About the Author

Erik Henry Vick holds an M.S.C.S (UCF, 1998) and a Ph.D. in modeling and simulation, specializing in artificial intelligence (UCF, 2005), and has extensive experience in software architecture and engineering, artificial characters, and game design. As an assistant professor in the Department of Interactive Games and Media at the Rochester Institute of Technology, he teaches game design, gameplay programming, and artificial intelligence for video games. Dr. Vick remains active in the game industry, working with several companies trying to design novel games and game technology. Erik worked at Electronic Arts as a technical producer, artificial intelligence researcher, and software engineer. He also served at the chief technical officer for an international software company focused on mobile devices. Erik taught both computer science and digital media at the University of Central Florida, and served as the chief executive for a high-tech printing company based in Orlando, Florida.

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