Stitch, Unstitch, and Merge
Stitch is similar to the Solid workspace’s Combine tool in that it turns
two adjacent bodies into one. When you model in the Surface workspace,
adjacent surfaces are attached to each other by default; verify by moving
a face. Attached faces will stretch along (Figure
Y
). But if you’ve modeled
adjacent faces separately, stitch to attach them. Attached faces are needed
for a 3D-printable model (Figure
Z
).
To un-attach a face, click Unstitch and select
the face(s) to unstitch. They’ll become separate
bodies, unattached from the rest of the model
(Figure Z), and you can model them separately.
Merge is visible when the Timeline is turned
off (right-click on the Browser root and scroll
down to Do Not Capture Design History). Merge
combines selected faces into one surface. It’s
typically used to repair imported solids in Direct
modeling mode, or to work on a Base feature. You
may find that it gives a better or different result
than Stitch.
Tip: Boundary Fill, Thicken and Stitch turn a surface model into a solid one.
Fusion 360 for Makers 2nd Edition 119
Y
Z
Stitched faces stretch when one is moved.
Attach adjacent surfaces with the Stitch tool.
MakeBooks_Fusion360_Interior_FINAL.indd 119MakeBooks_Fusion360_Interior_FINAL.indd 119 5/26/21 1:24 PM5/26/21 1:24 PM