Implementing the GUI

Now, we will add the 2D GUI that we created in Chapter 2, GUI Time.

Adding the script

Drag-and-drop the GUI_2D script onto the First Person Controller. Since we already have everything coded, your work is almost done for the GUI! In the scene, create a new empty GameObject and name it Empty; this will be used by the script. If you don't have default values for your GUI_2D script, set them to these values:

  • Current HP to 100
  • Max HP to 100
  • Current Bar Length to 0
  • Current Level to 1
  • Max Experience to 100
  • Current Experience to 0
  • Current Exp Bar Length to 0
  • Max Exp Bar Length to 100

With all of this added, when you run the scene it should look like this:

Adding the script
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