Now that you understand the Windows Phone platform and how to use Visual Studio and the other tools in the Windows Phone SDK, it’s time to learn the low-level details of how to build mobile applications. Part 2 of this book introduces concepts that are brand new to Windows Phone, as well as concepts that have been adapted to operate within the phone’s limitations.
We start in chapter 3 with a discussion of fast application switching and fast application resume, Microsoft’s names for the battery-saving technologies that allow a dormant application to be quickly restored when a user switches from a foreground application to a background application. Chapter 4 introduces technologies, such as background agents, that allow your application to work even when it’s not running. Chapter 5 shows how to use launchers and choosers to interact with built-in applications such as the phone dialer, email, and the People Hub. Chapter 6 describes how to work with the phone’s built-in contact and appointment databases, and chapter 7 explains how to store your own application data.
Chapters 8 and 10 show how to read data from the phone’s hardware including the camera, accelerometer, compass, and gyroscope, whereas chapter 9 discusses how to integrate your app with the Photos and Music + Video Hubs. Chapter 11 introduces push notifications, a service that enables an external application or web service to send messages and updates to particular Windows Phone devices. Part 2 wraps up in chapter 12 with a discussion of the Speech API, which you can use to interpret spoken commands and convert text to speech.
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