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Game Development Patterns and Best Practices
Author Matt Casanova , John P. Doran
Utilize proven solutions to solve common problems in game developmentAbout This BookUntangle your game development workflow, make cleaner code, and create structurally solid gamesImplement key programming patterns that will enable you to make efficient AI and remov....
Release Date 2017/04 -
Game Development and Simulation with Unreal Technology
Author Alireza Tavakkoli
Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from t....
Release Date 2015/08 -
Author Dave Raybould , Richard Stevens
Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the....
Release Date 2015/12 -
Game Audio Development with Unity 5.X
Author Micheal Lanham
Create ?AAA' quality game audio with new features and tools built for UnityAbout This BookExplore the basics of audio development in Unity to create spatial sound, mixing, effects, composition, adaptive audio and more.Leverage the Audio Mixer of Unity 5.x to creat....
Release Date 2017/06 -
Extending Unity with Editor Scripting
Author Angelo Tadres
Put Unity to use for your video games by creating your own custom tools with editor scriptingAbout This BookAcquire a good understanding of extending Unity’s editor capabilities for a platformer game by using Gizmos, custom inspectors, editor windows, scriptable obj....
Release Date 2015/09 -
Elevating Game Experiences with Unreal Engine 5 - Second Edition
Author Gonçalo Marques , Devin Sherry , David Pereira , Hammad Fozi
Get hands-on with game development tools and techniques to build game project using the latest version of Unreal Engine and C++, two of the most widely used tools in the games industryKey FeaturesKickstart your career or develop a new hobby by learning game development with Unreal Engine 5 and C++Le....
Release Date 2022/09 -
Author Oliver Bimber , Rolf R. Hainich
In the extensive fields of optics, holography and virtual reality, technology continues to evolve. Displays: Fundamentals and Applications, Second Edition addresses these updates and discusses how real-time computer graphics and vision enable the application and di....
Release Date 2016/12 -
Author Pooya Eimandar
DirectX 11 is packed with features to meet the demands of modern gamers, multi-core processors, and the latest Microsoft operating systems. This tutorial gives you access to all that with an example-led, user-friendly approach.Learn new features in Direct3D 11.1Disc....
Release Date 2013/08 -
Author Justin Stenning
For C# .NET developers this is the ultimate cookbook for Direct3D rendering in PC games. Covering all the latest innovations, it teaches everything from debugging to character animation, supported throughout by illustrations and sample code.In DetailThe latest 3D gr....
Release Date 2014/01 -
Differential Game Theory with Applications to Missiles and Autonomous Systems Guidance
Author Farhan A. Faruqi
Differential Game Theory with Applications to Missiles and Autonomous Systems explains the use of differential game theory in autonomous guidance and control systems.The book begins with an introduction to the basic principles before considering optimum control and....
Release Date 2017/05 -
Developing 2D Games with Unity : Independent Game Programming with C#
Author Jared Halpern
Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-arch....
Release Date 2018/11 -
Design of Rotating Electrical Machines, 2nd Edition
Author Valeria Hrabovcova , Tapani Jokinen , Juha Pyrhonen
In one complete volume, this essential reference presents an in-depth overview of the theoretical principles and techniques of electrical machine design. This timely new edition offers up-to-date theory and guidelines for the design of electrical machines, taking i....
Release Date 2013/12 -
Dark Silicon and Future On-chip Systems
Author Hamid Sarbazi-Azad , Ali R. Hurson
Dark Silicon and the Future of On-chip Systems, Volume 110, the latest release in the Advances in Computers series published since 1960, presents detailed coverage of innovations in computer hardware, software, theory, design and applications, with this release foc....
Release Date 2018/07 -
Cross Over to HTML5 Game Development: Use Your Programming Experience to Create Mobile Games
Author Zarrar Chishti
Break into the most lucrative platform in the world by adding HTML5 game development to your current skillset. Zarrar Chishti has trained developers from a wide range of programming disciplines to cross over into HTML5 game development. Whatever your vocation, whe....
Release Date 2017/11 -
Author Alan Norrie , Tony Lawson , Andrew Collier , Roy Bhaskar , Margaret Archer
Critical realism is a movement in philosophy and the human sciences most closely associated with the work of Roy Bhaskar. Since the publication of Bhaskars A Realist Theory of Science, critical realism has had a profound influence on a wide range of subjects. ....
Release Date 2013/06 -
Creating Games with Unity and Maya
Author Adam Watkins
Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine....
Release Date 2012/10 -
Complete Unity 2018 Game Development
Author Jorge Palacios , Alan Zucconi , John P. Doran , Alan Thorn
Leverage the power of the Unity 2018 game engine to create games with brilliant gameplay and high replayability.Key FeaturesDevelop different types of games from scratch with Unity 2018 Discover the secrets of creating AAA quality shaders without writing long algor....
Release Date 2019/01 -
Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders
Author Daniel Ilett
Understand what shaders are and what they’re used for: Shaders are often seen as mystical and difficult to develop, even by skilled programmers, artists, and developers from other game design disciplines. This book dispels that idea by building up your shader knowledge in stages, starting with funda....
Release Date 2022/10 -
Author Volodymyr Gerasimov
Create exciting 3D game worlds with UnityIn DetailUnity is a top industry choice, perfected for video game development, simulation creation, and environmental design. Its accessibility, flexible tuning, and fair licensing have made it the number one option for indep....
Release Date 2015/06 -
Building an RPG with Unreal 4.x
Author Alan R. Stagner , Steve Santello
Get to grips with building the foundations of an RPG using Unreal Engine 4.xAbout This BookUtilize a mixture of C++, Blueprints, and UMG to create a role playing game (RPG) efficientlyCreate reusable code chunks and elements that can easily be integrated into other....
Release Date 2016/01 -
Building an RPG with Unity 5.x
Author Vahé Karamian
Unleash the full potential of Unity to build a fully playable, high-quality multiplayer RPGAbout This BookLearn to build a multiplayer real-time strategy game from scratch using UnityGain knowledge of Unity's UI system to build complex user interfacesSee how to bu....
Release Date 2016/10 -
Building an FPS Game with Unity
Author John P. Doran
Create a high-quality first person shooter game using the Unity game engine and the popular UFPS and Probuilder frameworksAbout This BookLearn how to use Unity in conjunction with UFPS and ProBuilder to create a high-quality game quicklyCreate both interior and ext....
Release Date 2015/10 -
Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL
Author Jason Pace , Fernando Arnez , Jebediah Pavleas , Kelvin Sung
Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and proj....
Release Date 2015/10 -
Blueprints Visual Scripting for Unreal Engine 5 - Third Edition
Author Marcos Romero , Brenden Sewell , Luis Cataldi
Explore the faster way to build games using UE5 Blueprints using this practical guide with key images printed in colorKey FeaturesDesign a fully functional game in UE5 without writing a single line of codeImplement visual scripting to develop gameplay mechanics, UI, visual effects, VR, and artificia....
Release Date 2022/05 -
Blueprints Visual Scripting for Unreal Engine - Second Edition
Author Brenden Sewell , Marcos Romero
Develop high-quality interactive games with the power of Unreal Engine's visual scripting language and Blueprints frameworkKey FeaturesDesign a fully functional game in UE4 without writing a single line of code Implement visual scripting to develop gameplay mechan....
Release Date 2019/08 -
Blueprints Visual Scripting for Unreal Engine
Author Brenden Sewell
Build professional 3D games with Unreal Engine 4's Visual Scripting systemIn DetailBlueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter templat....
Release Date 2015/07 -
Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4
Author David Nixon
Get started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and a build solid foundation for more complex games. Discover how to ut....
Release Date 2020/02 -
Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro
Author Satheesh Pv
Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine. Next, you will learn about Blueprints and C++ and how to leverage them. The follo....
Release Date 2020/11 -
Beginning Unity Editor Scripting: Create and Publish Your Game Tools
Learn about editor scripting in Unity, including different possible methods of editor customization to fit your custom game workflow or even to create assets that could be published on the Asset Store to earn a passive income. The knowledge of editor scripting, although rarely covered in books,.... -
Beginning Unity Android Game Development: From Beginner to Pro
Author Kishan Takoordyal
Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of Beginning Unity Android Game Development, you will have the knowledge to confidently build an Andro....
Release Date 2020/06