Information exchange prior to the 15th century was by word of mouth. That changed when Johannes Gutenberg invented movable type and revolutionized the distribution of information. With a printing press, anyone could share and distribute knowledge, wisdom, religious ideology, or literary works. The control of information was no longer in the hands of the political or religious elite as movable type printing became the first mass broadcast medium. Fast forward to the late 20th century when the personal computer was invented and later embraced in the home and office. Soon, connectivity evolved through Internet technology, later expanding via mobile and Cloud technologies. With all these modern advancements, one thing is absolute—our society is deep within the digital revolution.
One of the current driving forces behind this revolution is digital publishing. Although similar to web publishing, digital publishing differs largely in its workflow. Whereas web publishing involves programming, coding, and graphic design using web-specific tools, digital publishing uses tools and workflows already established in traditional print publishing. So, is it fair to say digital publishing is closer to traditional print publishing? Maybe. But the key differences are important to understand, namely, interactivity, distribution method, and final output. With traditional print publishing, the final output is a tangible item that is produced on printing devices and then distributed through publishing channels such as bookstores and newspaper publishers. It is a copy of the original work. With digital publishing, there is no printing process involved, and the final output is a perfect copy of the original. This digital copy is then distributed using an on-demand model through larger channels, such as the World Wide Web, or smaller channels, such as subscriber networks. With digital publishing, nothing tangible is produced other than the ones and zeros that make up the content displayed on a digital device. Furthermore, users can interact with digital published content in much the same way they interact with web content, which includes clicking buttons, tapping icons that animate or reveal pop-up information, listening to audio, viewing video or animations, or even opening a web page within the digital publication itself. This is why Edge Animate is perfect for creating content for digital publications.
This chapter will show how to integrate our Edge Animate compositions into digital publications. We will be covering the following topics:
If you haven’t already downloaded the chapter files, they can be found at http://www.apress.com/9781430243502
. In this chapter we will be using these files:
Yosemite.iba
Yosemite.indd
Yosemite.wdgt
Yosemite.oam
As we explained earlier, digital publishing follows a very similar workflow to traditional print publishing. However, since the output is digital and largely intended for screen presentation, traditional principles of print output and design differ. To better understand this, let’s briefly go over the different print and screen color models and compare resolutions.
Traditional printing utilizes color spaces referred to as CMYK, a subtractive color model. This is the process of combining inks, paints, or dyes together to produce a full range of colors in printed output. This color spectrum is based on three main colors: cyan, magenta, yellow (Figure 9-1). Black is added as an undertoning, hence the acronym CMYK. It might seem a bit confusing that this is called the subtractive color model because the colors are added together to create a full spectrum of color output. But the name does not refer to what is printed on a tangible item, such as a piece of paper. Subtractive color refers to how our eyes view the colors based on how the colors are absorbed (subtracted) or reflected on the final output target, such as the printed page.
Digital or screen presentation utilizes the color space of RGB, an additive color model. In this model, light (instead of ink or paint) is added and mixed from different color sources to produce the full spectrum of color. The model is created by combining light that is projected from three main colors—red, green, and blue—hence the acronym RGB. Unlike the subtractive color model, which starts with white, the additive color model starts with black, and color is created by combinations of light projected on black (Figure 9-2). This is the color space that we work with in most web design tools, and it is the color space for Edge Animate. It is a good idea to start in this color space when designing for a digital publication.
The second difference between traditional publishing and digital publishing is resolution. In simple terms, resolution is the number of pixels (dots) it takes to create a raster graphic image. Traditional printing typically uses a much larger pixel density image to reproduce accurate and sharp images on the printed page. This can be a resolution anywhere between 150 and 300 dpi (dots per inch). Digital publishing typically requires a much lower resolution, normally between 72 and 96 dpi. We talked about the image formats that Edge Animate supports in Chapter 4, most of which are raster graphic formats. Some digital publishing programs will resample higher resolution raster files and even convert vector-based files to lower resolution screen formats when they export content to a final delivery format. However, it’s a good practice to start in a screen-based resolution when designing for digital publications.
Anything that can be printed can be converted to a digital publication: from brochures, to executive summaries, corporate reports, school reports, publications, and books, just to name a few. In fact, you might be reading this book in a digital format. Standard digital publishing formats allow for compatibility between devices and systems to accurately display content on multiple devices. Let’s take a look at three of the main publishing formats available.
The electronic publication format, EPUB, is the most common file format used for digital publishing today, largely because it was adopted as a standard in 2007 by the International Digital Publishing Forum and thus has been widely used by publishers to produce electronic publications. The format allows for content to be reflowed and thus easily adapted to different devices and screens. In addition, EPUB supports inline raster and vector images, CSS styling, digital rights management, and metadata. Although EPUB is a common format, it does have its design limitations because the current format lacks the ability to precisely fix content on the page or include specialized formatting.
Apple’s IBOOKS format is a proprietary format based on the EPUB format. Files created using this format are only compatible with the iBooks Reader application. Currently, the only application that supports the export of this format is Apple’s iBook Author, which unfortunately, is only available on Mac computers running Lion or greater.
Although the EPUB format is widely used and supported, its limitations were understood early on by Adobe, who had pioneered digital publication with their application-independent Portable Document Format (PDF) in early 1990. It is clear that from this understanding, they developed the FOLIO format, a proprietary format that Adobe InDesign utilizes, along with other tools and online-hosted services that allow for the production of rich interactive digital publications that preserve much of the original design integrity of the publication.
As you learned in Chapter 7, you can prepare your Edge Animate content for delivery in other formats, namely, formats compatible with digital publishing applications like Apple iBooks Author or Adobe InDesign. The two main formats that Edge Animate supports are iBooks / OS X Dashboard Widget format—with the .wdgt extension—which is supported by Apple’s iBooks Author, and the Animate Deployment Package—with the .oam extension—which is supported by Adobe’s InDesign. To create these formats, you first need to define your publishing output options (as we learned in Chapter 7), and then Edge Animate gathers all of your project files (such as your HTML, CSS, and JavaScript files) along with any of your assets and packages them, when you select publish, into a single WDGT or OAM file. These separate published formats can be imported into their targeted digital publishing application. Because the .wdgt and .oam extensions are the two main digital publishing formats Animate supports, we will concentrate our attention on how to incorporate our Edge Animate content in publications created with iBooks Author and InDesign.
Apple’s iBooks Author is a free program that allows you to create iBooks publications. Getting Edge Animate content into an iBooks Author document is literally drag-and-drop simple because iBooks Author does the under-the-hood work for us. The first step to get content out of Edge Animate is to publish it to Apple’s iBooks / OS X Dashboard Widget format. If you remember our Chapter 7 exercise, anything we create in Edge Animate can be exported to the WDGT format except for GIF files. Let’s take a look at the steps:
If you have an Apple desktop or laptop computer running Mac OS Lion and above, you can download the free iBooks Author application from the App Store and follow along with the next section. Unfortunately, there is no Microsoft Windows version available.
Exercise
folder and open the iBooks Author
folder, then open the Yosemite.iba
document (Figure 9-3).
View
menu, make sure Page Thumbnails
is selected.Yosemite.html
file inside the Yosemite
folder, which is inside your Exercise
folder. We are going to import an Edge Animate composition we have prebuilt, which is located in the publish
folder inside the Yosemite
folder.Finder
and locate the publish
folder in your Exercise
folder. Inside the publish
folder you’ll see a file named Yosemite.wdgt
.Yosemite.wdgt
file on page 3 of your iBooks Author document (Figure 9-4).
Figure 9-4. Dragging and dropping our WDGT file into iBooks Author.
Now that we have added our Edge Animate content to our document, we need to preview and test our publication to make sure it behaves as expected. The only way to do that is by using an iPad. In iBooks Author, the Preview menu function automatically opens our publication in the iBooks app. In order to do that, we need to make sure our iPad is connected to our Apple desktop or laptop computer via the USB cable. Let’s test our document:
This exercise demonstrates how you can easily import Edge Animate content into iBooks Author. What you want to take away here is that anything you can create in Adobe Edge Animate—animated bar graphs, interactive pie charts, games, spinning logos, and so forth—can be published to the WDGT format and imported into Apple iBooks Author. Once inside the iBooks document, the WDGT file is a self-contained media element like an image, or QuickTime movie, or an audio file that a user can interact with. The icon that represents the imported Edge Animate WDGT file is a placeholder that will autoflow with other elements inside the iBooks document, such as text and graphics, as the user changes the orientation of the device or enlarges the text display, for example. When the Edge Animate WDGT placeholder is clicked, the Edge Animate content is scaled and autoadjusted to fit the current orientation of the device screen (i.e., portrait or landscape).
As one of Adobe’s flagship design applications, InDesign provides several ways to get Edge Animate content into publications. There are two digital publishing formats InDesign creates: EPUB and FOLIO. As we explained earlier, the EPUB format uses an open standard that allows content to reflow. In our previous exercise, you may have noticed your content flowing differently as you rotated your iPad screen. As you recall, the IBOOK format is similar to the EPUB format, but it is modified to handle advanced media integration, such as movies and audio. And this is the rub: the more common EPUB 2.1 format utilized by a large majority of EPUB readers does not support advanced media integration (i.e., Adobe Edge Animate content). Although the recently approved EPUB 3.0 format supports HTML 5, CSS3, video, and audio, there are few readers capable of handling the EPUB 3.0 format. Certainly, this will change in the future as more and more publications go digital and the format becomes readily supported.
The limitations of EPUB change when we switch to using the Adobe FOLIO format, which is an integrated digital publishing format based on Adobe’s PDF format. The FOLIO format supports advanced media integration within the Adobe InDesign environment. That means we can utilize all of InDesign’s creative toolset for our publications, and with the OAM publishing workflow built in to Edge Animate, we can place our Edge Animate content within InDesign and publish our final document to the FOLIO format for viewing on a range of tablet devices from Apple to Android.
If you don’t have a copy of InDesign CS6, you can download a trial version from Adobe’s Creative Cloud. Adobe recently added the Digital Publishing Suite Single Addition to InDesign. This edition allows you to submit an unlimited number of iPad apps to the Apple App Store as well as publish and test your FOLIO files locally and manage them online using the Adobe Digital Publishing online resources.
Let’s get started.
InDesign Folio
folder inside your Exercise
folder and open the Yosemite.indd
file.Window
menu, choose Workspace
> Digital Publishing
.Pages
under the Window
menu to see the document overview. Notice we have two design layouts: one for iPad H (horizontal) and one for iPad V (vertical) display (Figure 9-7).
Figure 9-7. An overview of our design layouts in Adobe InDesign pages view.
iPad H
column. This will zoom the display to page 2.File
menu and choose Place
.Links
folder and choose the file named Button_Img.jpg
and click Open.Button_Img.jpg
file in the document.Button_Img.jpg
still selected, click on Window
> Styles
> Object Styles
.Animate Content
(Figure 9-8). You can also apply your own effects here if you so choose.Edit
> Copy
.Pages
panel, double-click the page 2 of iPad V
.Edit
> Paste
.Button_Img.jpg
file in the open space between the body text.Now that we have our button images placed in our document, we need to create the states necessary to add interactivity to our folio. If you have worked with programs such as Adobe Flash, Fireworks, or Muse, you may have worked with states before. Essentially, a state is like a moment in time for a particular object. In that moment, whether it is when the mouse rolls over the object or something is clicked, whatever appearance or navigation that is associated with that state is displayed and then acted upon. The plan here is to create a two-state object that when clicked or tapped displays the Edge Animate content in an overlay window above the current page. We also want to add a close button to hide that state after our user has had a chance to interact with our Edge Animate content. To insert a multistate object, follow these steps:
iPad H
layout.File
> Place
and drop the openBtn.png
file on the page.openBtn.png
file on the top right corner of the Button_Img.jpg
.openBtn.png
and Button_Img.jpg
and choose Object > Group
.View
> Grids & Guides
.Tools
palette, choose the Rectangle tool (or type M on your keyboard).Window
> Color
> Swatches
and select White (paper).Object
> Arrange
> Send Backward
.File
> Place
and click closeBtn.png
to place it on the inside of the rectangle
and on the top left corner.Button_img.jpg
and select Window
> Interactive
> Object States
.Object States
panel, click convert selection to multi-state object
(Figure 9-9).Object Name
field, enter iPadH_MultiStates
.iPad V
layout, but enter the Object Name iPadV_MultiStates
.
Figure 9-9. Converting our selected objects into a multistate object.
We need to add interactivity to our multistate objects. We do this by creating an invisible hotspot and then converting that hotspot into a button that switches to a different state upon a mouse click or a finger tap.
First, we wire up the button click that will switch to our State 2 rectangle where we will be placing our Edge Animate content later:
iPad H
layout.Button_img.jpg
.Window
> Interactive
> Buttons
and
Forms
.Convert to Button
icon, which is next to the Trash can icon.iPadH_Btn
.Event
is set to On Release or Tap
.Actions
, click the +
icon and select Go to State
.State
drop-down, choose State 2
.
Next we wire up our close button that will switch back to State 1 when our user clicks or taps it:
Window
> Layers
to open up the Layers
panel.Layer 1
to open the sublayers within.iPadH_MultiStates
sublayer to select that sublayer. It will turn blue when selected (Figure 9-10).
Figure 9-10. Selecting our iPadH_MultiStates sublayer.
Object States
panel, select State 2
.closeBtn.png
image on the top left corner of the white rectangle.Buttons and Forms
panel, click the Convert to Button
icon.iPadH_CloseBtn
.Event
is set to On Release or Tap
.Actions
, click the +
icon and select Go to State
.State
drop-down, choose State 1
(Figure 9-11).We want to repeat the previous procedures and wire up our iPad V buttons, making sure we name them accordingly. You can reference the finished project in the complete folder of your chapter exercise files.
With our buttons and states set, we are now ready to place our Edge Animate content in our InDesign file. Again, as you recall from Chapter 7, we learned how to publish to an Animate Deployment Package or OAM file. This is the easiest way to import Edge Animate content into InDesign and is the method we will be using for the next exercise.
If you remember from the previous exercise, we added a second state to our buttons that contained a white rectangle. This is where we will be placing our Edge Animate OAM file. The trick here is to first place the Edge Animate content, position it, cut it from our layout, and then paste our copied file into a selected state. Why do we have to do it this way? The answer is that we really don’t have to do it this exact way. We could, for example, place all the state’s elements on the layout at the same time in layer form (one on top of the other) and then select the whole lot and convert them to a multistate object. The reason we are doing it this way is because we have to add an object to our multistate object, which in this case is our Edge Animate file, and we want the position of that object to match the position of our white rectangle, which we are using as an alignment guide. Here’s the procedure for the iPad H page:
iPad H
layout side.Window
> Layers
and make sure the sublayers are showing by clicking the triangle toggle button next to Layer 1
.iPadH_MultiStates
sublayer to select that sublayer. It will turn blue when selected.Object States
panel is hidden, bring it up by choosing Window
> Interactive
> Object States
.Object States
panel, make sure State 2
is selected. This is the state where our white rectangle resides.Edit
> Deselect All
.File
menu, choose Place
.Links
folder, locate and select the Yosemite.oam
file and click Open.Window
> Folio Overlays
.Allow User Interaction
is checked.Auto Play
and set the delay to 0.125 seconds (Figure 9-12).
Figure 9-12. Wiring up our close button state.
Edit > Cut
. This removes our content and copies it to the clipboard.Object States
panel, click State 2
.Object States
panel, click the Star
icon to “paste copied objects into selected state” (Figure 9-13).Here’s the procedure for the iPad V page:
Pages
panel and double-click page 2 in the iPad V
layout side.Window
> Layers
and make sure the sublayers are showing by clicking the triangle toggle button next to Layer 1
.iPadV_MultiStates
sublayer to select that sublayer. It will turn blue when selected.Object States
panel is hidden, bring it up by choosing Window
> Interactive > Object States
.Object States
panel, make sure State 2
is selected.Edit
> Deselect All
.View
> Guides and Grids
, make sure Smart Guides
is checked.Tools Palette
, select the Rectangle Frame tool (or type F on the keyboard).With the new frame still selected, click File
> Place
, then select the Yosemite.oam
file in the Links
folder and click Open to place it inside the new frame.
Folio Overlays
panel as before and make sure Allow User Interaction
is checked along with Auto Play
and set the delay to 0.125 seconds (Figure 9-12).Edit > Cut
. This removes the Edge Animate content and copies it to the clipboard.Object States
panel, click State 2
.Object States
panel, click the Star
icon to “paste copied objects into selected state” (Figure 9-13).Now that we have added our multistate objects, buttons, and Edge Animate content, we are ready to preview our folio before we convert it for viewing on the iPad. We can do that right within InDesign using the Adobe Content Viewer.
File
menu choose Folio Preview
(Figure 9-14). This will launch the Adobe Content Viewer installed with InDesign.
Figure 9-14. Previewing our folio in InDesign.
So far you have learned how to build a basic folio file in InDesign, add Edge Animate content, and preview it in the Adobe Content Viewer. Included in the Digital Publishing Suite are several tools you can use to publish your folios so they can be viewed on digital devices such as Apple’s iPad.
A folio holds content referred to as articles. Articles can be created from pages in an existing InDesign document or created from separate InDesign documents. Rather than diving deep into the ins and outs of creating folios, which is really beyond the scope of this book, what we want to focus on is converting our existing InDesign document into a simple folio that we can share and preview on a tablet device such as the iPad.
We first need to convert our pages into articles so they can be added to a folio. Here is how we would do that:
InDesign
document from the last exercise, locate it in your Exercise
folder and open it.Layers
panel, make sure the Background
layer is unlocked.Pages
panel, double-click page 1 in the iPad H
layout side.Edit
menu, choose Select All
(Command+A [Mac] or Ctrl+A).Window
menu, choose Articles
.Create New Article button
(next to the Trash can icon) to create a new article (Figure 9-15).Cover_H
and make sure Include When Exporting
is checked.iPad H
layout, and name it Page2_H
.iPad V
layout, and name it Cover_V
.iPad V
layout, and name it Page2_V
.Now that we have created our folio articles, we need to create the actual folios where they’ll reside. We do that with the Folio Builder inside InDesign. Although we could connect our iPad to the USB port of our computer, launch the Adobe Content Viewer App on our iPad, and then click the preview button in the bottom of the Folio Builder panel to bring up our folio preview in the iPad, the plan here is to log in to the Adobe Digital Publishing Service with our Adobe ID and then upload and share our folios for viewing on our Apple iPad (Figure 9-16). This is a more practical way to preview our folios, since it also allows us to share them with other people.
If you don’t have an Adobe ID, you can get one for free at http://www.adobe.com
. With an Adobe ID, you have access to numerous FREE Adobe services, one of which is the Digital Publishing Suite Single Edition, which is included with a Creative Cloud license.
Let’s get started:
Window
menu, choose Folio Builder
.Sign In
and enter your Adobe ID (Figure 9-16).Create new folio
button on the bottom of the Folio Builder
panel.Yosemite – Valley of Beauty
.Apple iPad
and your orientation is set to both Landscape and Portrait Folio
.Right Edge Binding
unchecked and make sure the Default Format
is PDF.Cover Preview
box, click the folder icon under Vertical
and choose Yosemite_Cover_V_Prv.jpg
in your Links
folder.Cover Preview
box, click the folder icon under Horizontal
and choose Yosemite_Cover_H_Prv.jpg
in your Links
folder.Create Offline Folio
option.Folio Builder
panel, click the Add Articles
icon. This will add all the open articles that we just created in the Articles
panel. Enable the Horizontal Swipe Only
option, which limits the swiping of pages only from left to right (Figure 9-17).
Articles
in the Folio Builder
window and open the pop-down menu in the top right corner and choose Update
(Figure 9-18). This will upload an updated version of your folio to your Adobe account.In this chapter, we learned how to add Edge Animate content to digital publications. We learned some practical knowledge and skills including:
The end result we gained here is the knowledge of just how easy it is to bring Edge Animate content into digital publications. And that’s the point. Dragging and dropping or placing Edge Animate content into a publication is dead simple thanks to the streamlined publishing options included in Edge Animate. Can you imagine keeping track of image assets, JavaScript files, HTML files, and the likes when working with larger iBook or InDesign folio projects? Indeed, it would certainly be a nightmare.
Now that you have a taste of just how easy it is to work with Edge Animate content in your digital publications, we hope you will explore it further. But, before you do, we’ve got one more chapter for you that will set you on the path to the future, because mobile computing is growing in leaps and bounds and overtaking desktop computing. Of course, Edge Animate is a perfect tool for the mobile world that will provide you with great flexibility and cutting-edge features for years to come. If this is something you find exciting, turn the page to learn how to take your Edge Animate compositions mobile.
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