Philosophers have hitherto only interpreted the world in various ways; the point, however, is to change it.
Karl Marx
In software, architects have frequently dithered away their time classifying existing systems, often in arbitrary or irrelevant ways. We, as semantic designers, produce concepts, challenged by deconstruction, in order to make a meaningful difference in our organizations, to take action to create a new world of possibilities.
In this part, we explore the “ground” of action, and refine the archetypal concepts introduced in Part I into the material realm. It’s filled with templates and practical guides to help you get your job done.
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