Discussed the basic RubyMotion application structure
Explored the commands available with RubyMotion
Performed different Rake tasks with RubyMotion
Learned how to configure your RubyMotion application
Worked with the interactive console—REPL
Debugged your application using the RubyMotion debugger
In the next chapter, we turn our attention to RubyMotion data type objects—such as strings and arrays. We will also learn how to interface with C and we will focus on memory management in RubyMotion.