Index

image  A

image  B

Building levels

    level creation (using tiles)

    load tiles

        level map creation

        SBGTextures() class

        SBGTile() Class

        sprite sheet

        two tiles

image  C

image  D

image  E

image  F

image  G, H

image  I

ImageView

    locating

    properties

        selecting image

Input option

    DetectaScreen multi-touch

    DeviceAccelerometer (see DeviceAccelerometer)

    screen swipe

        fling motion

        onCreate()

        OnFling()

        SBGGameMain

        SimpleOnGestureListener

        swiped/flinged

    screen touch

    touch zones

        determine (height and width)

        landscape mode

        playableArea method

        portrait mode

        problem and solution

        testing

        WINDOW_SERVICE

image  J, K

image  L

Loading image

    core Android methods

        displaying images

        res folder

        storing images, in Android

    OpenGL ES, ImageView image calls

    Renderer

        GLSurfaceView

        onDrawFrame() method

        onSurfaceCreated() method

        onSurfacedChanged() method

    storing images, for different screen resolutions

    vertices and textures

        buffers

        constructor creation

        draw() method

        loadTexture() method

image  M, N

Menu screen

    button images, swap

        drawable folder

        exit button

        exitselector.xml file

        main_menu.xml file

        start button

        startselector.xml file

    game exit

        kill game thread

        onClick() method

        onExit() method

    game thread

        basic activity

        OnClick()

        OnClickListener()

        OnClick() method

    orientation lock

    two-button creation

        background

        creditscreen.xml

        exit button image

        mainmenu.xml

        SBGMenuScreenActivity

        setContentView()

        start button image

        using Android layout

    wire buttons

        findViewById()

        ImageButton

        OnClickListener()

        OnClick() method

        SBGMenuScreen

        setOnClickListener()

image  O

image  P, Q

image  R

image  S

Score

    add and track

    assign point values-objects

    screen

        SBGScoreTile()

        spritesheet

        switchStatement

Shaders

    fragment

    vertex

Splash screen

    creation

        Activitycode

        activity_main.xmls

        postDelayed() Handler()

    fading

        fadein.xml file

        fadeout.xml file

        Handler()

        overridePendingTransition()

        res/layout folder

    multiple imagess

    OpenGL ES

SpriteSheet

    access images

        flipping and mapping

        postScale() method

        texture array

        texture mapping

    animate images

        glTranslatef() and glUnifor1f() methods

        movePlayer() method

        onTouchEvent()

        player movement

        player (OpenGLES 1)

        player (OpenGLES 2/3)

        variable setting

    ChangeSprite SheetFrames (see ChangeSprite SheetFrames)

    use of

        animation frames

        Super Bandit Guy

image  T

Time limit

    task completes (stop)

    timer expires (stop)

    tracking time

        CountDownTimer()

        display time

        onFinish() method

        start() method

image  U

image  V, W, X, Y, Z

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