Index
A
AppBar
Application architecture
Asset Store
Augmented reality
Authentication
code
DelegateAuthenticationProvider
GraphServiceClient object
high-level permissions
login screen, user
PublicClientApplicatioBuilder class
UseBetaAPI
UserLogon property
variables
B
Build Window
ButtonPressed.AddListener() method
Button Released() property
C
Camera component
Collider components
Content retrieval
batch processing
Graph Explorer
insights
Microsoft Graph API
Microsoft Graph client library
people entity
teams
throttling
user
Coroutines
code
IEnumerator object
postpone
stop
yield return null
D
Data model
AuthenticationHelper class
CreateSampleData
GraphController class
OnGetRelatedPersonCompleted method
referred entity
script file
Data queue
AddToQueue
DataQueueItem class
ImmersiveOffice365Hub assembly
Data visualization
awareness phase
back-end systems
controls/options
enrichment
eye tracking
head movement
insight phase
location
mixed reality device
multiuser environments
natural gestures
presentation
relationships
speech
3D space
transformation
DestroyImmediate method
Draggable container
BackPlate
Box Collider component
ContainerController
event property
location
ManipulationHandler component
MRTK
setting
values
Y angle
DraggableModel
Duplicate() method
Dynamic-link library (DLL)
E
Enrichment
Eye gaze
Eye tracking
F
Far pointer
Force-directed graph mode
CreateEdge method
CreateNode method
CreateSampleData method
EdgeInformation
edge prefab
ForceDirected3D
GameObject nodes
GraphController
GraphRenderer
many-to-many relationship
Microsoft Graph
NodeInformation.cs
node prefab
NodeUpdate
properties
random nodes/edges
social network
Update method
Vector3 coordinate
G
Game view
GameObject
Gaze provider component
GetComponent method
GetCurrentUser method
GetSomeInformationAsync method
Gizmos
GraphController class
H
HandleQueue method
Hand menu
Backplate
events
global functions
GraphController class
HandConstraintPalmUp
Inspector window
settings
SolverHandler
TMP importer dialog
ToggleActive()
VisualController
Head gaze
Hierarchical view
Hologram
HoloLens
definition
emulator
eye tracking
field of view
gesture control
history
interaction
eye tracking
gaze
hand gestures
input system
interactable
life cycle
near interaction
objects and object container
pointers and focus
MEM display technology
mixed reality device
new generation device
tools and packages
assets
MRTK
Unity Store
HoloLens 2 device
application consent
build settings
Microsoft Azure Active Directory
Office 365
Scopes property
HoloLens development
architecture
custom events
scripting lifetime
time and framerate
Unity DOTS
debugging
build settings
C# scripts
emulator
lifecycle
performance monitoring
Unity
Visual Studio solution
HttpClient class
I, J, K
ImmersiveOffice365Hub/ImmersiveOffice365Stub, libraries
auto/validate reference
classes and methods
DLLs
IL2CPP
LightLambda class
Microsoft graph API
packages
plugins/WSA folder
requirements
stripping level
Insights
Inspector window
Interaction model
container
SeeDraggable container
removing person
ActivationDistance property
AppBar
ContextMenu class
ContextMenu variant.prefab
creating, ContextMenu prefab
force-directed graph model
prefab type
Target property
L
LayerMask property
Long Term Support (LTS)
M
Managed plugins
Microsoft Graph
app registration
authentication
definition
permissions/scopes
platforms
SDKs
versions
Microsoft Graph .NET client library
Microsoft HoloLens 2
Microsoft HoloLens 2 emulator
Microsoft.Identity.Client NuGet package
Microsoft identity provider (MSAL)
Mixed reality project
HoloLens
MRTK v2
Mixed Reality Toolkit (MRTK)
MRTK v2
Multithreaded applications
developer
tasks
vs. single-threaded
N
Native plugins
Natural gestures
Near pointer
.NET scripting
NodeInformation class
O
ObjectDataBehavior class
Office 365
additional apps, teams
content/people
definition
modern digital workplace
teams channels
users/roles
OnGetRelatedPersonCompleted method
OnPointerUp method
P, Q
Placeholder plugin
Plugin
assets folder
debug version
delegate
GetSomeInformation
managed
native
.NET
placeholder
settings
singleton
TextMesh
UWP
POST method
Projects window
PublicClientApplicationBuilder method
PublicClientApplication method
R
Realities
augmented
devices
digital
mixed
visualization
VR
workplace
Realtime Global Illumination
S
Scene view
Scripting lifecycle
decommissioning
Game Logic phase
initialization phase
input event
physics phase
rendering phase
Single-threaded computing application
Singleton template class
Singleton pattern
Social network
Solution Explorer window
Spatial Mapping Renderer
Static view
System-on-chip (SoC)
T
TextMesh component
Throttling
Time.fixedDeltaTime property
Time Scale property
Transform component
TryGetJointPose method
U
Unified graph API
app registration
authentication
SeeAuthentication
BaseEntity file
client ID
NuGet packages
Office365DataHubTestApp
Office365Hub
OnGetTeamMembers
PeopleService class, ,239
PeopleService.Instance.GetCurrentUser method
PersonEntity class
RelatedPeopleRequest.cs, ,242
ServiceError
TeamDataRequest data
TeamDataRequest.cs
TeamEntity.cs
TeamMemberRole
TeamMembersDataRequest object
TeamService.cs
Unity
actions
behaviors
build/deploy
component properties
components
depth buffer
Hello world
interface
lighting settings
quality settings
Single Pass Instanced
solution types
Unity Developer Network (UDN)
Unity Editor
UnityEvents, ,179
Unity Hub
Universal Windows Platform
update() method
Use cases
analyzing data
collaboration
data visualization
extending view
V
Virtual reality (VR)
Visual Studio
definition
installation
web page
workloads
void Update() method
W
Windows Device Portal
diagnostic tools
functionalities
HoloLens 2 emulator
real-time monitor
setting up
spatial mapping mesh
system performance
3D view
URLs
values
X, Y, Z
XR Reality (Cross Reality)
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