Session 2. Dispatching and listening for events
Session 3. The Bindable annotation and data binding
Session 4. Flex application structure overview
Session 5. Spark, Halo, and Flex 4 namespaces
Chapter 2. ActionScript 3, XML, and E4X
Session 6. Variables, functions, types, and scope
Session 7. Objects, Arrays, Collections, and Looping
Session 8. Interfaces, casting, is, and as
Session 10. E4X, XML, XMLList, and XMLListCollections
Chapter 3. Hello Spark: primitives, components, FXG and MXML graphics, and even video
Session 12. Simple Spark components
Session 13. Data-driven Spark components (Lists)
Session 14. FXG and MXML graphics—building a game
Session 15. Camera and video—a fake Twitter client
Chapter 4. Spark containers, view states, effects, and styling
Session 16. Spark containers and layouts
Session 18. Effects and animation
Session 20. Peeking behind the MXML curtain
Session 21. The Spark component lifecycle
Chapter 5. Halo Flex 4: Using DataGrid, Navigator Containers, and Popups
Session 23. TabNavigator, ViewStack, and Accordion
Session 24. Alert.show and the PopupManager
Chapter 6. Building user-friendly forms using Flex formatters and validators
Session 25. Formatters and validators
Session 26. Real-world forms, formatters, and validators
Chapter 7. Cairngorm in Action: SocialStalkr (Twitter + Yahoo! Maps)
Creating the SocialStalkr project
Getting started with Yahoo! Maps
Downloading and installing Cairngorm 2.2.1
Cairngorm event sequence overview
Creating CairngormUtils and ServiceUtils
Creating the visual components
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