What you need for this book

You will require a good ActionScript 3 editor/compiler, which ideally should be Flash Builder from Adobe. You may also use FDT or Flashdevelop as well, but you may need to make some adjustments for the cross-platform setup as the book explains the process from the Flash Builder perspective. All sample codes should compile and execute once correctly wired up in all the previous mentioned software.

Additionally, we have a few framework dependencies for some chapters which are Starling, Starling Particle Extension, Starling Graphics Extension, AS3 Signals, TweenLite, Flox, Pathfinder class (provided in code), and Rectangle Packing.

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