asset store (
see
Asset store)
BowlingBall
Bowling_Pin
adding
BowlingBall
component
fall over
mesh collider
PhysicsMaterial
Rigidbody components
roll
script folder
Bowling_Pin.obj folder
build and run options
bundle identifier
Hello WorldAR menu
Inspector View
My Hello WorldAR app
selection
unity compiles
Xcode
cameras
Game View
preview
collider creation
BowlingPin physics material
3D Capsule GameObject
mesh renderer component
PlayerController script
rescaled and repositioned capsule
component menu
build and run
main camera
phone movement tracking
save option
search bar
understand level
YUV material selection
creation
cube
3D GameObject
Fugu BowlAR game
inspector
main camera
OBJ file
parents and children
BowlingPinCollider
Game View
PhysicsMaterials
project folder
properties
plane visualization
debugPlanePrefab
empty GameObject
plane name
search of
PlayerController script
project folder
art assets folder
creation
Fugu BowlAR scene
Rigidbody
BowlingBall setting
component
save option
sphere GameObject
temporary plane
BallMaterial
Google Poly
plane creation
transform settings
text and type selection
transformation
GameObject
icons transforms
main camera
move Gizmo
position reset
reset option
rotate Gizmo
scale Gizmo
testing
UnityARKitRemoteConnection
Visual inertial odometry (
see
Visual inertial odometry)