Summary

By now, you must understand what the exact steps required are to prepare for the final shipping package, and how to change the game's splash screen and icon. You also learned about most of the options on the game's dashboard of iTunes Connect, and how to upload an IPA using Application Loader and submit it for review on Apple's website. With all of this information in your pocket, I suggest you keep packaging all of the other examples you made along the course of this book and keep submitting your games to Apple; share them with your friends to show them the epic work you have done with Unreal Engine 4.x, and don't forget to recommend this book to them.

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3.15.12.34