USING THE AUTOROUTER
The next step is to route the board.
To route the board using the autorouter, select
Route → Route Automatic… from the menu; the
Automatic Router dialog box
shown in
Figure 2-19 will be displayed. The autorouter can be run in three modes. The different options will be demonstrated in the PCB Design Examples. For the time being, leave everything as is and click the
Route button.
The autorouter will begin routing the board and a status box will be displayed (
Figure 2-20). When the routing is complete the status box will be dismissed.
Figure 2-21 shows how the board might look after routing.
In complex designs, you need to know how to use the manual routing tools to preroute critical traces and clean up after the autorouter. The manual routing tools are described next.
MANUAL ROUTING
In
Chapter 3 and the PCB Design Examples, we take an extensive look at manually routing traces, so the manual routing is only briefly introduced here. First,
unroute (rip up) the traces routed by the autorouter.
To rip up a trace, select the
Delete button,
, and left click the trace you want to rip up. The trace will be highlighted. To complete the rip-up, click the trace again, select another trace, or right click and select
Done from the pop-up menu. Ripping up multiple (or all) traces from a list is demonstrated in the PCB Design Examples.
To begin manual routing, click the
Add Connect button,
, on the toolbar. Left click a rat’s nest to begin routing. Left click again to place a vertex. Clicking on
a pin ends the route, or you can right click and select
Finish to end the route. To stop routing, right click and select
Done from the pop-up menu.
Note: If the route tool does not seem to be working, display the
Find pane and make sure that
Ratsnest box is checked.
To add a via, select a net with the
Add Connect tool, place a vertex, right click, and select
Add Via from the pop-up menu. A via will be placed at the vertex and routing continues on the alternate layer listed in the
Options pane.
If you want
to push (move) a trace without rerouting it, use the
Slide button,
. Left click the trace, move your mouse pointer to the desired location, and left click again to place the trace.
By using the control panel’s
Options pane, you can change routing properties, such as the active layer (
Act), alternate layer (
Alt), the trace width, and line type.
To select a different routing layer, use the
Act dropdown list to select the desired layer. When you are finished routing, right click and select
Done from the pop-up menu.
These are just a few of the basic tools you need to know about. In the PCB Design Examples, you will see how to use more of the tools and control routing properties, such as setting minimum and maximum trace widths and setting up plane layers.
PERFORMING A DESIGN RULE CHECK
After you have completed routing your board, you should check for errors.
To check for errors, run the design rule checker (DRC) by selecting
Tools → UpdateDRC from the menu. A message will be displayed in the console window (at the bottom of the screen) as to whether there were errors. If there are errors, the message in the console window does not go into detail about what they are, just that they exist. If you want to see a description of the errors, run a DRC report.
To run a DRC report, select
Tools → Quick Reports → Design Rules Check Report from the menu. An example of a DRC Report is shown in
Figure 2-22. The report shows what would be reported if R2 and R3 were too close to each other (not the circuit in
Figure 2-21).