Index

A, B

ARKit
installation
requirements
scene ( see Scene View)
scene folder
unity asset store
ARKitRemoteConnection
console menu
Game View
iOS device
prefab search
session prompt
UnityARKitRemoteConnection
ARKitRemote scene
build selection
bundle identifier
Inspector View
main camera scripts
search of
UnityARKitRemote
Xcode
Asset store
import package screen
package information screen
PhysicsMaterials folder
project folder
standard assets (free)
view tab
Augmented Reality (AR)

C, D

Collison layer mask

E

Editor layout
default layout
Game View
preset layout
2-by-3 layout
layout menu
4-split layout
tall layout
wide layout
workspace customization
Scene View
workspace customization
add and remove views
close tab
deletion menu
detach view
layout name
move views
resize areas
restore settings and layout

F, G

FindWithTag function
Fugu BowlAR game

H, I, J, K, L

Hit testing
camera position
character adding
delete cube
editor hit test
hierarchy
lighting
ambient light source
color properties
color wheel
directional light
Inspector View
turning off
version control
player game asset
scale
script testing
AR Hit test
build menu
collision layer mask
deploy
device testing
editor
GameObject name
Hello WorldAR App
hit transform
inspector
max ray distance
planes GameObject
properties of transform
remove component menu
testing
Xcode Menu
transformation
camera preview window
GameObject
rotate tool

M, N, O

Mixed Reality (MR)

P, Q, R

Plane detection (GameObject)
debugPlanePrefab
empty menu
name option
search bar
Point Cloud
GameObject
creation
max points
particle
Prefab properties box
lighting
ambient source
closer approximation
color properties
turning off
main camera
clear flags
script component
unity AR video script
balance-force
bowling ball
camera manager
component
console menu
Game View
iOS device testing
mesh renderer component
player message
properties box
remote connection
session prompt
tracked camera
UnityARKitRemoteConnection
Prefabs creation
BowlingBall and Bowling Pin
deselect
final pin rack view
instantiate
properties of
touch and rename folder
disabled GameObject
FindWithTag
hierarchy tab
folder selection and rename
game manager
Instantiate_GameObjects script
C# script
scripts folder
source file
Project tab
properties of
sub-folder
testing and re-testing
YUV material tool

S

Scene View
AR asset creation
ARKitRemote prefab
assets folder
asset store ( see Asset store)
BowlingBall
Bowling_Pin
adding
BowlingBall
component
fall over
mesh collider
PhysicsMaterial
Rigidbody components
roll
script folder
Bowling_Pin.obj folder
build and run options
bundle identifier
Hello WorldAR menu
Inspector View
My Hello WorldAR app
selection
unity compiles
Xcode
cameras
Game View
preview
collider creation
BowlingPin physics material
3D Capsule GameObject
mesh renderer component
PlayerController script
rescaled and repositioned capsule
component menu
build and run
main camera
phone movement tracking
save option
search bar
understand level
YUV material selection
creation
cube
3D GameObject
Fugu BowlAR game
inspector
main camera
OBJ file
parents and children
BowlingPinCollider
Game View
PhysicsMaterials
project folder
properties
plane visualization
debugPlanePrefab
empty GameObject
plane name
search of
PlayerController script
project folder
art assets folder
creation
Fugu BowlAR scene
Rigidbody
BowlingBall setting
component
save option
sphere GameObject
temporary plane
BallMaterial
Google Poly
plane creation
transform settings
text and type selection
transformation
GameObject
icons transforms
main camera
move Gizmo
position reset
reset option
rotate Gizmo
scale Gizmo
testing
UnityARKitRemoteConnection
Visual inertial odometry ( see Visual inertial odometry)

T

Touch controls
canvas
creation
EventSystem GameObject
Joystick UI
FuguBowlAR
game testing
adding menu
AR camera manager component
camera properties
challenges
component
CrossPlatformInput package
Game View
implementation
import option
Joystick asset pack
Plane(t) GameObject
remote ARKit session
testing
script adding
BowlingBall
fixed Joystick GameObject
player controller script component
PlayerExample script
properties of
testing
unity menu
build settings
player settings
testing

U

Unity game engine
application download
assistant icon
community sites
cross-platform development tool
2D and 3D
folder installation
installation
iOS development requirements
Mac
registration process
requirements
skins (Pro version)
bug reporter window
preferences menu
reporting problems
unity editor
Website
Welcome screen
Hello! screen
license management screen
Xcode
Unity tour
ARKit ( see ARKit)
blank screen
Console View
editor( see Editor layout)
Game View
Gizmos
play button
stats
game viewStats
Hierarchy View
child GameObjects
GameObject
game object/entity
Inspector View
parent GameObjects
scene graph
Inspector View
edit menu
locking option
version control mode
Mac console app
project screen
Project View
assets search
filtering asset search
Inspector View
level of
operations
scale icons
switching (one and two column)
resources
manual
tutorials
version controls
Scene View
camera controls
camera view
GameObject selection
Gizmos
navigation of
options
tilted perspective
tooltips
wireframe display

V, W, X, Y, Z

Virtual Reality (VR)
Visual inertial odometry
ARKitRemote
ARKitRemoteConnection
empty GameObject
feature points
Hello WorldAR project
plane visualization
point clouds
testing
..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset
3.145.119.199