AI to place material. You can also choose a
starting shape (this is optional), which is the
shape the AI starts from.
Preserve Geometry: Select the body or bodies
you want to remain untouched (Figure
Q
].
You don’t need to hold the Shift key down for
multiple selections. I selected the base and
the cone. The preserved shapes turn green
after you click OK.
Obstacle Geometry: Select the bodies you
want the material to go around; that is, to not
place any new material in that area. I selected
the cylinder (Figure
R
). It will turn red after
you click OK.
Starting Shape: This is optional. Click on
the body you want to serve as a jump-off
point for the AI design. Nothing in this case
was selectable.
DESIGN CONDITIONS
Apply structural constraints and loads to your
selected geometry (Figure
S
).
Constraints: These can be fixed, pin, or
frictionless. You can apply constraints to multiple
objects, and depending on the constraint type, to
faces, edges, or vertices. I applied a fixed
constraint to the cone (Figure
T
). Note the
colors. Yellow is for starting shape (existing
P
107
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Q
R
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M78_102-111_Book_Fusion360_F1.indd 107M78_102-111_Book_Fusion360_F1.indd 107 7/12/21 2:23 PM7/12/21 2:23 PM
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