7.7. Summary

In this chapter we put together a handy little application for messing around with the SQLite databases that Gears produces. We saw a UI design different from other applications in that there is no central Viewport in play and no BorderLayout used, which we've seen a lot of before. Instead we developed this application using nothing but Windows, which is a perfectly viable way to do things and sometimes is the best UI design to choose. We saw how we can dynamically modify a FormPanel. We saw a few more cool effects that Ext JS provides to us, and we also saw the TableLayout in action quite a bit. We also got a little more experience with the Gears Database component, and although it's not directly Ext JS or Gears related, we even saw how to parse the SQL used to create a table in SQLite to get information about the table.

In the next chapter we'll take a break from all this seriousness and develop something entirely different than what has come before: a game! In the process we'll see more of Gears in action, aside from the Database component, and yet more Ext JS features in action. To boot, if we do things right, we'll have a handy little program we can use to waste time at work!

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