Digital storage oscilloscopes 125
acquisition was transferred to the display memory. (Glitch
capture is an important topic to which I shall return later.)
This arrangement provides stable, triggered viewing of a
recurrent waveform while retaining the latest acquisition of that
part of the waveform (between c and d in Figure 7.4) which was
not displayed. But in fact, while entirely feasible, few if any DSOs
appear to offer this facility, any information occurring on that
part of the waveform not appearing on the screen in refreshed
mode being lost. This is more important than might appear at first
sight, for the following reason. The non-displayed part of the
waveform may be likened to that occurring during the retrace or
flyback time in a real-time scope. Now, in the latter, the flyback
time may amount to only a few per cent of the sweep time
(though it can be deliberately extended with hold-off), while in a
DSO the dead time between sweeps may amount to as much as
several times the sweep time itself, especially if the instrument
uses a not very powerful microcontroller, or there is a lot of
processing to do while transferring data from the acquisition
memory to the display memory.
While
refreshed
or
recurrent
mode is useful for waveforms too
fast to be satisfactorily viewed in roll mode, there is a limit to how
short a time/div setting it can support while capturing the
waveform continuously in the way we have considered so far.
Consider, for example, a DSO with an ADC which takes 100 ns to
convert a sample of the input waveform to the corresponding
digital representation, limiting the sampling rate to 10Ms/s.
Assume the acquisition and display memory each have 1024
points as in the earlier example. Then with 1000 points for the 10
horizontal graticule divisions, there will be 100 display points per
division and with 100 ns minimum per point, the fastest available
display speed will be 10 b~s per division. Depending on how the
points are displayed on the screen (as separate dots, joined by
straight lines, or by a 'sine interpolator' of which more later), this
will enable us to display waveforms of up to, say, 3 MHz at most.
This is described as the 'single shot' or 'real-time' bandwidth. But
the bandwidth of the components preceding the ADC - the input
attenuator, the Y preamplifier and the sample and hold- will
normally greatly exceed this. Given the input signal is repetitive,