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Step into the world of animation and go beyond the fundamentals of Adobe Animate to bring experiences to life with the help of expert-led content

Key Features

  • Produce rich motion graphics and interactive animations for multiple platforms
  • Explore the key features and enhancements in the latest Adobe Animate release
  • Take your Adobe Animate projects to the next level with creative workflows

Book Description

Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with explanations of essential concepts and step-by-step walkthroughs of practical examples, this book will guide you in using Adobe Animate to create immersive experiences by breaking through creative limitations across every medium.

We begin by getting up to speed with all that you need to know about Adobe Animate. You'll learn how to get started with Animate as a creative platform and explore the features introduced in its most recent versions. The book will show you how to consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll explore advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms as the book demonstrates different ways to use Animate. Finally, it covers the different methods used to extend the software for various needs.

By the end of this Adobe Animate book, you'll be able to produce a variety of media assets, motion graphic design materials, animated artifacts, and interactive content pieces for platforms such as HTML5 Canvas, WebGL, and mobile devices.

What you will learn

  • Gain a solid understanding of Adobe Animate foundations and new features
  • Understand the nuances associated with publishing and exporting rich media content to various platforms
  • Make use of advanced layering and rigging techniques to create engaging motion content
  • Create dynamic motion using the camera and variable layer depth techniques
  • Develop web-based games, virtual reality experiences, and multiplatform mobile applications
  • Extend Animate with extensions, application-level scripting, and the creation of custom integrated tutorials

Who this book is for

This book is for web, graphic, and motion design professionals with basic experience in animation who want to take their existing skills to the next level. A clear understanding of fundamental animation concepts will help you to get the most out of this book and produce impressive results.

Table of Contents

  1. Adobe Animate 2022 for Creative Professionals Second Edition
  2. Contributors
  3. About the author
  4. About the reviewers
  5. Preface
  6. Section 1 – Getting up to Speed
  7. Chapter 1: A Brief Introduction to Adobe Animate
  8. Chapter 2: Exploring Platform-Specific Considerations
  9. Chapter 3: Settling into the User Interface
  10. Chapter 4: Publishing and Exporting Creative Content
  11. Section 2 – Animating with Diverse Techniques
  12. Chapter 5: Creating and Manipulating Media Content
  13. Chapter 6: Interactive Motion Graphics for the Web
  14. Chapter 7: Character Design through Layer Parenting
  15. Chapter 8: Animating Poses with IK Armatures
  16. Chapter 9: Manipulating Warped Objects through Advanced Rigging
  17. Chapter 10: Working with the Camera and Layer Depth
  18. Section 3 – Exploring Additional Platforms
  19. Chapter 11: Developing Web-Based Games
  20. Chapter 12: Producing Virtual Reality Content for WebGL
  21. Chapter 13: Building Apps for Desktop and Mobile
  22. Chapter 14: Extending Adobe Animate
  23. Other Books You May Enjoy
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