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by Keith Gilbert
Adobe Dimension CC Classroom in a Book (2019 Release), First Edition
Cover Page
Title Page
Copyright Page
Where are the Lesson Files?
Contents
Getting Started
About Classroom in a Book
Prerequisites
Installing Adobe Dimension
Starting Adobe Dimension
Online content
Restoring default preferences
Additional resources
Adobe Authorized Training Centers
1 Introducing Adobe Dimension
Introducing Adobe Dimension
Starting Dimension and opening a file
Exploring the tools
Exploring the panels
Understanding the Camera
Understanding the Canvas
Understanding the Ground Plane
Using Render Preview
The two modes of Dimension
Getting help
Review questions
Review answers
2 Exploring Design Mode
Creating a new project
Working with starter assets
Selecting and transforming objects
Applying materials to models
Adjusting the lighting
Adjusting the camera
Introduction to scene rendering
Review questions
Review answers
3 Changing Your View of the Scene: Working with the Camera
What is the camera?
Saving a camera bookmark
Using the Orbit tool
Using the Pan tool
Using the Dolly tool
Using the Horizon tool
Using camera bookmarks
Simulating depth of field
Review questions
Review answers
4 Exploring Render Mode
What is rendering?
On-canvas rendering
Render speed and quality
Render export formats
Review questions
Review answers
5 Finding 3D Models and Using CC Libraries
Using starter assets
Finding assets on Adobe Stock
Importing 3D models from other sources
Identifying potential problems when importing 3D models
Review questions
Review answers
6 Working with Materials
What are materials?
Where to find materials
Applying a material to an object
Previewing the materials
Changing material properties
Sub-selecting model faces
Linking and unlinking materials
Review questions
Review answers
7 Creating Materials with Adobe Capture CC
About Adobe Capture CC
Capturing a material
Using a material from Capture in Dimension
Modifying material properties
Review questions
Review answers
8 Selecting Objects and Surfaces
Using the Selection tools to select objects
Using the Magic Wand tool to select surfaces
Review questions
Review answers
9 Applying Graphics to Models
Beginning a new project and importing a model
Applying a background graphic
Applying additional graphics
Modifying graphic properties
Editing a label in Illustrator
Adding a background color
Using advanced techniques
Review questions
Review answers
10 Working with Backgrounds
What you can do with background images
Starting a project with a background image
Adding a background image to an existing scene
What to do when Match Image doesn’t set the perspective correctly
Building your own background
Review questions
Review answers
11 Working with Lights
Exploring two types of lights
Experimenting with environment light
Experimenting with sunlight
Using a custom environment light
Experimenting with glow
Review questions
Review answers
12 Pushing the Limits: Model- and Scene-Building Techniques
Understanding Dimension’s intended use
Using geometric shapes from starter assets
Using step and repeat creatively
Working with planes
Using parts from models
Borrowing a material from another model
Review questions
Review answers
13 Post-Processing with Adobe Photoshop CC
Opening a scene rendered as a PSD file in Photoshop
Editing the background
Using masks to make selections
Adjusting materials
Correcting color in the image
Review questions
Review answers
Index
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