Summary

In this last chapter, we have integrated all the past functionalities, built a simple Fruit Ninja game, and added some game elements to make it playable. You will see that with the knowledge we have collected in the last few chapters, it is not too difficult for us to develop a complete Kinect-driven game. The game itself can have more features such as audio, graphics, and networking, but this is beyond the scope of this book. You can play with your imagination now to use Kinect and its APIs and to develop more interesting and complicated applications from now on.

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