LIST OF FIGURES AND TABLES

Figure 3.1 Simple illustration of Simpson’s paradox

Figure 4.1 Exploratory data analysis and model testing scope

Figure 4.2 A confusion matrix

Figure 5.1 Schematic illustration of the test pyramid

Figure 6.1 A view of AI-T ontology for software testing

Figure 6.2 UML use case diagram of new-generation ontologies for
software testing

Figure 7.1 Shifting left and shifting right

Figure 7.2 Cognitive engineering

Figure 7.3 Cognitive thinking: ‘The Digital Manifesto’

Figure 7.4 Cognitive Learning – ‘Digital Evolution, Over Revolution’

Figure 7.5 COVID-19 patterns and trends,

Figure 7.6 MIT project Safe Paths App: Digital Twin model view

Figure 7.7 MIT project Safe Places: Redaction Tool

Figure 7.8 Google Takeout: historical data around Boston,
Massachusetts

Figure 7.9 MIT project Safe Places: Redaction Tool

Figure 7.10 Copenhagen Smart City Data Exchange,

Figure 7.11 TED talk: Cognitive Learning – ‘Digital Evolution, over
revolution’,

Figure 7.12 Utilising model-based testing with Pokémon Go

Figure 7.13 Agile Requirements Designer (ArD), 2016, MBT of London
Underground

Table 3.1 Country of origin of images

Table 3.2 Cards by colour and cleanliness

Table 3.3 Cards by colour

Table 3.4 Survival by gender and treatment status

Table 3.5 Admission to University of California in fall

Table 4.1 Example of MSE

Table 4.2 Initial example of the AND operator as an activation function

Table 4.3 Example of the AND operator as an activation function

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