Based on the idea that objects inherit from objects, Douglas Crockford advocates the use of an object()
function that accepts an object and returns a new one that has the parent as a prototype:
function object(o) { function F() {} F.prototype = o; return new F(); }
If you need access to an uber
property, you can modify the object()
function as follows:
function object(o) { var n; function F() {} F.prototype = o; n = new F(); n.uber = o; return n; }
Using this
function is the same as using extendCopy()
, you take an object such as twoDee
, create a new object from it, and then proceed to augmenting the new object:
var triangle = object(twoDee); triangle.name = 'Triangle'; triangle.getArea = function () { return this.side * this.height / 2; };
The new triangle still behaves the same way:
>triangle.toString(); "Shape, 2D shape, Triangle"
This pattern is also referred to as prototypal inheritance, because you use a parent object as the prototype of a child object. It's also adopted and built upon in ES5 and called Object.create()
. Here is an example:
>var square = Object.create(triangle);
3.140.185.123