Chapter goal: While there are many filters in Photoshop, not all can be considered true warps and distorts; some are more alterations of color, as you saw in Chapter 8. This chapter, like the previous chapter, will focus on select filters that either distort or correct distortion in an image; however, this time we will explore various advanced filters.
Advanced filters are used for correcting distorts in Photoshop. These included Adaptive Wide Angle Camera Raw Filter and Lens Correction. For warping and distorting, we will look at Liquify, and in Chapter 10, we will look at the Vanishing Point filter and two of the latest Neural Filters.
You can find the projects for this chapter in the Chapter 9 folder.
Advanced Filters
Adaptive Wide Angle (Correcting Distortion of Structures)
Project: Straightening Room Dimensions with Adaptive Wide Angle
File ➤ Open IMG_0868_room_1_start.psd. Make an Image ➤ Duplicate for practice. In this example, I have a smart object layer and a normal background layer so that you can review certain settings and easily compare the before and after. In this case, I have turned off the visibility of the background layer so that I can easily see what alterations are happening to my smart object layer. Refer to Figure 9-3.
Besides a slight keystone distortion that affects perspective, the room is a bit tilted to one side, which we need to correct.
Now Choose Filter ➤ Adaptive Wide Angle (Alt/Option+Shift+Ctrl/CMD+A).
Adaptive Wide Angle Tools (From Top to Bottom)
In this example, I clicked and dragged to add constraints along the wall, floor, and ceiling to the straighten lines and edges in the key parts of an image. On straight edges, I clicked and held down the Shift Key to keep the constraints vertical or horizontal while dragging and then released the mouse. Refer to Figure 9-12.
Choose whether to straighten vertically or horizontally for a specific constraint. The color of the line of the constraint will change: Unfixed (default is cyan), Horizontal (yellow), Vertical (magenta), and Arbitrary or Fixed orientation (green).
You may need to drag out multiple constraints especially for images without a lens profile or when correcting unusual distortions. Refer to Figure 9-14.
You can then edit a constraint by clicking the polygon constraint and dragging an endpoint. Alt/Option+Click on a selected constraint to delete or press the Backspace/Delete key.
By creating this kind of geometric constraint, you can adjust the image around part of the distorted image.
Hand tool (H): Drag to move the image in the window without shifting the image or constraints. Or hold down the spacebar if working with another tool. Refer to Figure 9-19.
Use Ctrl/CMD+Z when you need to undo the last step when editing a constraint.
OK: Commit changes and return to Photoshop.
Cancel: Close the workspace without making any changes or reset dialog while holding Alt/Option.
Correction: Select a Projection Model of either Fisheye, Perspective , Auto, or Full Spherical. Refer to Figure 9-22.
The following settings for these two corrections included Scale, Focal Length, Crop Factor, and As Shot, which I will describe shortly. Refer to Figure 9-24.
For example, if you download and open an image from the iPhone 6s, you will have access to correction settings of Auto and Scale, because the lens model of the iPhone 6s back camera is 4.15 mm f/2.2. If your camera model and lens is recognized by the filter, an auto lens correction can be applied. However, you can still use Fisheye or Perspective if you need access to additional settings.
While most digital cameras will record the camera model for the image, not all smart phones or digital cameras record the lens model profiles, so in that case just use either Fisheye or Perspective options and adjust your constraints manually. In my case, Perspective worked best as an alternative.
“The aspect ratio is not 1:2, which is invalid for Full Spherical.” Click OK to exit and return to the previously selected Correction Options Example: Auto or Perspective.
In this case, your image needs to be a 360-degree panorama or image with this width and height ratio. In addition, for you to use this filter option, it will not work on a smart object layer unless it has been cropped as a normal layer first to the correct size, before converting to a smart object layer. Like Auto Correction , the image must have a lens profile. I will point out how to do that here, although it is not part of the current project.
Cropping an Image for Full Spherical
This creates a unique distortion, which may be useful for projects.
If you have created a photomerge panorama using File ➤ Automate ➤ Photomerge, the Adaptive Wide Angle filter has an additional correction option called Panorama, which is similar to Auto. After this setting is applied, it allows you to scale the image. You can also switch to Full Spherical as well as long as the panorama is cropped to the correct ratio of 2:1. For more information on how to work with Photomerge, visit https://helpx.adobe.com/photoshop/using/create-panoramic-images-photomerge.html .
When working with Panoramas manually with single layers, Edit ➤ Auto Align Layers and Edit ➤ Auto Blend Layers can also be useful commands. Go to https://helpx.adobe.com/photoshop/using/combine-images-auto-blend-layers.html .
Adaptive Wide Angle Options Continued
Unfixed Orientation (cyan), Horizontal (yellow), Vertical (magenta), Fixed Orientation (green), Invalid (red)
Mesh Color (green). The colors can be changed by clicking them and using the Color Picker.
Floating Loupe check box can be enabled for, Show/hide loupe when dragging and Loupe Size set slider: (100-300). Refer to Figure 9-34.
Scale slider: Scale image after correction (50-150%). Scales the image down to see the edge of the distortion or enlarge to trim or crop. As noted, as you correct the distortion, some of the areas around the border will that have missing information due to the added constraints. This slider is the only option available for Auto, Full Spherical, and Panorama. Refer to Figure 9-35.
Focal Length slider: To specify focal length (approximately 0.39-11.59mm or higher). Pinches some areas of an image when the length is lowered or squares the image when raised. If lens information is known, this value is automatically populated. In my case, it was 4.15mm. However, I can use the slider to override manually. Note that these numbers can vary based on the type of camera used to capture the image. Refer to Figure 9-36.
Crop Factor slider: To specify the crop factor (0.10-10). When crop is lowered, it decreases the area to be cropped down to an elliptical area with multiple pointed edges for Fisheye and Perspective. Depending on which numbers for scale and focal length are set, crop factor is more of a bloated rounded shape. Refer to Figure 9-37.
As Shot check box: When enabled, applies the focal length and crop factor from the metadata or lens profile. You will not have access to this option if there is no lens profile. Refer to Figure 9-39.
Detail: Preview of the loupe detail as you move your mouse about the screen. Refer to Figure 9-40.
Preview checkbox: Disable to show original or enable to see the corrected Image. Refer to Figure 9-42.
If you notice that there are some blank areas that are left in the image, as with the Perspective Warp tool of Chapter 7, you could try any one of the various Content-Aware options that I mentioned for filling those blank areas on a blank layer above the smart object layer. Alternatively, you could later use your Clone Stamp or Eraser tool to blend areas into the image. And you can use the Free Transform Tools from Chapter 4. See those chapter if you need more detail. Also, you can use Blend mode options for this filter.
You can review my final file, IMG_0868_room_1_final.psd.
Camera Raw Filter (Optics and Geometry)
However, like the Adaptive Wide Angle filter, it also has distortion correcting features that you should be aware of. While the focus of this book is not color correcting, I will go into more detail about two of these workspaces tabs, Optics and Geometry, as well as some of the Tool panels. Also, while my focus is on Photoshop, I will show some basic differences to the interface in Bridge, which will appear as black rather than the gray interface in Photoshop.
Project: Working with Camera Raw to Straighten Room Dimensions
Also, Photoshop Camera Raw and Bridge Camera have a few key differences in their workspace, which I will point out as we take a quick tour of the workspace.
On the lower right are various view settings. You can cycle between before and after views (Q) of either single view or a split of before and after, either across the top/bottom or left/right.
Click the arrow again to turn this warning off and continue to look at the lower tabs. If any camera information is preset, it will show below the histogram. Example: ISO 200, 4.2mm f/2.2 1/30s.
Edit Panel
To return to the other tabs, click the back arrow on the left. Refer to Figure 9-56.
Basic Tab
Curve Tab
Detail Tab
Color Mixer Tab
This tab will change to B&W Mixer if only grayscale colors are present, or the Edit Profile of Monochrome is detected and has instead a Grayscale Mixed Targeted adjustment tool (Ctrl/CMD+Alt/Option+Shift+G).
Color Grading Tab
Optics Tab
I mentioned Profile and how it appears and is used in the Adaptive Wide Angle filter. However, to use these same Profile options in Photoshop, make sure you have applied your Filter ➤ Lens correction filter first to your smart object. We have not looked at that filter yet but will in the next section.
These Defringe options are available in both Photoshop and Bridge.
Geometry Tab
Level: Apply only one level of perspective correction to ensure that the image is level. This option corrects some distortion but leaves the room with a bit of keystone effects as though you are looking downwards. Refer to Figure 9-70.
Vertical: Applies level and vertical perspective corrections. This option corrects the distortion of the room, but you still may notice a slight horizontal distortion on the floor. Refer to Figure 9-71.
Full: Applies level , horizontal and vertical perspective corrections. This option is closest to Auto and stretches the image a bit more. Refer to Figure 9-72.
Guided: Draws or drags out two or more guides to customize perspective corrections when this option is enabled. Refer to Figure 9-73.
As you draw the guides, the images adjust to the distort, similar to the Adaptive Wide Angle filter you looked at earlier.
Watch out, however, for invalid guide configuration. Using the Options in the Geometry tab , you can turn off and on the show guides preview or enable and use the loupe for more close-up viewing.
Press the Backspace/Delete key to delete a selected guide or click the Clear guides button to remove all the guides.
Some of the transformation sliders will reset themselves when another option is selected again from the Upright list. Refer to Figure 9-74.
In addition, if your Upright options are not accurate enough or you want to create an intentional distortion, you can set Manual Transformations using the sliders for correcting Vertical (-100, 0, +100), Horizontal (-100, 0, +100) to correct key stoning, Rotate(-10, 0, +10), Aspect (-100, 0, +100) similar to wide angle lens, Scale (50-150), Offset X(-100, 0, +100) and Offset Y (-100, 0, +100). Refer to Figure 9-78.
As you drag the slider, the grid appears in the preview and displays the changes.
Effects Tab
Calibration Tab
Other Camera Raw Tool Panels for Photoshop and Bridge
Lastly, I will just point out the basic tools in this area, running down the far-right side. Note that if you want to toggle to Full Screen mode while working, press this button or the (F) key.
Crop and Rotate Tool (C)
Healing (B)
For example, with the Clone option (Figure 9-84), you can then choose a clone location for your brush that you can drag and move around after you paint. You can alter the size, feather, and opacity of your clone stamp. Or press the / key on your keyboard or Refresh button to update and sample a new area or spot with different content.
Or to remove all selections, click the reset heal button in the upper right next to the Visibility eye. (Figure 9-87).
Content-Aware Remove eraser is a new feature that will allow you to adjust the size and opacity of the brush head. Ctrl/CMD+drag on photo to select a custom source for removal of blemishes or unwanted items in an image. Refer to link for more details:
https://helpx.adobe.com/camera-raw/using/whats-new/2023.html#content-aware-remove
The Healing tool samples will update with the Geometry Tab if altered.
Masking Tool (M)
Once a mask is created it can be inverted, you can add or subtract from the mask using the same selection options as well as intersect with other masks.
Each new mask you create comes with sub-tool options that offer a variety of settings so you can adjust the new mask selection and then use sliders for color correction for that selected area such as light, color, curve, effects, and details. Refer to Figure 9-94 and Figure 9-95.
This mask does not appear on the Smart Filter once applied as it is a selection only applied within Camera Raw. For more details and instructions on this updated area, visit: https://helpx.adobe.com/camera-raw/using/masking.html .
Some Mask features, like depth range, may not be available if you do not have supported lens profiles for your images. Refer to Figure 9-92.
Red Eye (Shift-E)
Snapshots (Shift+S)
Presets (Shift-P):
The ellipse area allows for additional image setting options of loading and saving settings as .xmp files. Refer to Figure 9-99.
Additional tools in the lower right are
Zoom tool (Z): Use to zoom in or out and double-click to fit in view. Refer to Figure 9-100.
Hand tool (H): To move around a close-up of the images without moving geometry guides by mistake. Use the Spacebar key if you are using other tools. Refer to Figure 9-100.
Toggler Sampler Overlay (S): Color sampler settings. Options appear in the area above the preview area. Refer to Figure 9-100 and Figure 9-101.
Bridge also allows for you to view multiple images at one time as a film strip, in the lower areas below the Preview. However, this option is not available in Photoshop since we are working with single layers.
Click OK to confirm your settings or Cancel and then, if you have made changes, click Yes to dismiss the changes in order to exit the workspace without saving your changes.
For additional information on color correction in Camera Raw, visit these links: https://helpx.adobe.com/camera-raw/using/introduction-camera-raw.html and https://helpx.adobe.com/camera-raw/using/whats-new.html .
Like Adaptive Wide Angle, you can also access blending modes for the layer by double-clicking the icon beside the filter name.
Lens Correction
While the smart object layer is selected, go to Filter ➤ Lens Correction (Shift+Ctrl/CMD+R).
Lens Correction Tools
Remove Distortion tool (D): Drag outwards from or inwards to the center to correct distortion. This will cause the image to bulge or pinch. Refer to Figure 9-110.
Straighten Tool (A): Draw a line to straighten the image to a new horizontal or vertical access. Refer to Figure 9-113.
Move Grid tool (M): Drag to move the alignment grid. The grid adjustment can be found on the lower area of the workspace next to the camera profile info and Preview check box. Use Show Grid to show the grid when enabled and adjust the color using the Color Picker and adjust the Grid Size (8-256). Refer to Figure 9-114.
Hand Tool (H): Drag or move the image in the window when zoomed in to an area. Or hold down the spacebar key if working with another tool. Refer to Figure 9-11.
In my case, I did not use any of the tools; however, I am going to make sure that I have the correct settings in the Auto Correction tab.
Auto Correction Tab
Geometric Distortion check box: Enables automatic geometric distortion correction. I have this enabled.
Chromatic Aberration check box: Enables automatic chromatic aberration correction. In this case, there was none and it is disabled, but you can reset this in the Camera Raw filter manually if required.
Vignette check box: Enables automatic vignette correction. In this case, there was none and it is disabled, but you can reset this in the Camera Raw filter manually if required.
Auto Scale Image check box: Enables automatic scaling when correcting distortions and unintentional scale while adjusting perspective and angle. This crops the transparent gap edge when enabled. Refer to Figure 9-116 and Figure 9-117.
Edge: Specifies edge treatment for correction images. From the dropdown menu, choose one of the options: Edge extension, Transparency, Black Color, White Color. This is apparent only when the Auto Scale Image check box is disabled. Refer to Figure 9-118.
Search Criteria Menu: When set to Match Image Sensor Size or Prefer Raw Profiles, this can alter how the distortion is corrected. In my case, I set it to Match Image Sensor Size and because my image had a profile, the Camera Make filled itself in automatically. See the camera model profile on the lower left of the workspace. Refer to Figure 9-119.
Lens Profiles: You can view optional lens profiles under this menu such as Show in Explorer (to see the lens profiles in the Explorer window on your computer) or Browse Adobe Lens Profile Creator Online to see addition lens profile options if available. Refer to Figure 9-121.
If you cannot access Adobe Lens Profile Creator, refer to this link: https://helpx.adobe.com/camera-raw/digital-negative.html#Adobe_Lens_Profile_Creator .
Custom Tab
Settings: Use Lens Default , Previous Correction (Last used setting), Custom, Default Correction, or saved settings. From the Settings menu to the right you can Load, Save, Delete settings, Set Lens Default, and Delete Lens Default. These settings are in an .lcs file format. Refer to Figure 9-123.
Geometric Distortion: Remove distortion slider: Move left to fix a pincushion distortion (-100 to 0) or right to fix a barrel distortion (0 to +100). Refer to Figure 9-124.
Chromatic Aberration: Fix Red/Cyan Fringe slider, Fix Green/Magenta Fringe slider, and Fix Blue/Yellow Fringe slider. Use the sliders to correct specific color fringes around edge details within the image. The default for each slider is 0 but you can move the sliders left (-100) or right (+100). Use your Zoom tool to make sure the changes are occurring. Refer to Figure 9-125.
Vignette: Amount (darken, lighten from -100, 0, +100) adjusts the vignette’s under- or over- exposure around the edges of the image. Midpoint modifies the midpoint to affect the spread and restriction of the vignette correction (0 to +100). Alternatively, you can use the vignette sliders to create an artistic effect if you are trying to give your image a vintage look. Refer to Figure 9-126.
Transform: Vertical Perspective modifies the vertical perspective at the top or bottom of the image to make the image’s vertical lines parallel (-100, 0, +100).
Horizontal Perspective modifies the horizontal perspective at the left or right side of the image to make the horizontal lines parallel (-100, 0, +100).
Angle set the angle of rotation for the image and you can use the Straighten tool to set this to 0-360° or alter with the dial or enter in the text box.
Scale scales the image after correction (50-150%). This does not affect the document size, but rather crops the image to avoid blank areas while you are altering other options. Refer to Figure 9-127.
You may need to return to your auto correction tab and adjust further to correct settings.
In this case, I left the settings in the Custom area at default. But for your project, you may want to alter the sliders.
Use the File ➤ Automate ➤ Lens Correction dialog box when you have multiple photos in a batch that need lens correction.
You can look at my file IMG_0886_room_2_final.psd to review settings that I used to straighten the room and double-click either the smart object filters, Lens Correction filter, or Camera Raw filter.
Likewise, as mentioned with the Adaptive Wide Angle Lens , if there is any stretching or distortion or gaps after you have applied your Camera Raw filter and Lens Correction filter, you can always add back to image’s blank areas on a new layer, as you did with the Perspective Warp tool of Chapter 7. You could try any one of the various Content-Aware options that I mentioned in that chapter. Later, you can fill in the blanks using the Clone Stamp and Eraser tools to blend areas in the distorted image.
For additional lens and noise reduction options , you can visit https://helpx.adobe.com/photoshop/using/correcting-image-distortion-noise.html .
Liquify Filter
If you want to really warp and distort part of an image like the Smudge tool in Chapter 2 or the Puppet Warp tool in Chapter 6, then the Liquify filter might be just what you are looking for. It also might be considered a correction tool, depending on your project. While this tool is generally associated with the other touch-up tools for doing cosmetic adjustments on models, there is no reason why you cannot use it on other types of photographs as well or even on images of your pets. As you saw earlier with other advanced filters, for your projects, working with a smart object layer so that you can return and edit any time by double-clicking the smart filter name, is the best solution.
Project: Liquify (Minerals)
In this first example, we will start practicing with the Liquify filter on a copper rock and a piece of shiny metal copper. I want to see the copper pool and flow over the rock so I think this filter will give me at least the starting point for that effect.
Liquify Tools
Forward Warp Tool (W): Similar to a Brush or Smudge tool , drag with the tool left, right, up, or down to create a warp-like smudge based on the drag direction. See Brush tool options in the Properties panel on the right for tool options. Refer to Figure 9-134.
You can adjust the brush’s Circumference Size (1-15000, for size of selected brush currently in use), the Density Brush edge strength (0-100, used for feathering), the Pressure distortion strength (1-100, used as you drag the brush), Rate for stationary brush (0-100, controls flow rate when mouse button is held down in one location and is disabled for this brush and for other stationary brushes), Stylus pressure (if available when using a stylus, is affected by the brush pressure), Pin edges check box (to lock image’s edges and prevent missing information in the corners when the brush is passed over). Refer to Figure 9-134.
Like other mentioned Brush tools, you can Click and then Shift+Click to move in a straight line. Use the left ([) and right (]) bracket keys on the keyboard to decrease or increase the brush size quickly. The smaller the brush, the less noticeable the distortion.
Reconstruct tool (R): Acts much like an eraser or History Brush tool, as seen in Chapter 2. It restores areas altered by the Forward Warp tool or other brush tools, which we will look at next.
Like the Forward Warp tool, you can find additional settings in the Properties Brush Tool Options and the rate setting is available. Use your left and right bracket keys to decrease or increase the brush size quickly. Refer to Figure 9-136.
Click and then Shift +Click to move in a straight line. Add the Alt/Option key while dragging to turn it into the Smooth tool instead.
Further options for this brush can be found in the lower area of the Properties panel; see the section on brush reconstruct options later in this section.
Smooth tool (E): Like the Reconstruct tool, it can be used to smooth out the ripple areas altered by the Forward Warp tool or other brush tools, which we will look at next. Like the Forward Warp tool, you can find additional settings in the Properties Brush Tool Options and the rate setting is available. Refer to Figure 9-138.
Use your left and right bracket keys to decrease or increase the brush size quickly.
Twirl Clockwise tool (C): Gradually, with your set brush size , twirl in an area clockwise. The longer you hold down the mouse, the more that area will bend and twirl. Like the Forward Warp tool, you can find additional settings in the Properties Brush Tool Options. Refer to Figure 9-140.
If you want to twirl counterclockwise, add the Alt/Option key as you hold the mouse down. Add the Shift key for a more aggressive clockwise twirl or Alt/Option+Shift for the aggressive twirl to be counterclockwise.
Use your left and right bracket keys to decrease or increase the brush size quickly.
Pucker tool (S): Creates an area of pucker based on your brush size , gradually pulling the area inside the brush inward the longer you hold the mouse down. Like the Forward Warp tool, you can find additional settings in the Properties Brush Tool Options; however, the Pressure setting is not available. Refer to Figure 9-142.
Adding the Alt/Option key causes the tool to change to the Bloat tool. Add the Shift key for a more aggressive pucker or Alt/Option+Shift for a more aggressive bloat. Like other brushes, you can Click and then Shift+Click or Alt/Option+Shift+Click if you want the pucker or bloat to follow a straight line. Use your left and right bracket keys to decrease or increase the brush size quickly.
Bloat tool (B): Creates an area of bloat based on your brush size , gradually pushing the area inside the brush outward the longer you hold the mouse down. Like the Forward Warp tool, you can find additional settings in the Properties Brush Tool Options; however, the Pressure setting is not available. Refer to Figure 9-144.
Adding the Alt/Option key causes the tool to change to the Pucker tool. Add the Shift key for a more aggressive bloat or Alt/Option+Shift for a more aggressive pucker. Like other brushes, you can Click and then Shift+Click or Alt/Option+Shift+Click if you want the bloat or pucker to follow a straight line. Use your left and right bracket keys to decrease or increase the brush size quickly.
Push Left tool (O): like the Forward Warp tool, it pushes the pixels in the brush left or right by dragging and moving the brush up or down, depending on how you drag over the image. As with the Forward Warp tool, you can find additional settings in the Properties Brush Tool Options; however, the Rate setting is not available. Refer to Figure 9-146.
Adding the Alt/Option key causes the tool to change to the Push Right tool, while dragging and moving up or down and shifting the pixels. Add the Shift key for a more aggressive left push or Alt/Option+Shift for a more aggressive right push. Like other brushes, you can Click and then Shift+Click or Alt/Option+Shift+Click if you want the push to follow a straight line. Use your left and right bracket keys to decrease or increase the brush size quickly.
Freeze Mask tool (F): Use this tool to prevent areas from being affected by the other brush liquify tools while you create distorts. This includes the Reconstruct tool. Like the Forward Warp tool, you can find additional settings in the Properties Brush Tool Options; however, the Rate setting is not available. Refer to Figure 9-148.
It paints a red mask, depending on your brush size. We’ll look at the mask option and details in the Properties panel later in this section. Now, if you paint in those areas with another tool, they will not be affected by the warp because that area is locked or frozen as it would be if you were using a mask or selection. Refer to Figure 9-149.
As you paint, you can add the Alt/Option key and it will switch to the Thaw Mask tool, allowing you to erase the Freeze Mask.
Like other brushes, you can Click and then Shift+Click or Alt/Option+Shift+Click if you want the Freeze Mask tool or Thaw to follow a straight line.
Use your left and right bracket keys to decrease or increase the brush size quickly .
Thaw Mask tool (D): Use this tool when you want to erase the red mask that you created with the Freeze Mask tool and to restore areas affected by the other brush liquify tools while you create distorts. We’ll look at the mask options and details in the Properties panel later in this section. As with the Forward Warp tool, you can find additional settings in the Properties Brush Tool Options; however, the Rate setting is not available. Refer to Figure 9-150.
As you paint, you can add the Alt/Option key and it will switch to the Freeze Mask tool, allowing you to add a Freeze mask. Like other brushes, you can Click and then Shift+Click or Alt/Option+Shift+Click if you want the Thaw Mask tool or Freeze to follow a straight line. Use your left [ and right ] bracket keys to decrease or increase the brush size quickly.
Face tool (A): If you are working with human faces , this tool may be helpful to you. However, pet faces may not be detected, and as this copper stone example contains no faces, you will get a warning message when you click on this button. Click OK and click on another tool to exit. Refer to Figure 9-152.
Hand Tool (H): Move around the image while zoomed in or hold down the spacebar if working with another tool. Refer to Figure 9-153
Zoom Tool (Z): Zoom in or Alt/Option zoom to zoom out, or use the navigation buttons, or use the dropdown menu in the lower left.
For additional reconstruct settings, refer to the Properties Panel Brush reconstruct options mentioned at the end of the section on the Liquify filter.
You should usually edit the mask as a last step, because if you decided to make further modifications at this point to the warp or liquify after exiting the Liquify filter, the mask will not update and so you will need to manually modify the smart filters mask. Refer to Figure 9-155.
Afterwards I added blank layers for additional blends and shadows to make the melt look more realistic. Using a layer blending mode like Overlay, and painting with a white brush in a new layer and lowering the opacity to 67%, can add back some highlights on the Copper Blend layer. The Shadow layer was painted with black and blended with Multiply.
Use your Eraser tool if you need to remove part of the clone or smudge.
You can view those layers in my file, IMG_2619_copper_melt_final.psd.
Project 2: Liquify (Human Faces)
To continue exploring the Liquify panel, File ➤ Open womens_heads_start.psd.
Properties Panel
Let’s look at an option below the Brush tool area, called Face-Aware Liquify. Use whatever setting you want as you test these options.
Properties for Face-Aware Liquify
Eyes: Adjust with the sliders to set the left and right eye for Eye Size , Eye Height, Eye Width, Eye Tilt, and Eye Distance between both eyes. Refer to Figure 9-165.
Nose: Adjust with the sliders to set the Nose Height (-100,0, +100) and Nose Width (-100,0+,100). Guides on the Preview are also available to move the nose up or down or enlarge or shrink the nose. Refer to Figure 9-168.
Mouth: Adjust with the sliders to set the Smile, Upper Lip , Lower Lip, Mouth Width, and Mouth Height. The range for each slider is -100, 0, +100. Guides on the Preview are also available to move around areas of the mouth. Sad or happy lips can be created when you move the smile slider left or right. Refer to Figure 9-169.
Face Shape: Adjust with the sliders to set the Forehead , Chin Height, Jawline, and Face Width. The range for each slider is -100, 0, +100. Guides on the Preview are also available to move around areas of the face. Refer to Figure 9-170.
Once you have adjusted the face to your liking, click OK to exit the dialog box and look at the result.
If you don’t get it right the first time, you can always try again later when you double-click on the Liquify filter name in the Layers panel.
Let’s look at the final properties in the Liquify filter in reference to the current image.
Properties for Load Mesh Options and View Options
When the show mesh is enabled in the View Options tab, you also have the option to change options using the dropdown menus, such as the mesh size (Small, Medium, or Large) and mesh color (Red, Yellow, Green, Blue, Cyan, Magenta, or Gray) if it makes it easier to preview.
Clicking on the Save Mesh button will allow you to save the mesh you created as a .msh file if you need to use it for other projects that require similar alterations. With smart object layers, the mesh is saved and embedded in the file so you do not have to load it again. Refer to Figure 9-176.
According to Adobe, loaded meshes from other projects that are not the same size as current image are scaled to fit.
The Show Image check box turns on or off the image preview. As noted earlier, Show Face Overlay allows you to see the preview of the Face Liquify options when you work with the Face tool.
Properties For Freeze Mask Options and View Options
For a more through discussion on masks, selections, and channel creation outside the Liquify filter, make sure to check out my book Accurate Layer Selections Using Photoshop’s Selection Tools.
Additional View Options
Besides the View options already mentioned as they relate to the preview image, mesh, and mask, you can also enable the Show Backdrop check box.
Brush Reconstruct Options
As you saw with the copper example, you can also use your smart filter mask to hide any area and with the Brush or Eraser tool to blend in any area to reveal parts of the original thumbnail.
For some additional related face distort, make sure to check out the Neural filter options in Chapter 10.
Tips: Working with Pet’s Faces with the Liquify Filter
Most of what you learned in these two Liquify projects you can apply to animal faces as well. However, as mentioned earlier, Liquify cannot detect pet faces. So, you must rely on the other Liquify brush tools to alter the animal’s face.
Summary
In this chapter, you looked at several of the advanced filters and workspaces. Some are for lens correction, like Adaptive Wide Angle and Camera Raw, and others, like the Liquify filter, are for warping and distorting.
In the next chapter, you will look at more advanced filters, some of which can be used with smart objects layers and in combination with other smart filters on a single layer.