About the Author

Jonathan S. Harbour has been programming since the 1980s. His first game system was an Atari 2600, which he disassembled on the floor of his room as a kid. He has written on C++, C#, Basic, Java, DirectX, Allegro, Lua, DarkBasic, Game Boy Advance, Pocket PC, and game consoles. His other recent books include Beginning Java SE 6 Game Programming, Third Edition; XNA Game Studio 4.0 for Xbox 360 Developers; Multi-Threaded Game Engine Design; and an earlier book in this series, Visual Basic .NET Programming for the Absolute Beginner (2003). He holds a master’s degree in information systems. Visit him on the web at www.jharbour.com and www.facebook.com/jharbourcom.

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