Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint
Stephen Pearson
BIRMINGHAM—MUMBAI
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Stephen Pearson is a 3D artist, graphic designer, video producer, and the founder of BlenderMadeEasy. He has worked in the 3D industry for over 8 years and has produced several best-selling courses on architectural visualization, Visual Effects (VFX) simulations, and animation. He started using Blender in 2014 as a fun hobby, but now he uses it to teach other 3D artists around the world. In his spare time, he enjoys riding motorcycles and creating artwork.
BurenErdene Altankhuyag is a concept artist with several years of experience, focusing on visual game development, high-end illustration, and animation across multiple international studios in the entertainment industry.
He enjoys exploring a wide range of rich ideas, using both 2D and 3D industry-standard tools in his professional and personal work.
Lukas Dittmer is a university student studying mechanical engineering at the University of Alberta. He has a passion for learning and helping others to learn. He has been using Blender for over 2 years, specializing in simulations and proceduralism. His past work experience involves running Finite Element Analysis (FEA) simulations and designing non-return valves at Stelkon North, and running FEA and Computational Fluid Dynamics (CFD) simulations and making tutorials for the University of Alberta.
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