerful.

Biography

Matt Appleby (@mattappleby) is MD of Golley Slater PR Cardiff and leads its UK social media arm GolleyEngage. He has more than 15 years' experience in corporate and consumer PR consultancy for many of the best-known brands and organizations in Wales. He is heavily involved in the social media scene in Wales, writing a food blog, editing a hyperlocal community news site in Cardiff and supporting the Social Media Surgery network. Matt is a CIPR Chartered PR Practitioner, a Fellow of the CIPR and former chair of the award-winning CIPR Cymru Wales group.

Notes

131Usage stats taken from The Communications Market, Ofcom, July 2012 unless stated otherwise

132Just over four in ten smartphone users indicated high levels for addiction – 7 or higher on a scale of 1–10 where 10 is “I'm completely addicted to my mobile phone”

133The dawn of mobile influence, Deloitte: http://cipr.co/XuYval

134As of September 2012: http://cipr.co/XjvkHd

135As of June 2012: http://cipr.co/XjvkHd

136Project Glass is the Future of Google, TechCrunch: http://cipr.co/WQJnCR.

137Project Glass: One day …, YouTube: http://cipr.co/VUYahr

138Yelp factsheet: http://cipr.co/17p3YFy.

139Many of these examples use the Aurasma or Blippar platforms, both of which make it easy for users to make their own AR markers and link to content and have showcases of recent campaigns on their websites

140“One Direction? There's an augmented reality picture book app for them …”. The Guardian: http://cipr.co/14Sb5FF

141“Location may not be hugely applicable for B2B companies, but when it comes to trade shows, it is another tool in your marketing superhero utility belt”: K. Bodnar and J.L. Cohen, The B2B Social Media Book, p. 173, John Wiley & Sons, 2012, ISBN: 1118167767

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