In this recipe we will create a wall made of bricks and concrete, like this one:
Now we are going to create the material:
Even if this material can look quite complex, the concept behind is really simple: we built two separate materials, the brick and the concrete (mortar), and then we mixed them by a combination of Brick Texture nodes, arranged in such a way as to give a less regular and perfect result.
First, we started with the Brick material:
From step 1 to step 4 we built the basic shader, from step 5 to step 15 we built the bump component of the brick material, and from step 16 to step 18 we added the basic coloration of the bricks.
After this we built the Concrete material: from step 20 to step 21 again the basic shader combination, from step 22 to step 32 we built the bump for the concrete, and from step 33 to step 35 the color for the concrete.
Then it was the time of the brick masking, from step 37 to step 41; the second Brick Texture is combined with the first one so as to leave a distorted border only on the mortar space, to give an irregular shape to the bricks. At step 43 we added the black and white values of the brick masking to the overall bump effect.
As the last thing we added a slight dirty effect on the bricks, from step 44 to step 49.
3.147.49.252