You will need to have a Mac computer (windows PC is fine if you cannot provide a Mac). Also, you will need to have Unreal® Engine (I used 4.3.0 while writing the book), you will need to have XCode (5.1 or later, it depends on your Engine version), And finally a big cup of tea…
Also you need to have a base knowledge of the Mac OSX, as there will be some steps related to the OS itself, so you need to be a bit familiar with it.
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