About the Reviewers

Brian Gatt is a software developer who holds a bachelor's degree in computer science and Artificial Intelligence from the University of Malta, and a master's degree in computer games and entertainment from Goldsmiths, University of London. Having initially dabbled with OpenGL at university, he has since developed an interest in graphics programming. In his spare time, he likes to keep up with what the latest graphics APIs have to offer, native C++ programming, and game development techniques.

Tommaso Lintrami started with programming on a Commodore VIC-20 back in 1982 when he was nine.

He is a multimedia and a game director, game designer, web and game developer. He has 17 years of work experience in many IT companies, starting initially as a web developer.

Tomasso later shifted to the video game industry, multimedia interactive installations and dedicated software development, home and industrial automation.

Robert Ollington is a lecturer in the Discipline of Information and Communication Technology, School of Engineering and ICT, University of Tasmania, Australia. His research is in the fields of Reinforcement Learning, ANNs, Robotics and Sensing, and Games (Graphics and Physics). His teaching includes units in programming, game design and game production.

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