Summary

In this chapter, we introduced the Thomas Was Late game and laid the foundations of understanding, as well as the code structure, for the rest of the project. It is certainly true that there are a lot of files in the Solution Explorer, but as long as we understand the purpose of each we will find the implementation of the rest of the project much more easy going.

In the following chapter, we will learn two more fundamental C++ topics, inheritance and polymorphism. We will also begin to put them to use, building three classes to represent two playable characters.

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