AIGA (American Institute of Graphic Arts), 59, 64
approvals, getting, 50
architecture, training in, 141
art, proximity to antiquities, 142
Art Direction magazine, 64
art directors
making changes requested by, 108–109
searching in LMP, 85
art versus design. See design versus art
artists. See also designers
versus designers, 4, 216–217, 223
judging mastery of, 23
Avant Garde magazine, 3
Ballantine, Ian
versus Bertoli, Barbara, 93
genre publishing, 78
Lord of the Rings, 78
Bantam Books, 85
biography, 24
creative directors, 29
design versus art, 216
versus Fuller, Buckminster, 30
Notes on Change, 28
physical description, 25
power in professional relationships, 27–28
process and outcome, 30
responding to interviews, 30
sample designs, 27
Why Man Creates, 25
Beers Construction, 207
Bertoli, Barbara, 86–88, 112–113
versus Ballantine, Ian, 93
sample designs, 96
Black Holes: The End of the Universe? 110–112
budget, managing, 23
collecting, 32
versus Gottschall, Ed, 67
maintaining momentum, 34
reviewing customer requests, 34
success in design, 33
business details, relationship with, 220
carbon molecules illustration, 12
Carmen Jones poser, 24
Chalfant, Flip, 219
Chermayeff, Ivan
biography, 165
interview with, 166–168, 170–171
sample designs, 169
search for essence, 168
Chermayeff and Geismar, 165
Chwast, Seymour
biography, 72
books illustrated by, 72
critique received from, 76
perceptions versus truth, 78
Push Pin Almanack, 72
sample designs, 75
clients, flexibility of, 184
CMU (Carnegie Mellon University), 4
Coca-Cola
ads, 205
collecting, significance of, 32
competition versus talent, 65–66
Condrey, Dave
advice received from, 198
biography, 194
control, fighting for, 154
biography, 143
Production for the Graphic Designer, 143
sample designs, 146
Watson-Guptill, 143
“creative friend,” 225
creative people, managing, 113
creative process, steps in, 224
creative work
producing, 224
requirement of, 4
customer requests, reviewing, 34
design
as academic subject, 126
considering from client side, 167–168
versus culture, 48
greatness of, 10
importance of, 213
magic of, 213
objective of, 9
versus promotion, 140
purpose of, 132
succeeding in, 128
transformational nature of, 105
Design for the Real World, 4, 7
design meetings, 97
design project, ideal example of, 144–145
design science, applying via World Game, 13–18
design versus art, 4, 11, 45, 57, 78, 84, 104, 115, 217, 223-224, 233
Bass’ perspective, 216
Edelmann’s perspective, 56
Fuller’s perspective, 18
designer/client relationship, 227
being successful as, 33
judging mastery of, 23
training as architects, 141
discipline versus freedom, 48
Dorfsman, Lou
biography, 171
interview with, 171–173, 175–177
perfecting designs, 177
sample designs, 174
Dreyfus, Henry, 8
biography, 194
Dymaxion illustrations, 12
Eames, Charles and Ray
biography, 19
design illustrations, 20
experimental films, 19
film as medium, 21
getting playful results, 22–23
IBM project, 21
managing budget, 23
Edelmann, Heinz, 80
biography, 49
book jackets, 50
design versus art, 56
getting approvals, 50
sample designs, 53
work style, 50
Yellow Submarine, 49
ergonomics study, 8
Felver, Richard, 6
fiction genre, 82
film as medium, 21
fonts. See also typography; Zapf, Hermann
choosing, 162
Optima, 152
Fuller, Buckminster
aircraft winch, 11
versus Bass, Saul, 30
biography, 11
comprehensive design science, 11
creations, 13
design versus art, 18
design vocabulary, 11
Dymaxion car, 13
Dymaxion House, 13
Dymaxion map, 13
as educator, 13
geodesic dome, 13
inventions, 11
“Men with Ideas” lecture series, 13
Nine Chains to the Moon, 11, 127
objective of, 14
Operating Manual for Spaceship Earth, 11
versus Papanek, Victor, 14
physical description, 13
university affiliation, 13
furnishing, collapsible, 7
Gellerstedt, Lawrence, Jr.
biography, 207
leadership philosophy, 210–211
genre publishing, 81
fiction, 82
science fiction, 82
geodesic dome illustration, 12
Goizueta, Roberto
biography, 223
“creative friend,” 225
physical description, 225
sample design, 226
Gottschall, Ed, 59, 61, 64, 184
advice received from, 65
Art Direction magazine, 64
biography, 64
versus Burke, James, Jr., 67
physical description, 65
Typographic Communications Today, 64
typography project, 66
Helvetica, Designer of, 98–102
Hennessey, James, 7
Herdeg, Walter
biography, 36
Graphis magazine, 36
physical description, 39
heuristics, science of, 21
Hightower, Caroline Warner
importance of design, 213
human adults, dimensions of, 8
ideas, sources of, 4
illustrators, communicating with, 193
industrial design, attitudes about, 9
interviewers, qualities of, 66–67
Jane Eyre, 81
Jones, Margaret Wilson, 218–219
Kennedy, Doris Lockerman, 202–203
Keough, Don, 224
Kuntz, Jack
biography, 36
physical description, 37
Le Corbusier’s Modulor, 8
leadership
Gellerstedt’s philosophy of, 210–211
Leone, Len
Macmillan bloodbath, 86
The Sleeping Murders, 86
Lepper, Robert, 6
Literary Marketplace (LMP), 85
Lord of the Rings, 78
biography, 178
Mabey Trousdell design, 188–189
Macmillan bloodbath, 86
management versus leadership, 221–222
marketing, goal of, 218
Maugham, Somerset, 119
McMullan, James
biography, 89
sample designs, 91
watercolor medium, 90
The Measure of Man, 8
media for projects, choosing, 21–23
Men with Ideas lecture series, 13
Miedinger, Max
biography, 98
“Designer of Helvetica,” 98
Photo-Lettering, Inc., 98
model trains. See Burke, James, Jr.
Modulor by Le Corbusier, 8
momentum, maintaining, 34
Morse, A. Reynold, 3
Müller-Brockmann, Josef, 38–39
design versus culture, 48
discipline versus freedom, 48
Nebiolo, Richard, 88–89, 93–94, 107
Nelson, George
80-18-2 maxim, 217
The Civilized City, 124
creative process, 126–127, 129
discussion of slide project, 127–128
discussion of Venice, 126
Philosophy of Design class, 123
planned progress, 132
purpose of, 132
New York helicopter accident, 147–150
Nine Chains to the Moon, 11, 127
NIRI (National Investor Relations Institute), 218
Nomadic Furniture, 7
Of Human Bondage, 119
On with the Show, 134, 141, 160, 173
Open Space in the Inner City, 103
Operating Manual for Spaceship Earth, 11
opportunities, paying attention to, 145
Optima font, 152
order takers versus product innovators, 8
Organization Behavior and Industrial Psychology, 116–117
OUP (Oxford University Press), 114
Papanek, Victor
awards received, 5
biography, 4
Design for the Real World, 4, 7
emphasis on selling, 8
foundational material, 8
versus Fuller, Buckminster, 14
objective of, 7
physical description, 5
projects with students, 7
reframing questions, 9
study of user populations, 7
ten-cent radio, 7
and Wright, Frank Lloyd, 4
Penn Station Booth 6, 60–61, 113
perceptions versus truth, 78
Perrott, Mark, 5
portfolios as
terminology, 62
The Power of God, 121
Preminger, Otto, 24
presenting to groups, 175
process and outcome, 30
product innovators versus order takers, 8
Production for the Graphic Designer, 143
publishers, cues used by, 81–82
publisher’s problem, 80
Push Pin, 39
Push Pin Almanack, 72
questions, reframing, 9
biography, 158
critique received from, 163
designer as brand, 158–160, 162–164
versus Müller-Brockmann, Josef, 45, 48
preparing for interview with, 159
sample designs, 161
versus Zapf, Hermann, 162
sales meetings, running, 109–114
schlock, 183
Schneider, Frederick, 121–122, 134
assignment from, 116
design process, 119
physical description, 115
Schumacher, E. F., 126
science fiction genre, 82
Seeger, George, 7
selling, emphasis on, 8
Serendipity Theory, 88
Sexual Secrets, 189
The Sleeping Murders, 86
Small Is Beautiful, 126
advice received from, 70–71, 76
biography, 68
physical description, 69
students
design projects with Papanek, 7
responses from, 6
style
versus expression, 193
as search for essence, 168
versus streamlining, 124
Switzerland, visit to, 36
talent
applying, 155
using to make money, 154–155, 157
teachers, relationships with students, 6
Television: The Critical View, 121
ten-cent radio, 7
Theater of the Mind, 107
tipping point on train, 147–150
Topol, Sidney
biography, 218
train models. See Burke, James, Jr.
Tress, Arthur, 99
interview with, 103–104, 106–109
lifestyle, 103
sample designs, 105
Theater of the Mind, 107
Trousdell, Don
biography, 188
invitation received from, 189
sample designs, 191
Typographic Communications Today, 64
typography, power of, 99. See also fonts; Zapf, Hermann
underserved populations, identifying, 9
university press, transition to, 121
user populations, study of, 7
utility, striving for, 10
Vignelli, Massimo
interview with, 137–138, 140–142
sample designs, 139
Vignelli Associates, 114, 132–133, 135
Warner Hightower, Caroline
importance of design, 213
Watson-Guptill, 143
Why Man Creates, 25
Wilson Jones, Margaret, 218–219
Woodruff, Robert
biography, 201
Wright, Frank Lloyd, 4
Yellow Submarine, 49
Zapf, Hermann. See also fonts; typography
fighting for control, 154
versus Rand, Paul, 162
sample designs, 156
significance of speed, 151
Ziff-Davis, 69
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