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Book Description

SummaryAndroid in Practice is a treasure trove of Android goodness, with over 90 tested, ready-to-use techniques including complete end-to-end example applications and practical tips for real world mobile application developers. Written by real world Android developers, this book addresses the trickiest questions raised in forums and mailing lists. Using an easy-to-follow problem/solution/discussion format, it dives into important topics not covered in other Android books, like advanced drawing and graphics, testing and instrumentation, building and deploying applications, using alternative languages, and native development. About the Book It's not hard to find the information you need to build your first Android app. Then what? If you want to build real apps, you will need some how-to advice, and that's what this book is about. Android in Practice is a rich source of Android tips, tricks, and best practices, covering over 90 clever and useful techniques that will make you a more effective Android developer. Techniques are presented in an easy-to-read problem/solution/discussion format. The book dives into important topics like multitasking and services, testing and instrumentation, building and deploying applications, and using alternative languages.

What's Inside

  • Techniques covering Android 1.x to 3.x

  • Android for tablets

  • Working with threads and concurrency

  • Testing and building

  • Using location awareness and GPS

  • Styles and themes

And much more! This book requires a working knowledge of Java, but no prior experience with Android is assumed.

Table of Contents

  1. Copyright
  2. Brief Table of Contents
  3. Table of Contents
  4. Preface
  5. Acknowledgments
  6. About this Book
  7. About the Cover Illustration
  8. Part 1. Background and fundamentals
  9. Chapter 1. Introducing Android
  10. Chapter 2. Android application fundamentals
  11. Chapter 3. Managing lifecycle and state
  12. Part 2. Real world recipes
  13. Chapter 4. Getting the pixels perfect
  14. Chapter 5. Managing background tasks with Services
  15. Chapter 6. Threads and concurrency
  16. Chapter 7. Storing data locally
  17. Chapter 8. Sharing data between apps
  18. Chapter 9. HTTP networking and web services
  19. Chapter 10. Location is everything
  20. Chapter 11. Appeal to the senses using multimedia
  21. Chapter 12. 2D and 3D drawing
  22. Part 3. Beyond standard development
  23. Chapter 13. Testing and instrumentation
  24. Chapter 14. Build management
  25. Chapter 15. Developing for Android tablets
  26. Appendix A. Debugging tools of the trade
  27. Appendix B. Extending Android development
  28. Appendix C. ProGuard
  29. Appendix D. monkeyrunner
  30. Index
  31. List of Figures
  32. List of Tables
  33. List of Listings
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