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Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here!

Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux.

In Getting Started with Arduino, you'll learn about:

Interaction design and physical computingThe Arduino board and its software environmentBasics of electricity and electronicsPrototyping on a solderless breadboardDrawing a schematic diagramTalking to a computer--and the cloud--from ArduinoBuilding a custom plant-watering system

Table of Contents

  1. Preface to the 4th Edition
  2. 1. Introduction
  3. 2. The Arduino Way
  4. 3. The Arduino Platform
  5. 4. Really Getting Started with Arduino
  6. 5. Advanced Input and Output
  7. 6. Processing with an Arduino Lamp
  8. 7. The Arduino Cloud
  9. 8. Automatic Garden-Irrigation System
  10. 9. The Arduino ARM Family
  11. 10. Talking to the internet with ARM: An Internet Connected “Fistbump”
  12. 11. Troubleshooting
  13. A. The Breadboard
  14. B. Reading Resistors and Capacitors
  15. C. Arduino Quick Reference
  16. D. Reading Schematic Diagrams
  17. Index
  18. About the Authors
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