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Author Des Dearlove , Stuart Crainer
Something has changed the business world. Big business has lost its allure for the new generation. Where once youthful employees pursued corporate goals, generation entrepreneur dream their own dreams. Corporate man is dead. Long live generation entrepreneur This is....
Release Date 2000/12 -
Author C.K. Sample III
Sure, it's just what you've been clamoring for: an ultra slick, portable version of the most popular console gaming system in the world. But Sony's new PlayStation Portable (PSP) isn't just a handheld gaming device. Beyond its killer graphics and spectacular wid....
Release Date 2006/01 -
Managed DirectX® 9 Kick Start: Graphics and Game Programming
Author Tom Miller
Managed DirectX was released with the latest version of the core DirectX libraries in DirectX9. It enables developers using the new .NET languages (i.e. C#, VB.NET, etc.) to develop rich multimedia applications with DirectX. Unfortunately the Managed DirectX runtime....
Release Date 2003/10 -
Physically Based Rendering, 3rd Edition
Author Greg Humphreys , Wenzel Jakob , Matt Pharr
Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combin....
Release Date 2016/09 -
Dark Silicon and Future On-chip Systems
Author Hamid Sarbazi-Azad , Ali R. Hurson
Dark Silicon and the Future of On-chip Systems, Volume 110, the latest release in the Advances in Computers series published since 1960, presents detailed coverage of innovations in computer hardware, software, theory, design and applications, with this release foc....
Release Date 2018/07 -
How to Make Money Marketing Your Business on YouTube
Author Jamie Turner
Discover powerful, proven ways to use YouTube to attract new clients and customers!You’ve probably watched video on YouTube or other user-generated video sites such as HowCast, Flickr, or DailyMotion. But did you know you can make money using these platforms? It’s n....
Release Date 2011/01 -
Unity Game Development in 24 Hours, Sams Teach Yourself®
Author Mike Geig
In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You’ll learn everything from the absolute basics through....
Release Date 2013/11 -
Real-Time 3D Rendering with DirectX® and HLSL: A Practical Guide to Graphics Programming
Author Paul Varcholik
Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed This step-by-step text demystifies modern graphics programming so you can quickly start writing professional code with DirectX and HLSL. Expert graphics instructor Paul Varcholik starts with th....
Release Date 2014/05 -
Sams Teach Yourself Unreal® Engine 4 Game Development in 24 Hours
Author Clinton Crumpler , Ryan DowlingSoka , Aram Cookson
In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux—or all of them!Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours' straightforward, s....
Release Date 2016/06 -
Games, Design and Play: A Detailed Approach to Iterative Game Design
Author John Sharp , Colleen Macklin
The play-focused, step-by-step guide to creating great game designsThis book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sh....
Release Date 2016/06 -
Author Graham Sellers
The Definitive Vulkan™ Developer’s Guide and Reference: Master the Next-Generation Specification for Cross-Platform GraphicsThe next generation of the OpenGL specification, Vulkan, has been redesigned from the ground up, giving applications direct control over GPU ....
Release Date 2016/10 -
Game Programming in C++: Creating 3D Games, First Edition
Author Sanjay Madhav
You can program games in many languages, but C++ remains the key language used by many leading development studios. Since it's the language used in their enormous code bases, it's the language they need to maintain and improve their games, and look for most often....
Release Date 2018/03 -
Unreal® Engine VR Cookbook: Developing Virtual Reality with UE4
Author Mitch McCaffrey
“With his YouTube channel, Mitch’s VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I’m thrilled that he has taken the time to bring all his knowledge and experience i....
Release Date 2017/02 -
Author Jeremy Gibson Bond
Master the Unity Game Engine to Design and Develop Games for Web, Mobile, Windows, macOS, and More!If you want to design and develop games, there’s no substitute for strong hands-on experience with modern techniques and tools—and that is exactly what this book prov....
Release Date 2017/09 -
Author Michael Sellers
In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, ....
Release Date 2017/11 -
Author Tom Shannon
The Official, Full-Color Guide to Developing Interactive Visualizations, Animations, and Renderings with Unreal Engine 4Unreal Engine 4 (UE4) was created to develop video games, but it has gone viral among architecture, science, engineering, and medical visualizati....
Release Date 2017/08 -
Sams Teach Yourself, Godot Engine Game Development in 24 Hours: The Official Guide to Godot 3.0
Author George Marques , Ariel Manzur
Game developers of all kinds are quickly discovering the power of the completely free, no-royalties, no-strings-attached Godot game engine. Now, in just 24 lessons of one hour or less, you can learn all the skills and techniques you’ll need to write great games wit....
Release Date 2018/03 -
The Game Designer's Playlist: Innovative Games Every Game Designer Needs to Play
Author Zack Hiwiller
Game Designers: Learn from the Masters! In The Game Designers Playlist, top game design instructor Zack Hiwiller introduces more than 70 remarkable games, revealing how they work, why they're great, and how to apply their breakthrough techniques in your own games.....
Release Date 2018/09 -
Sams Teach Yourself, Unity 2018 Game Development in 24 Hours, Third edition
Author Mike Geig
In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s strai....
Release Date 2018/05 -
Agile Game Development: Build, Play, Repeat, 2nd Edition
Author Clinton Keith
In Agile Game Development, Clinton Keith offered game development team members the first complete blueprint for leveraging the power of Scrum and Agile methods to deliver games more efficiently, rapidly, and cost-effectively; create games that offer more entertainment val....
Release Date 2020/07 -
Players Making Decisions, 2nd Edition
Author Zach Hiwiller
Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology–and the list goes on. How do you distill a vast unive....
Release Date 2019/11 -
Roblox Game Development in 24 Hours: The Official Roblox Guide
Every month, hundreds of millions of people around the world are spending billions of hours on Roblox--and Roblox's fast-growing community of developers has already earned hundreds of millions of dollars from their creations. For every burgeoning game developer who is looking to take their Roblox s.... -
Mastering Unreal® Technology, Volume I
Author Jeff Wilson , Zak Parrish , Jason Bus
Harness the Power of Social Networking to Promote Innovation and Drive Growth A treasure trove of strategic and tactical insights for the business leader Provides relevant experience from a host of powerful case studies and compelling business scenarios Secrets f....
Release Date 2009/08 -
Introduction to Game Systems Design
As games grow more complex and gamers expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a games rules and balance, its characters attributes, most of its data, and how its AI, weapons, and objects work and interact. Introduction to Game.... -
Sams Teach Yourself Unity Game Development in 24 Hours, 4th Edition
In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity game engine. This books straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile devic.... -
Creating Games with Unity and Maya
Author Adam Watkins
Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine....
Release Date 2012/10 -
GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics
Author Randima Fernando
GPU Gems has won a prestigious Front Line Award from Game Developer Magazine. The Front Line Awards recognize products that enable faster and more efficient game development, advancing the state of the art.FULL COLOR THROUGHOUT! “This collection of articles is parti....
Release Date 2004/03 -
GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation
Author Randima Fernando , Matt Pharr
“GPU Gems 2 isn’t meant to simply adorn your bookshelf—it’s required reading for anyone trying to keep pace with the rapid evolution of programmable graphics. If you’re serious about graphics, this book will take you to the edge of what the GPU can do.” —Rem....
Release Date 2005/03 -
Author Hubert Nguyen
“The GPU Gems series features a collection of the most essential algorithms required by Next-Generation 3D Engines.”—Martin Mittring, Lead Graphics Programmer, Crytek This third volume of the best-selling GPU Gems series provides a snapshot of today’s latest Graphi....
Release Date 2007/08 -
Author Alan Norrie , Tony Lawson , Andrew Collier , Roy Bhaskar , Margaret Archer
Critical realism is a movement in philosophy and the human sciences most closely associated with the work of Roy Bhaskar. Since the publication of Bhaskars A Realist Theory of Science, critical realism has had a profound influence on a wide range of subjects. ....
Release Date 2013/06