About the Author

Jonathan S. Harbour has been programming video games since the 1980s. His first game system was an Atari 2600, which he disassembled on the floor of his room as a kid. He has written on numerous subjects such as C++, C#, Basic, Java, DirectX, Allegro, Lua, DarkBasic, Pocket PC, and game consoles. He is the author of the recent books Beginning Java SE 6 Game Programming, Third Edition; Visual Basic Game Programming for Teens, Third Edition; XNA Game Studio 4.0 for Xbox 360 Developers; and Multi-Threaded Game Engine Design. He holds a master’s degree in Information Systems Management. Visit his web log and game-development forum at www.jharbour.com.

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