Rickard Edén is a Java and Android development consultant, game developer, and lifelong game enthusiast, based in Gothenburg, Sweden. Having worked in the past as a designer in the gaming industry, Rickard has worked on a number of different genres and picked up tricks of the trade from many disciplines. He has a pragmatic approach to programming and has developed games for many years using jMonkeyEngine.
It is now his intention to help other developers by sharing what he's learned so far with this book.
Writing this book has been a tremendous experience, and it certainly could not have been possible without other people clearing the way.
If I have been the storyteller, the heroes of the book are the people who have created jMonkeyEngine. From its first incarnation until now, the third, when it's a fully fledged game development environment.
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